o-dog
2008-12-30 08:52:38
o-dog
2008-12-30 08:52:38
keefy
2008-12-30 09:04:09
L2k
2008-12-30 09:14:03
provost
2008-12-30 09:17:30
keefy wrote:There are still over 1,000 servers on my server list and it goes up at the weekends. With athat said I hav played less and less the last months only have 1 hour in past 2 weeks on my profile.
keefy
2008-12-30 09:21:54
I applied the filters..conflict wrote:keefy wrote:There are still over 1,000 servers on my server list and it goes up at the weekends. With athat said I hav played less and less the last months only have 1 hour in past 2 weeks on my profile.
50 out of these 1000 you get decent ping on
2 are worth playing
XD
Uncle Rico
2008-12-30 09:24:56
lego
2008-12-30 09:41:07
Blasphemy
2008-12-30 09:58:25
Va|iums
2008-12-30 10:02:54
L2k
2008-12-30 10:13:04
What would your idea of a good server be?Blasphemy wrote: dm has no good servers.
Paradox
2008-12-30 10:15:04
I was wondering the same thing. We have a hl2dm University server... we can change it, I am beginning to think that a jump map server has kinda passed. What would you like to see?What would your idea of a good server be?
L2k
2008-12-30 10:53:24
o-dog
2008-12-30 10:57:43
Potato
2008-12-30 11:21:32
aim arena needs to dieL2k wrote:my guess is a lockdown, lostvillage aim arena server
The Argumentalizer
2008-12-30 11:55:38
seanpyl
2008-12-30 12:18:06
The Argumentalizer
2008-12-30 13:16:58
o-dog
2008-12-30 13:19:30
BlackRaven
2008-12-30 17:01:29
CellarDweller
2008-12-30 17:26:32
[EYE] Valar
2008-12-30 17:51:51
BlackRaven
2008-12-30 18:37:04
[EYE] Valar
2008-12-30 19:00:11
BlackRaven
2008-12-30 19:16:39
L2k
2008-12-30 19:21:22
Not sure if you have played the latest release but, they have redone the netcode to some extent and I think its pretty good, definitely not worse than regular hl2dm. I did play on the S-UK server and it seemed a bit wacked, but I have not noticed it on other servers esp low pinging ones.BlackRaven wrote:hl2dmpro is not the same as hl2dm, the developers of hl2dmpro couldnt have fixed the bugs of hl2dm cos they arent and werent the developers of hl2dm. when valve messed up the hit reg they fixed it a few days afterwards. till then every1 played promod, mostly arena, at least in europe.
i dont know what kind of example youre expecting from me. i just generally found promod less stable, like i crashed more often. hit reg was worse too. some1 once said promod uses an older version of the engine, that might be true and that could explain why hl2dm feels much better.
BlackRaven
2008-12-30 19:31:07
Shinigami
2008-12-30 19:34:38
Seagull is a TF2 player now...Va|iums wrote:Their is a national flaming out of even the biggest online scenes for whatever reasons...I disagree with "Many of the best players left". Give examples. As far as Class AAA players there has been more coming into the scene, sure Kurtz the best to ever play IMO left, but there's Seagull, Luke, PB, Nutri, Teto, Blas. The competitive scene will stay around for awhile.
BlackRaven
2008-12-30 19:38:34
Paradox
2008-12-30 19:47:57
SND
2008-12-30 19:52:52
BlackRaven
2008-12-30 20:07:46
Potato
2008-12-30 20:15:44
\Paradox wrote:Well the DMU has a 10 slot server (The current training server). Right now its running nothing but jump maps and I really don't see people using it to learn any more, just the same few people using it to run the maps when they are otherwise bored.
If the community wants it changed to a CAL map/other good competative type maps and can come up with 10-15 maps they would be willing to play on and tell me if we want it team DM or DM, I will change the server over. Otherwise I think I am just going to shut it down.
The Resident
2008-12-30 20:34:34
I'm with you there. The FF servers always seem to have players on them, and you do have to watch your back sometimes while trying to follow the "no spawn killing" rule. Overall I like the FF servers a lot because 1. they keep the map rotation fresh and sometimes novel, 2. the average skill level of the players there has been gradually increasing over the past year. (maybe because the scene at large has been shrinking?)CellarDweller wrote:i do get disappointed looking for servers. although i like a variety of maps, there are times i want some practice on certain CAL maps and can't find a server with players on it. nothing irritates me more than to jump onto a server running a CAL map and realizing its low-grav or the weapons are modded.
...
i can almost always find someone playing on a FF or OFC server, and they run a nice variety of maps. but i generally get chastised for spawn killing, when i don't think i am. then i pass by every respawn only to get a grenade rolled up my ass after passing by.
That exact thing happened to me on the STK servers, and I know they get better players than me all the time.the other day i was banned from a server after getting 3 quick kills. the ban reason given was "scripting". wtf? if that happens to me, i can only imagine the troubles you skilled players have finding a decent pub that won't ban you.
The game is shrinking. Noobs are key, and there are fewer noobs than people departing the game. What I think the game needs is for Valve to promote it at least a little bit when Ep3 comes out by including DM and putting in a few encouraging words to at least try it.i still don't think the game is dying, but it does seem to be regressing. then again, i'm a diehard that plays no other games... so maybe i cant face up to reality.
Nutri-Grain
2008-12-30 22:08:36
CoNfuSed
2008-12-30 22:17:40
L2k
2008-12-30 22:40:31
[EYE] Valar
2008-12-30 22:54:38
dbanimal
2008-12-30 23:09:31
[EYE] Valar
2008-12-30 23:12:34
dbanimal
2008-12-30 23:19:47
CellarDweller
2008-12-30 23:23:28
agreed. but you could choose easier to spell names. miliu? millieu? meeleu?dbanimal wrote:BTW Valar, your maps are awesome, keep up the great work!!
[EYE] Valar
2008-12-30 23:39:26
Sacrifist
2008-12-30 23:53:28
Paradox
2008-12-31 00:03:29
The Argumentalizer
2008-12-31 00:05:41
CellarDweller
2008-12-31 00:21:11
CellarDweller
2008-12-31 00:28:15
Sacrifist
2008-12-31 00:38:47
thanks budCellarDweller wrote:and happy birthday sacrifist!
Blasphemy
2008-12-31 00:51:00
L2k wrote:What would your idea of a good server be?Blasphemy wrote: dm has no good servers.
well yea those are the maps i play most often, but if theres no one worth playing in those servers then its not really worth it.L2k wrote:my guess is a lockdown, lostvillage aim arena server
G
2008-12-31 01:35:12
SND
2008-12-31 05:33:23
Sacrifist
2008-12-31 11:35:26
Which is the main reason the game doesnt gain many new players. Who wants to jump into game and find a clan immediately and start scrimming? Not many. Most like testing the waters first in pubs. Dm's problem is that most pubbers are playing on servers that are modded all to hell.SND wrote:Tho i don't really care about the pub scene really. Im sure many feel the same way.
Paradox
2008-12-31 19:56:56
[EYE] Valar
2008-12-31 20:35:17
Keeper
2008-12-31 20:52:49
Sacrifist
2008-12-31 21:15:57
Im not talking down on other mods or servers that are modded. I used to run tons of mods on 1 of our dm servers. All Im saying is, that most new players that decide to test this game out are not getting a chance to play the game at stock settings because there are hardly any stock servers. Just pointing out one of the reasons the game is lacking in players.[EYE] Valar wrote:the lot of you seem to look down on Killbox and low G for some odd reason. yall keep forgetting this is now what holds this game alive. at least show a bit of modesty and minimum respect. even towards puzzles and coop. this is PART OF THE GAME and always was since day one in this game and its previous - HLDM. yall should know that by now.
if i like something doesn't mean everyone else should also like it. seriously, let's not go back and ignore issues that were heavily discussed in this very forum in the not so long past.
Spookface server was 500 grav and friction 3 and was one of the most packed servers ever. Gdawgg servers had literally dozens of ppl waiting for a slot to clear so they can jump in. TSGK servers are still alive and very busy, KBH and the list go on and on and on...
THIS is a huge chunk of the "bread and butter" of this game whether those preferring stock grav and stock maps like it or not.
Let's grow up and not fool around with bs.
you guys yearn for more stock pubs? i think its you're right and it's something very important and needed at this point in time. all great. but don't talk down of other mods and game styles like they are beneath you. it's the "we are teh l33t" bs all over again.
thank you.
Ko-Tao
2008-12-31 21:59:34
SND
2008-12-31 22:18:31
[EYE] Valar
2008-12-31 22:43:02
sorry but i'll say it again and more clearly - this game is NOT lacking in players for any of these reasons. This game, when not played at lowG, coop or whateverhaveyou is a VERY HARD GAME TO MASTER. so noobs run away from it, you all see it day in and day out. that's one. two : public taste has shifted from dm based games to co-op based games. very easy to see if you just open your eyes and look around you. i LOVE hl2dm and will never stop playing it as long as it is there to be played but i'm also not stupid and don't indulge in illusions.Just pointing out one of the reasons the game is lacking in players.
voxtex
2008-12-31 23:07:47
I'm not sure what you mean by "holds this game alive" but if low-grav, killbox, coop, etc are the future of this game then it may as well be dead and I'm pretty sure that's the point we're trying to get across.[EYE] Valar wrote:the lot of you seem to look down on Killbox and low G for some odd reason. yall keep forgetting this is now what holds this game alive. at least show a bit of modesty and minimum respect. even towards puzzles and coop. this is PART OF THE GAME and always was since day one in this game and its previous - HLDM. yall should know that by now.
if i like something doesn't mean everyone else should also like it. seriously, let's not go back and ignore issues that were heavily discussed in this very forum in the not so long past.
Spookface server was 500 grav and friction 3 and was one of the most packed servers ever. Gdawgg servers had literally dozens of ppl waiting for a slot to clear so they can jump in. TSGK servers are still alive and very busy, KBH and the list go on and on and on...
THIS is a huge chunk of the "bread and butter" of this game whether those preferring stock grav and stock maps like it or not.
Let's grow up and not fool around with bs.
you guys yearn for more stock pubs? i think its you're right and it's something very important and needed at this point in time. all great. but don't talk down of other mods and game styles like they are beneath you. it's the "we are teh l33t" bs all over again.
thank you.
[EYE] Valar
2008-12-31 23:12:54
voxtex
2008-12-31 23:15:01
Oh right your servers are full therefore they are good? Face it, nobody but nobos plays in those servers. A few players may have switched over but 95% of the people that play there simply talk on the mic and suck at the game. How exactly do they help the community at all? HL2:DM is a hardcore game in its nature and it's the reason most people like the game. All of those servers could fucking die for all I care and the world would be a better place.[EYE] Valar wrote:reading the post usually works better if you're gonna reply to it. try it.
[EYE] Valar
2008-12-31 23:17:21
voxtex
2008-12-31 23:18:44
Exactly my point. You run your servers for your members only. Your members do nothing but play in a handful of servers. They never contribute to the community, never play against anyone of real skill, and play in a 'bubble'. That is why the game is dying, thanks for proving my point.[EYE] Valar wrote:you're out of touch on what runs the game and obviously simply trying to flame...as always.
EYE servers are run for EYE members. i wasn't referring to our servers in anything.
ninojman
2008-12-31 23:27:34
Ko-Tao wrote:Ive been running fusion seattle as a public arena cycle server for about 2 years now (ip in sig). Probably less popular than it could be due to its location, but it gets a decent amount of traffic on weekends and holidays.
The only real problem with this and other stock setting pubs these days is that the random element clears out fast when a skilled player joins, which isnt much incentive for competitive clans to keep up a pub, since theyll rarely get to enjoy a full game on their own servers- except with other skilled players- who they could have just scrimmed on a locked/cheaper server in the first place.
[EYE] Valar
2008-12-31 23:30:05
http://www.hl2dm-university.com/mission.phpvoxtex wrote:The reason I, personally, look down on those players is because they play in a 'bubble'. They are oblivious to anything outside of their server and even still manage to suck horribly. Not helpful to the community in any way.
Sacrifist
2008-12-31 23:31:53
LOL, Pro is terrible if you are looking for a hl2dm clone. It's nothing like hl2dm. Gauss Guns? Come on now. Perhaps if they would of kept the game identical to hl2dm, but fixed the bugs, they would of had a shot. I still disagree with you about modded servers keeping this game alive. That is only the case because all the servers ARE modded. You say that stock pubs are worthless once a good player joins, thats bs too. If there were 100 stock servers, those better players would be spread out amongst the servers and it would balance out. Back when this game first came out, there were plenty of players ahead of the curve and I rarely saw players leave because of it and if they did, there were 80 other stock servers to play in. The day that the good players started running in packs and all stock servers became locked for scrims, is the minute this game started to go down hill. Players that started on stock servers are much more likely to go find a coop or killbox server for some fun more then a coop or killbox player searching for a stock server.[EYE] Valar wrote: simply put: HL2DMPRO
val
ninojman
2008-12-31 23:32:32
voxtex wrote:Exactly my point. You run your servers for your members only. Your members do nothing but play in a handful of servers. They never contribute to the community, never play against anyone of real skill, and play in a 'bubble'. That is why the game is dying, thanks for proving my point.[EYE] Valar wrote:you're out of touch on what runs the game and obviously simply trying to flame...as always.
EYE servers are run for EYE members. i wasn't referring to our servers in anything.
By "your servers" I meant the servers referred to in your post.
You run your servers for your members only. Your members do nothing but play in a handful of servers. They never contribute to the community, never play against anyone of real skill, and play in a 'bubble'. That is why the game is dying,
Keeper
2008-12-31 23:46:53
[EYE] Valar
2008-12-31 23:54:22
have you played the latest version of pro? have you read the 2000000 times it was explained here that we are referring to the vanilla DM mode of pro and not the "Gauss Gun" mode?Sacrifist wrote:LOL, Pro is terrible if you are looking for a hl2dm clone. It's nothing like hl2dm. Gauss Guns? Come on now. Perhaps if they would of kept the game identical to hl2dm, but fixed the bugs, they would of had a shot.
i never wrote any of that. please refer to my post if you're quoting me.Sacrifist wrote:I still disagree with you about modded servers keeping this game alive. That is only the case because all the servers ARE modded. You say that stock pubs are worthless once a good player joins, thats bs too.
i think that followed an emerging trend and not create it. but that's my personal opinion.Sacrifist wrote: The day that the good players started running in packs and all stock servers became locked for scrims, is the minute this game started to go down hill.
Tarkan2467
2009-01-01 00:03:47
Ko-Tao
2009-01-01 00:11:11
Ive played it, and its not any better than stock hl2dm. The vast majority of the real gamekilling bugs are still there, and a couple new bugs have cropped up that, at last check, still arent fixed. The devs chose to spend their time and effort adding useless fluff (irc client / winamp plugin / web browser / custom gui to edit pretty much every game parameter) instead of fixing core issues, and the mod has a 2-digit player base as a result.[EYE] Valar wrote:have you played the latest version of pro? have you read the 2000000 times it was explained here that we are referring to the vanilla DM mode of pro and not the "Gauss Gun" mode? from reading your post...seems you haven't. most bugs were indeed fixed to a great extent. the game is way more stable than anything i have seen in DM and i'm playing since April 05.
Sacrifist
2009-01-01 00:16:38
No I havent played the latest version and the reason why is that the last time I checked out the mod, it had players jumping all over the place with gauss guns. That was my experience when I first loaded up the mod and went into a server. That was also my last experience as I removed the game and never played it again. When I went there, I was looking for hl2dm with fixed bugs and that is not what I got. Maybe that is why there are like 5 servers and 0 players that have been playing hl2dm:pro. Perhaps it would of been a different experience if I would of loaded it up and joined a vanilla DM server, but that is my whole point related to dm:pro and hl2dm. If your first experience sucks, then it's hard to try again. Ive only seen a handful of you guys even supporting hl2dm:pro. That is no reason for me to even bother checking it out. I personnally would rather play Hl2:CTF then HL2dm:pro any day. HL2:CTF also has a hl2dm vanilla mode that nobody plays...[EYE] Valar wrote:have you played the latest version of pro? have you read the 2000000 times it was explained here that we are referring to the vanilla DM mode of pro and not the "Gauss Gun" mode?Sacrifist wrote:LOL, Pro is terrible if you are looking for a hl2dm clone. It's nothing like hl2dm. Gauss Guns? Come on now. Perhaps if they would of kept the game identical to hl2dm, but fixed the bugs, they would of had a shot.
from reading your post...seems you haven't. most bugs were indeed fixed to a great extent. the game is way more stable than anything i have seen in DM and i'm playing since April 05.
[EYE] Valar
2009-01-01 00:31:27
heh. yup, same here. hey if it wasn't for Jelly most proly i'd never give it a second look. i think they've done themselves a lot of bad rep by how this mod was at first. might be the reason most ppl don't take it seriously. in any case, it's not the same now. the mod, in Vanilla, is amazing. i've began mapping for it and i'm replacing one of our servers for a NY 12 slots Pro server now.Sacrifist wrote:No I havent played the latest version and the reason why is that the last time I checked out the mod, it had players jumping all over the place with gauss guns. That was my experience when I first loaded up the mod and went into a server. .
Shinigami
2009-01-01 00:38:13
Sacrifist
2009-01-01 00:38:58
I hope it gains more popularity. I also am hoping HL2:CTF gains more popularity when we release the next version of it. I have always loved hl2dm, but I really prefer flags and HL2:CTF's domination mode, which imo is the most enjoyable deathmatch mode Ive played related to hl2dm.[EYE] Valar wrote:heh. yup, same here. hey if it wasn't for Jelly most proly i'd never give it a second look. i think they've done themselves a lot of bad rep by how this mod was at first. might be the reason most ppl don't take it seriously. in any case, it's not the same now. the mod, in Vanilla, is amazing. i've began mapping for it and i'm replacing one of our servers for a NY 12 slots Pro server now.Sacrifist wrote:No I havent played the latest version and the reason why is that the last time I checked out the mod, it had players jumping all over the place with gauss guns. That was my experience when I first loaded up the mod and went into a server. .
[EYE] Valar
2009-01-01 01:38:27
its not a different game trucky. Vanilla in Pro IS dm. blahhShinigami wrote:HL2dm pro is fun, maybe see it as different game rather than part of Hl2dm? i dunno just sayin...
dirk
2009-01-01 02:24:45
Paradox
2009-01-01 02:43:37
Sacrifist
2009-01-01 02:49:09
Pretty much. Fios was certainly after it's peak. I wouldnt say that it was dead, but it was starting to become segregated. This game was in bad shape the moment that Valve decided it was worthless to them.dirk wrote:This game was dead before FIOS. A handful of players playing in CAL does not deem a game "alive" to me. If a $100,000 tournament can't bring it back to life (which it most certainly did not), there was never any hope for it to begin with. In my honest opinion I think it was two determining factors: 1. The day STA folded 2. The day the Warroom went under. The rest is just a prolonged prologue. I don't expect many of you to agree with me, but the majority of you were never around when it was at it's peak, which was way before FIOS. I feel bad for all the newcomers (and by that I mean players with 2 years or less of playing time), but to the original/older/long time players it's been nothing more than a dusty corpse for years now.
Meow!!
2009-01-01 03:42:23
badinfluence
2009-01-01 03:44:10
SND
2009-01-01 05:37:09
If we pick up valve slack then may be there can be hl3dm or hl2dm source or somthing like they did with css but i don't know anything about doing that sort of stuff i not sure others do to.badinfluence wrote:Yeah right. There will never be an hl3dm.
BlackRaven
2009-01-01 05:48:45
it has a vanilla mode that is SUPPOSED to be the same as the original, valve made hl2dm. i tried the latest version yesterday and i wasnt happy. its just not the same. the movement feels different, i dont know how to describe it but its somehow different and i dont like it. when you play a game for years you become so familiar with the game mechanics that you can notice even the tiniest difference when somethings changed. also in an earlier version, combine balls killed the players who fired them. maybe the devs fixed that problem by now but who knows what other kinds of things - things that are behind the curtains - they changed to their own taste that we dont immediately notice. these small tweaks/changes (call em whatever you like) may not be visible but overall they make the game feel different.SND wrote: Plus it seems to me hl2dm:pro is more based on hldm with the gauss gun and such.
Trompe-la-Mort
2009-01-01 06:19:11
[EYE] Valar
2009-01-01 06:47:04
well we see whining can come from other directions don't we?Objectives
1. To advance the ability of all players, in order to promote a more skilled and "whine free" community.
lead
2009-01-01 17:31:27
Paradox
2009-01-01 22:23:32
[EYE] Valar wrote: you go ahead do your death march. you don't represent everyone who still find this a very much alive game. mourning and giving up is very easy. harder to tuck it in and fight for what you believe.
Tarkan2467
2009-01-01 22:28:45
badinfluence
2009-01-01 23:20:02
Paradox
2009-01-02 00:54:39
o-dog
2009-01-02 01:34:20
[EYE] Valar
2009-01-02 01:46:18
couldn't agree more.o-dog wrote:delete this thread please. I don't want to send a new player here and have the first thing he reads be a "ZOMG HL2DM IZ DEAD!11" thread.
Beef
2009-01-02 04:33:02
milieu, caverns, lostarena, rapidfire, and maybe a couple others...Paradox wrote: What would you like to see?
Paradox
2009-01-02 08:33:32
o-dog
2009-01-02 09:07:28
L2k
2009-01-02 09:19:23
L2k
2009-01-02 09:23:34
Already done, although more would never hurtParadox wrote:Well if people think a server with stock settings would be a good thing and if people would play on it I will gladly make it happen.
keefy
2009-01-02 11:03:55
Jelly Fox
2009-01-02 16:27:09
So truekeefy wrote:Regular mode feels smoother and what Valve should feel liek if it wasnt so buggy.
G
2009-01-02 23:30:34
hl2dm is just a band in a musical genre of games. the genre of music isn't dead but the band is.o-dog wrote:I'd also consider hosting a stock pub if people would actually play on it.
also, one last thing before I reiterate my request for this thread to be deleted: this whole thing about HL2DM being "dead" reminds me alot of the punk/hardcore scene, which people have been declaring "dead" since 1983, but which new bands and participants have somehow continued to find their way to in those 25 and a half years despite that. and HL2DM is the same way, people will continue to play it and new players will continue to find it whether someone else thinks it's "dead" or not. so quti bitching and play.
k, mods delete this thread plz.
Briggs
2009-01-02 23:33:28
[EYE] Valar
2009-01-03 00:49:05
Briggs wrote:hl2dm is the only band in in this genre of games. Its way to different to compare to other death match games, not even hldm.
G
2009-01-03 03:33:46
more of a reason why it would die then....Briggs wrote:hl2dm is the only band in in this genre of games. Its way to different to compare to other death match games, not even hldm.
Shinigami
2009-01-03 03:51:23
[EYE] Valar
2009-01-03 04:36:41
G
2009-01-03 05:38:43
[EYE] Valar
2009-01-03 06:32:12
G
2009-01-03 08:13:03
keefy
2009-01-03 10:05:17
DEFme
2009-01-03 13:10:32
dirk
2009-01-03 16:23:41
Sacrifist
2009-01-03 21:41:26
Are you saying that it isnt the most unique multiplayer game? I personally havent found any to take hl2dm's crown.DEFme wrote: HL2DM was def the most unique multiplayer game of its time.
G
2009-01-03 21:47:22
What?Sacrifist wrote:Are you saying that it isnt the most unique multiplayer game? I personally havent found any to take hl2dm's crown.DEFme wrote: HL2DM was definitely the most unique multiplayer game of its time.
Sacrifist
2009-01-03 21:52:17
Key word "WAS". Im asking if he thinks there is a more unique multiplayer game now.G wrote:What?Sacrifist wrote:Are you saying that it isnt the most unique multiplayer game? I personally havent found any to take hl2dm's crown.DEFme wrote: HL2DM was definitely the most unique multiplayer game of its time.
G
2009-01-03 23:01:01
G
2009-01-03 23:01:32
badinfluence
2009-01-04 00:18:05
badinfluence
2009-01-04 00:18:20
The Argumentalizer
2009-01-04 01:27:05
Book
2009-01-04 03:35:28
lego
2009-01-04 04:58:03
DEFme
2009-01-04 05:39:22
Hi Dirk!dirk wrote:What I miss most about this game is YOU Steve-N! yo sup lol sec brb (Dirk has gone offline)
Walking Target
2009-01-04 06:23:52
Beef
2009-01-04 07:02:19
Walking Target wrote:Each individual's opinion on how alive this game is, is based solely on how much they personally participate.
The Argumentalizer
2009-01-04 08:01:18
Ghost Dog_TSGK
2009-01-04 08:20:18
Constipator
2009-01-04 09:14:10
badinfluence
2009-01-04 09:53:18
I've tried that. It doesn't work. Most of them after I show them something, they quti playing.Constipator wrote:
Maybe if us "elitests," when we go into a killbox server every once in a while, and we get the inevitable hax or how are you so good, and instead we say oh, well I use the physics of the game to allow me to move faster, and say hey add me to friends and I'll show you some shit later on, and then we talk to them on steam friends and just get them moving around in a server and talking to them, we might get the occasional new pro. But, I mean, only go that far with like a guy that seems to have a genuine interest. If it's some 8 year old on the mic crying say fuck em. Or when you tell him what you're doing and he says something sarcastic or makes it sound like he doesnt care, fuck em.
Also, this thread deserves deletion.
After reading this crap I've written, it's more rambling than anything, I kinda lost my train of thought, but oh well there you go.
The Argumentalizer
2009-01-04 09:56:21
Ohh, of course it is.holymoly wrote:The fact that people are arguing isn't evidence that there's debate- its evidence that some people have their head up inside their rectum.
lead
2009-01-04 10:46:28
Constipator
2009-01-04 10:58:35
Yeah well not everyone will have the drive, more like 5% will.badinfluence wrote: I've tried that. It doesn't work. Most of them after I show them something, they quti playing.
[EYE] Valar
2009-01-04 12:50:07
this is sig materialWalking Target wrote:About one month before I started this site in 2006, people were saying "zomg hl2dm is dead".
Not much has changed in this community tbh. Each individual's opinion on how alive this game is, is based solely on how much they personally participate.
[EYE] Valar
2009-01-04 12:52:10
holymoly wrote:Seven pages later...
This isn't up for debate. hl2dm is dying a slow, painful death. And you guys are too busy arguing about whether or not [EYE] clan contributes to the community to realize this fact.
The hippie movement died when a casket full of flowers was carried down the Height-Ashbury district in San Fransisco. This thread is our casket full of flowers. Say what you will miss about hl2dm and just express your sadness at its death. Don't argue about whether or not its dying- just look at its pale face, its flushed cheeks, its slow breathing, and you will know.
Your Name ______________________ and what you will miss ________________________ .
[EYE] Valar wrote:This thread can serve as a reminder that there are whining peeps out there with a loud voice. nothing more.
Merlyn
2009-01-04 13:12:34
Of these 1,000, six of them have players playing on them.keefy wrote:There are still over 1,000 servers on my server list and it goes up at the weekends. With athat said I hav played less and less the last months only have 1 hour in past 2 weeks on my profile.
Merlyn
2009-01-04 13:35:38
5% with 110% drive = not dead.Constipator wrote:Yeah well not everyone will have the drive, more like 5% will.badinfluence wrote: I've tried that. It doesn't work. Most of them after I show them something, they quti playing.
[EYE] Valar
2009-01-04 14:51:30
Loved that one in particularMerlyn wrote: even though I'm new 'round here W/E.
Paradox
2009-01-04 19:50:56
keefy
2009-01-04 20:19:50
Jelly Fox
2009-01-04 21:00:52
G
2009-01-04 21:48:45
Well the difference was they were retards then and now they might still be retards but at least what they are saying is true.Walking Target wrote:About one month before I started this site in 2006, people were saying "zomg hl2dm is dead".
Not much has changed in this community tbh. Each individual's opinion on how alive this game is, is based solely on how much they personally participate.
The Argumentalizer
2009-01-04 22:21:15
keefy
2009-01-04 22:25:21
Potato
2009-01-04 22:50:41
badinfluence
2009-01-04 23:31:15
I'll have to go seek out that 5%.Constipator wrote:Yeah well not everyone will have the drive, more like 5% will.badinfluence wrote: I've tried that. It doesn't work. Most of them after I show them something, they quti playing.
Stat whore. Lol Just kidding.Merlyn wrote: As I look up my stats, I still have 1,983 players to beat on Consortium, 625 on TSGK, and I need 1612 kills to rank past Recruit. As long as I have stuff to do and I'm not bored, I for one am staying, even though I'm new 'round here and it looks like folks are on their way out. W/E.
Ko-Tao
2009-01-05 00:35:10
[EYE] Valar
2009-01-05 01:09:12
Constipator
2009-01-05 03:10:55
badinfluence
2009-01-05 03:32:33
dirk
2009-01-05 08:06:38
The Argumentalizer
2009-01-05 08:15:05
dirk
2009-01-05 08:19:12
The Argumentalizer wrote:I don't get it?!?! We need to be told this isn't a wildly popular game?
We don't know it was once filled with lots more players?
I remember getting owned on Warroom. It was chaos there.
There were all kinds of servers, like Dez and EE and Blood and whatever. The question is what your point?
What is the fucking point?
Okay, you win. The game is dead.
Now can you folks stop whining about shit and downgrading the FUCKING GAME at the place trying to PROMOTE THE FUCKING GAME!
ziggo0
2009-01-05 08:26:32
...and that right there is why gaming in general will become dead to people like us. CoD4 is a fucking joke, it really is. It's the one game that takes NO SKILL to be better than the people who are actually "good". You don't need to use your sights, you don't need to think creative, just blindly fire at someone and get a hit, meanwhile the decent play trys to make a good shot and gets a random nade dropped 20ft away from him and it kills him. I played CoD4 for a year until it turned into nothing but spawn killing, gaying and such forth...CoD5 is already heading down that road.keefy wrote:These days many players seem not to want to put much effort into gaining such skills, take COD 4, its all about point and shoot, perks and maybe a wee bit of throwing a nade blindly in the direction of a spawn, it is far easier to learn and is there for more popular.
G
2009-01-05 08:59:19
Constipator
2009-01-05 09:39:17
That explains my thoughts on CoD utterly flawlessly. Flawlessly. And I totally agree w/ your opinion on DM.ziggo0 wrote:...and that right there is why gaming in general will become dead to people like us. CoD4 is a fucking joke, it really is. It's the one game that takes NO SKILL to be better than the people who are actually "good". You don't need to use your sights, you don't need to think creative, just blindly fire at someone and get a hit, meanwhile the decent play trys to make a good shot and gets a random nade dropped 20ft away from him and it kills him. I played CoD4 for a year until it turned into nothing but spawn killing, gaying and such forth...CoD5 is already heading down that road.keefy wrote:These days many players seem not to want to put much effort into gaining such skills, take COD 4, its all about point and shoot, perks and maybe a wee bit of throwing a nade blindly in the direction of a spawn, it is far easier to learn and is there for more popular.
In the past 2 weeks of playing hl2dm I've learned shit I never thought was possible. The reason this game has so much potential to it is the bugs, is the retarded physics, not taken from my thoughts or words but tiggy's. The skill limit/roof is very high in this. You can be a good player, yeah, but what about the person above you? You still got room to improve, things to learn - learned things to get down pat. I can see all the better players getting bored because either they don't have anyone on the same skill level as them and get tired of playing the same people over and over again, but take a hour to show someone who has potential a few tricks...the stuff I learned you can't find anywhere, and it's those things that show you 'wow, this game has a lot to go on'. IDK where im going with all this but less whining about the game being dead and more playing please.
Sacrifist
2009-01-05 11:32:27
You are only partially right. Ive been around HL2DM since December of 04 and you are absolutely right about waiting to get in servers and about how strong the pub crowd was back then. You are also correct about the killbox scene as that is what it was back then. The modded servers were killbox servers.dirk wrote:What some of you call alive I call afterlife. At it's peak you had to actually click the "join as soon as it's ready" option. I'd bet most of you have never even seen it. The same handful in CAL as 2 years ago, there were never more than 8-10 teams tops anyways. CAL didn't even begin until after FIOS, when Nino and I were asked to run it, and by that time, it was dead. (Actually you all should thank Nino and Rhideon-if you don't know who they are, you should have been here when the game was alive- because without them talking to Chris M. and convincing him there would'nt even be a CAL as they had no interest in starting up a league for a dead game as I was told face to face. Verizon was embarrassed at the lack of participants for their tourney, it was only meant to promote playlinc, which never took off for several reasons, key among them being they choose a dead game to promote it, a game that was never that popular to begin with). When I boot up steam, I cannot find anywhere in the US to play good old pub stock besides FF servers. And there its the same 15-20 people every time. It is absolutely no different now than loading up HL1 when HL2 came out. There's no one on, it's a ghost town. Ask Herb or Libby or Mario or Ding if there is any comparison to the amount of people in '05. I'm really not trying to shit on what you guys are holding onto, have at it, I had a blast playing it, but I just don't think the majority of you realize how crowded this game was back then. For fuck's sake they even give it away for free now and still no one plays it. But keep putting along, it gives me something to do occasionally when I come read these forums and see all the arguing, claims of "Master of the Universe" (fucking lol at that, what a microscopicly small universe that must be) and accusations of cheating, it reminds me of when this game was alive.
I guess I am referring to the stock aspect of this game, but to me the low grav/killbox was nothing more than a mod-ish type element to begin with. Sure turning the gravity down and floating was fun for a bit, but considering it a skill-type of game in the same vein as stock is like a bowling tournament with bumper rails. And I truly mean no offense to the hardcore killbox guys, tho I'm sure it will offend some and they will claim it takes loads of skill and what not, but to those few I say sign onto a stock server and compete if you can, if you can find anywhere to actually play that is.
Ko-Tao
2009-01-05 11:36:15
Blasphemy
2009-01-05 11:46:16
[EYE] Valar
2009-01-05 13:38:47
keefy
2009-01-05 13:41:37
[EYE] Valar
2009-01-05 21:30:17
patheticholymoly wrote:Yet again I have crafted a 9 page thread. You guys are so easy to troll
[EYE] Valar
2009-01-06 06:01:20
Blasphemy
2009-01-07 13:53:32
Potato
2009-01-08 03:00:54
Blasphemy
2009-01-08 04:23:19
newfagPotato wrote:quti
herbalizer
2009-01-08 04:39:14
Potato
2009-01-08 04:53:41
i loldBlasphemy wrote:newfagPotato wrote:quti
[KBH]Tazzer
2009-01-09 03:40:34
Beef
2009-01-11 04:14:49
[EYE] Valar
2009-01-11 05:06:18
Beef wrote:
Paradox
2009-01-11 06:15:18
The Argumentalizer
2009-01-11 06:19:44
Paradox
2009-01-11 07:27:25
[EYE] Valar
2009-01-11 11:38:13