Obligatory "ZOMG DM IS DEAD!!1" Thread of the Month

o-dog

2008-12-30 08:52:38

ehhh, as long as my clan is still around and theres at least a few decent pubs to play on, HL2DM will not be dead to me yet.

keefy

2008-12-30 09:04:09

There are still over 1,000 servers on my server list and it goes up at the weekends. With athat said I hav played less and less the last months only have 1 hour in past 2 weeks on my profile.

L2k

2008-12-30 09:14:03

never

provost

2008-12-30 09:17:30

keefy wrote:There are still over 1,000 servers on my server list and it goes up at the weekends. With athat said I hav played less and less the last months only have 1 hour in past 2 weeks on my profile.

50 out of these 1000 you get decent ping on
2 are worth playing

XD

keefy

2008-12-30 09:21:54

.conflict wrote:
keefy wrote:There are still over 1,000 servers on my server list and it goes up at the weekends. With athat said I hav played less and less the last months only have 1 hour in past 2 weeks on my profile.

50 out of these 1000 you get decent ping on
2 are worth playing

XD
I applied the filters.
Europe, no passwords, not empty, not full
48 servers total.
The steam browser is crap it never gives proper pings they are nearly always higher than what you get ingame.

Uncle Rico

2008-12-30 09:24:56

At some point we will have to give it up. I've witnessed the demise of quite a few games and it's sad to see, but it's not unlike what we're seeing now. The game gets heavily modded with retard mods, servers get filled with bots, and there are noobs running rampant thinking there's nobody else around that was ever as good as they are right now.
The end is near people, and I think at some point we should plan a giant going away party and let this game go out on a high note instead of the slow, painful death alot of games end up with.

lego

2008-12-30 09:41:07

:party:

Blasphemy

2008-12-30 09:58:25

I've been playing allot more css just cause dm has no good servers. :?

Va|iums

2008-12-30 10:02:54

Their is a national flaming out of even the biggest online scenes for whatever reasons...I disagree with "Many of the best players left". Give examples. As far as Class AAA players there has been more coming into the scene, sure Kurtz the best to ever play IMO left, but there's Seagull, Luke, PB, Nutri, Teto, Blas. The competitive scene will stay around for awhile.

L2k

2008-12-30 10:13:04

Blasphemy wrote: dm has no good servers.
What would your idea of a good server be?

Paradox

2008-12-30 10:15:04

Its not done for me yet, I will stay around and there are people in my clan that will stay around. Some of us havent yet found the game that can replace hl2dm.

But when it does go:

«Khaos» Paradox: I will most miss the gravity gun and all the things you can do with it: the nades, orbs and props you can catch and throw. Some of the greatest moments for me have been returning a nade, orb or prop to its originator, and lets not forget the satisfaction we feel in killing the guy with the RPG.

What would your idea of a good server be?
I was wondering the same thing. We have a hl2dm University server... we can change it, I am beginning to think that a jump map server has kinda passed. What would you like to see?

L2k

2008-12-30 10:53:24

my guess is a lockdown, lostvillage aim arena server

o-dog

2008-12-30 10:57:43

I will agree with one thing... the pub scene REALLY sucks these days. thinking about renting a pub from Fatpipe just so we can have one more good pub, that isn't completely crapped up with plugins. maybe a 24/7 lockdown server cause there needs to be more of those, or just a CAL/Warzone/good maps rotation.

but like I said there are still a small number of pubs worth playing on and there are still leagues and scrims happening so it ain't dead yet!

Potato

2008-12-30 11:21:32

L2k wrote:my guess is a lockdown, lostvillage aim arena server
aim arena needs to die
lockdown, lostvillage, lostarena, and caverns all the way

The Argumentalizer

2008-12-30 11:55:38

Holy Moly sounds like the NYTimes! I'm seeing players develop and the pool of good players increasing.
I still see 1000 servers, although only 60 of them are worth playing.

Lets not make a death pronouncement yet.
Elite and Ground Zero are tooling up. Folks are welcome anytime.
Friday Nights at Ground Zero will be a routine.

seanpyl

2008-12-30 12:18:06

Heh. Speak for yourself.

The Argumentalizer

2008-12-30 13:16:58

I did?!?! See the nick to the left?!?!

o-dog

2008-12-30 13:19:30

I for one am about Friday nights at Ground Zero if I'm not scrimming or away from my computer then.

let's do it up!

BlackRaven

2008-12-30 17:01:29

the pub scene is indeed dead, at least in europe. i remember 1 year ago there were these pubs where top players regularly went to and you could have some really epic games with them especially when the server was full and it was non stop shooting. id really like it if the pub scene somehow resurrected. the players i used to play with on pubs are still active but i dont know of any good server where we all could meet.

as for competitive hl2dm, clans united is currently running 3 different competitions: a 3v3 league (4x8 teams), a 2v2 league (4x8 teams) and a nations cup (only the finals left which will be played by hungary and nordic). players whove been in the game a really long time are starting to leave, but at the same time newcomers are getting better and better every day and there are players i didnt use to think of as good players but now i do.

CellarDweller

2008-12-30 17:26:32

i do get disappointed looking for servers. although i like a variety of maps, there are times i want some practice on certain CAL maps and can't find a server with players on it. nothing irritates me more than to jump onto a server running a CAL map and realizing its low-grav or the weapons are modded.

i do think the khaos pub is one of the better servers out there. true, some people don't like the map variety, and i may be a bit biased. but it does draw some of the better players from time to time and makes for a challenging pub scene (at least for me).

edges server is pretty smooth and draws some very skilled players, but its very sporadic. the porn server is also very smooth, but lately i've been getting the "hey uber dude, go away, we're just having fun" comments. me? wtf???

i can almost always find someone playing on a FF or OFC server, and they run a nice variety of maps. but i generally get chastised for spawn killing, when i don't think i am. then i pass by every respawn only to get a grenade rolled up my ass after passing by. :lol:

the other day i was banned from a server after getting 3 quick kills. the ban reason given was "scripting". wtf? if that happens to me, i can only imagine the troubles you skilled players have finding a decent pub that won't ban you.

i still don't think the game is dying, but it does seem to be regressing. then again, i'm a diehard that plays no other games... so maybe i cant face up to reality.

[EYE] Valar

2008-12-30 17:51:51

i suggest instead of lamenting hl2dm look at the options available to us.
Again, it seem amazing the people have the solution right in front of their eyes and still choose to ignore it - hl2dmpro is right here. free. and bug free.

It's not that Valve WANTS to kill DM. it's simply a financial mistake to go back developing a game that IS NOT BRINGING ANY REVENUES. so...if someone were to come up with the fixes and updates for this game VALVe will sure enough accept it and make it official. Someone HAS. and it's right here. fully functional and working almost flawlessly.
No need to KILL anything just open your eyes and look at the possibilities.

DM doesn't have to die. it's up to people at this point. simple.

BlackRaven

2008-12-30 18:37:04

pro mod is unstable and movement and hit reg dont feel right. there was a time when valve completely screwed up the hit reg in hl2dm to the extent where it became fully unplayable... i liked pro mod back then but as soon as valve fixed hl2dm i went back to it.

[EYE] Valar

2008-12-30 19:00:11

it's actually completely the other way around.
Yes, Valve did mess up the hit reg a while back but the developers of hl2dmpro fixed it.
no software is ever 100% stable. have you played pro now? if so, is it less stable than hl2dm in your opinion? please explain and provide examples.

BlackRaven

2008-12-30 19:16:39

hl2dmpro is not the same as hl2dm, the developers of hl2dmpro couldnt have fixed the bugs of hl2dm cos they arent and werent the developers of hl2dm. when valve messed up the hit reg they fixed it a few days afterwards. till then every1 played promod, mostly arena, at least in europe.

i dont know what kind of example youre expecting from me. i just generally found promod less stable, like i crashed more often. hit reg was worse too. some1 once said promod uses an older version of the engine, that might be true and that could explain why hl2dm feels much better.

L2k

2008-12-30 19:21:22

BlackRaven wrote:hl2dmpro is not the same as hl2dm, the developers of hl2dmpro couldnt have fixed the bugs of hl2dm cos they arent and werent the developers of hl2dm. when valve messed up the hit reg they fixed it a few days afterwards. till then every1 played promod, mostly arena, at least in europe.

i dont know what kind of example youre expecting from me. i just generally found promod less stable, like i crashed more often. hit reg was worse too. some1 once said promod uses an older version of the engine, that might be true and that could explain why hl2dm feels much better.
Not sure if you have played the latest release but, they have redone the netcode to some extent and I think its pretty good, definitely not worse than regular hl2dm. I did play on the S-UK server and it seemed a bit wacked, but I have not noticed it on other servers esp low pinging ones.

BlackRaven

2008-12-30 19:31:07

im downloading it now to see if they have made any significant improvement since the last time i tried it. (1.6.x)

Shinigami

2008-12-30 19:34:38

Va|iums wrote:Their is a national flaming out of even the biggest online scenes for whatever reasons...I disagree with "Many of the best players left". Give examples. As far as Class AAA players there has been more coming into the scene, sure Kurtz the best to ever play IMO left, but there's Seagull, Luke, PB, Nutri, Teto, Blas. The competitive scene will stay around for awhile.
Seagull is a TF2 player now... :x

BlackRaven

2008-12-30 19:38:34

tf2 is boring how can he play that shit? :D

Paradox

2008-12-30 19:47:57

Well the DMU has a 10 slot server (The current training server). Right now its running nothing but jump maps and I really don't see people using it to learn any more, just the same few people using it to run the maps when they are otherwise bored.

If the community wants it changed to a CAL map/other good competative type maps and can come up with 10-15 maps they would be willing to play on and tell me if we want it team DM or DM, I will change the server over. Otherwise I think I am just going to shut it down.

SND

2008-12-30 19:52:52

well pub are dead but that's mainly our fault for note setting them up most have there pw protected. In truth i never liked pubs never really played them long because it just becomes to easy only becomes fun when you got some good players on the server. I mostly just play ctf and runoff for pub games.

I had the idea of making a topic of good servers and sharing them with each other its a pain to search thro all thos servers to find a decent one.

actual scrim games are very much live and kicking down in Europe I get allot of players asking for a game and there a increase of players wanting to join the clan.

hl2dmpro well I have played it problem is that there not enough servers and is not seen in the mainstream as hl2dm which you get with hl2 and the ep thing is people need to know about it for there to be interest. Only if valve gave us the power to update hl2dm the game seeing that they are to busy with more important stuff that makes money.

BlackRaven

2008-12-30 20:07:46

well i just tried this pro mod and i still dont like it. movement feels different. its supposed to be the same but its not, i can tell the difference. also i pinged 68 ms to the s-uk server but it was horribly laggy.

Potato

2008-12-30 20:15:44

Paradox wrote:Well the DMU has a 10 slot server (The current training server). Right now its running nothing but jump maps and I really don't see people using it to learn any more, just the same few people using it to run the maps when they are otherwise bored.

If the community wants it changed to a CAL map/other good competative type maps and can come up with 10-15 maps they would be willing to play on and tell me if we want it team DM or DM, I will change the server over. Otherwise I think I am just going to shut it down.
\

id prefer dm with maps like lockdown, lostarena, lostvillage, caverns, tigcrik, aim arena because people love that map, and biohazard

The Resident

2008-12-30 20:34:34

CellarDweller wrote:i do get disappointed looking for servers. although i like a variety of maps, there are times i want some practice on certain CAL maps and can't find a server with players on it. nothing irritates me more than to jump onto a server running a CAL map and realizing its low-grav or the weapons are modded.

...

i can almost always find someone playing on a FF or OFC server, and they run a nice variety of maps. but i generally get chastised for spawn killing, when i don't think i am. then i pass by every respawn only to get a grenade rolled up my ass after passing by. :lol:
I'm with you there. The FF servers always seem to have players on them, and you do have to watch your back sometimes while trying to follow the "no spawn killing" rule. Overall I like the FF servers a lot because 1. they keep the map rotation fresh and sometimes novel, 2. the average skill level of the players there has been gradually increasing over the past year. (maybe because the scene at large has been shrinking?)
the other day i was banned from a server after getting 3 quick kills. the ban reason given was "scripting". wtf? if that happens to me, i can only imagine the troubles you skilled players have finding a decent pub that won't ban you.
That exact thing happened to me on the STK servers, and I know they get better players than me all the time. :x
i still don't think the game is dying, but it does seem to be regressing. then again, i'm a diehard that plays no other games... so maybe i cant face up to reality.
The game is shrinking. Noobs are key, and there are fewer noobs than people departing the game. What I think the game needs is for Valve to promote it at least a little bit when Ep3 comes out by including DM and putting in a few encouraging words to at least try it.

Nutri-Grain

2008-12-30 22:08:36

.

CoNfuSed

2008-12-30 22:17:40

This game was the ebst I've ever played, also the first online game I've played.

Confused.flaS: I will never forget any of my online family (The .flaS guys.) and all the good times we've had just hanging out in vent and fooling around in our server or scrimming. R.I.P. hl2dm. R.I.P. flaS

L2k

2008-12-30 22:40:31

This game will never completely die period.
It may be a bit different than it is now or was before but there will always be people playing it, even when the people who play this game nonstop move on to something else there will always be someone else playing it. This is evidenced by a game I played over 10 years ago, soldier of fortune 1 and 2. I remember back in 2004 when hl2 came out every one in the SOF2 community was like oh shit SOF2 is dead and HL2 is going to put the final nail in the coffin. Well guess what I just fired it up and there are still servers up and low and behold people playing it, lol and trust me that game had nothing on this game. The fact it is still being played proves this game will never die.
The second thing in this games favor is that Game Dev's are no longer actively looking at PC games as a viable option, they are not profitable any more and cost way to much to support with all the different hardware configs out there compared to consoles, not to mention the piracy issue involved with pc games which hardly exists at the console level. There are certain people like me who are a PC fanatic and does not even own a console and likely won't, for us we will never leave the best game ever to hit the PC, and likely the last great one which will ever be seen on the pc.

[EYE] Valar

2008-12-30 22:54:38

ahhhhhhhhhhhhhiiiiim not sure dev is moving away from pc....but i <3 you for your words.
gj

dbanimal

2008-12-30 23:09:31

To those that say this game is dying and are ready to give up, you're a bunch of chronic whiners. :wink:

[EYE] Valar

2008-12-30 23:12:34

ok i <3 you too. but please, enough. :twisted:

dbanimal

2008-12-30 23:19:47

BTW Valar, your maps are awesome, keep up the great work!!

CellarDweller

2008-12-30 23:23:28

dbanimal wrote:BTW Valar, your maps are awesome, keep up the great work!!
agreed. but you could choose easier to spell names. miliu? millieu? meeleu? :lol:

[EYE] Valar

2008-12-30 23:39:26

Hahahahaha. i know i know. con totally lol'd on me about this. i'm sorry. its a special private homage to something a great actor once said which stayed with me for some reason. in any case, Milieu (In English, not French CON :oops: ) means Background in a social sense. like "we both come from the same milieu (background)".

Sacrifist

2008-12-30 23:53:28

Alot of reasons the game isnt as strong as it used to be is because clans arent pubbing anymore. They are just waiting around to have a 3 v 3 scrim or whatever in their locked server. Pubbing keeps games alive. For example, a new player downloads hl2dm, checks servers and only sees killbox low grav servers, coop dogshit servers, or servers with mods that make no sense whatsoever and the title of the server doesnt even say it is modded. They are not getting a chance to play this game the way it is meant to be played and leaving after playing in some crap server that makes the game look like crap. When this game was rocking, I could bring up my favorites tab with at least 15 to 20 servers that i pinged well in with stock settings and maps.That list was much bigger with a better internet. I remember seeing players pub all day long in our server, everyday of the week. This was ofcourse when the game was new, but why should that matter? This game is free now. It should be doing better then it is considering.

Ground Zero will cater to whoever wants to pub and will continue to do so until nobody is playing this game. If anyone has map suggestions, give us a shout. Think there is something the server needs to better the pubbing experience? Give us a shout. We will have friday night fights every friday night and the server is open to anyone looking for a good pubbing experience. The current map cycle has a good group of league maps along with oldschool favorites.

CGC Ground Zero (http://www.cgc-online.net)
66.225.194.156:27015

Paradox

2008-12-31 00:03:29

<3 :mrgreen:

The Argumentalizer

2008-12-31 00:05:41

Inspector Clousseau

CellarDweller

2008-12-31 00:21:11

well dammit, i don't think i've ever seen ground zero listed in a search. i'll add it to fav's and see what my ping is.

CellarDweller

2008-12-31 00:28:15

and happy birthday sacrifist! :D

Sacrifist

2008-12-31 00:38:47

CellarDweller wrote:and happy birthday sacrifist! :D
thanks bud

Blasphemy

2008-12-31 00:51:00

L2k wrote:
Blasphemy wrote: dm has no good servers.
What would your idea of a good server be?
L2k wrote:my guess is a lockdown, lostvillage aim arena server
well yea those are the maps i play most often, but if theres no one worth playing in those servers then its not really worth it.
I rather get owned in css then just kills noobs in dm.

G

2008-12-31 01:35:12

This just in Nas plans to release his newest album titled, "Deathmatch is Dead"

SND

2008-12-31 05:33:23

seriously make a server list and make it a sticky it takes for ever to find any decent server especially when your new to the game.

never going to die only if you give up. Tho i don't really care about the pub scene really. Im sure many feel the same way.

Sacrifist

2008-12-31 11:35:26

SND wrote:Tho i don't really care about the pub scene really. Im sure many feel the same way.
Which is the main reason the game doesnt gain many new players. Who wants to jump into game and find a clan immediately and start scrimming? Not many. Most like testing the waters first in pubs. Dm's problem is that most pubbers are playing on servers that are modded all to hell.

Paradox

2008-12-31 19:56:56

Yes so if they do come to like the game, thats what they like: the killbox, low grav, skul shock, etc because the chances of them finding a pub with stock gravitiy, non killbox is about 30 to 1 (a guess) and if they do the get creamed most of the time and move on to an easier game.

[EYE] Valar

2008-12-31 20:35:17

the lot of you seem to look down on Killbox and low G for some odd reason. yall keep forgetting this is now what holds this game alive. at least show a bit of modesty and minimum respect. even towards puzzles and coop. this is PART OF THE GAME and always was since day one in this game and its previous - HLDM. yall should know that by now.
if i like something doesn't mean everyone else should also like it. seriously, let's not go back and ignore issues that were heavily discussed in this very forum in the not so long past.
Spookface server was 500 grav and friction 3 and was one of the most packed servers ever. Gdawgg servers had literally dozens of ppl waiting for a slot to clear so they can jump in. TSGK servers are still alive and very busy, KBH and the list go on and on and on...
THIS is a huge chunk of the "bread and butter" of this game whether those preferring stock grav and stock maps like it or not.
Let's grow up and not fool around with bs.
you guys yearn for more stock pubs? i think its you're right and it's something very important and needed at this point in time. all great. but don't talk down of other mods and game styles like they are beneath you. it's the "we are teh l33t" bs all over again.

thank you.

Keeper

2008-12-31 20:52:49

I remember when I was in gdawgg, the Killbox servers ( stock moreso than lowg ) were still the most popular of the HLDM crowd when HL2DM came out.

I remember when i made a map for Q4 for gdawgg. That server was packed. A lot of the people out there like the arena style of play. Some do not. One crowd is not better than another. Their tastes are just different.

I do think it's easier for a "stock map, gravity..." player to move between games and have fun, whereas the people who tend towards killboxes tend to stick around longer on a single game.

Sacrifist

2008-12-31 21:15:57

[EYE] Valar wrote:the lot of you seem to look down on Killbox and low G for some odd reason. yall keep forgetting this is now what holds this game alive. at least show a bit of modesty and minimum respect. even towards puzzles and coop. this is PART OF THE GAME and always was since day one in this game and its previous - HLDM. yall should know that by now.
if i like something doesn't mean everyone else should also like it. seriously, let's not go back and ignore issues that were heavily discussed in this very forum in the not so long past.
Spookface server was 500 grav and friction 3 and was one of the most packed servers ever. Gdawgg servers had literally dozens of ppl waiting for a slot to clear so they can jump in. TSGK servers are still alive and very busy, KBH and the list go on and on and on...
THIS is a huge chunk of the "bread and butter" of this game whether those preferring stock grav and stock maps like it or not.
Let's grow up and not fool around with bs.
you guys yearn for more stock pubs? i think its you're right and it's something very important and needed at this point in time. all great. but don't talk down of other mods and game styles like they are beneath you. it's the "we are teh l33t" bs all over again.

thank you.
Im not talking down on other mods or servers that are modded. I used to run tons of mods on 1 of our dm servers. All Im saying is, that most new players that decide to test this game out are not getting a chance to play the game at stock settings because there are hardly any stock servers. Just pointing out one of the reasons the game is lacking in players.

Ko-Tao

2008-12-31 21:59:34

Ive been running fusion seattle as a public arena cycle server for about 2 years now (ip in sig). Probably less popular than it could be due to its location, but it gets a decent amount of traffic on weekends and holidays.

The only real problem with this and other stock setting pubs these days is that the random element clears out fast when a skilled player joins, which isnt much incentive for competitive clans to keep up a pub, since theyll rarely get to enjoy a full game on their own servers- except with other skilled players- who they could have just scrimmed on a locked/cheaper server in the first place.

SND

2008-12-31 22:18:31

valar is right mod servers is what keeps this game alive let face it we only make a small part of the hl2dm community.

Lets remember most players start off on these mod me for example started on ctf so did chocolatepeanut a really high skilled player now a while back started on a American ctf server when there was classes ( keep on talking about the good old days and class). Till this day Raw recruits new players that have play on our ctf and runoff server.

We need servers like these like as said in a other post we needed to provide stepping stones for players to get into the competitive side of the game.

Thats why i think it would be a good idea to bring in these other parts of the game to the uni site and help create that bridge who knows it may lead to new players.

[EYE] Valar

2008-12-31 22:43:02

Just pointing out one of the reasons the game is lacking in players.
sorry but i'll say it again and more clearly - this game is NOT lacking in players for any of these reasons. This game, when not played at lowG, coop or whateverhaveyou is a VERY HARD GAME TO MASTER. so noobs run away from it, you all see it day in and day out. that's one. two : public taste has shifted from dm based games to co-op based games. very easy to see if you just open your eyes and look around you. i LOVE hl2dm and will never stop playing it as long as it is there to be played but i'm also not stupid and don't indulge in illusions.
I think it's time this community wakes up to reality and do the right thing - deal with reality and seek the AVAILABLE possibilities.
We are always talking about how to improve the game, how to lure more people in, how to make Valve not kill it... When the solution is RIGHT HERE IN FRONT OF US. so in my pov all this talking is nonsense and the best i can describe it is Middle Age Crisis, like one who can't get over the fact he's not a kid anymore. get the F over it, pick up the slack and realize times have changed. instead of posting bombastic threads like "yea, the game HAS died, R.I.P" prove you're more than words and do what you CAN to heal, recreate and secure this great game. In other words - JOIN THE ONES WHO ARE ALREADY DOING IT AS THESE WORDS AS WRITTEN.

simply put: HL2DMPRO


val

voxtex

2008-12-31 23:07:47

[EYE] Valar wrote:the lot of you seem to look down on Killbox and low G for some odd reason. yall keep forgetting this is now what holds this game alive. at least show a bit of modesty and minimum respect. even towards puzzles and coop. this is PART OF THE GAME and always was since day one in this game and its previous - HLDM. yall should know that by now.
if i like something doesn't mean everyone else should also like it. seriously, let's not go back and ignore issues that were heavily discussed in this very forum in the not so long past.
Spookface server was 500 grav and friction 3 and was one of the most packed servers ever. Gdawgg servers had literally dozens of ppl waiting for a slot to clear so they can jump in. TSGK servers are still alive and very busy, KBH and the list go on and on and on...
THIS is a huge chunk of the "bread and butter" of this game whether those preferring stock grav and stock maps like it or not.
Let's grow up and not fool around with bs.
you guys yearn for more stock pubs? i think its you're right and it's something very important and needed at this point in time. all great. but don't talk down of other mods and game styles like they are beneath you. it's the "we are teh l33t" bs all over again.

thank you.
I'm not sure what you mean by "holds this game alive" but if low-grav, killbox, coop, etc are the future of this game then it may as well be dead and I'm pretty sure that's the point we're trying to get across.

The reason I, personally, look down on those players is because they play in a 'bubble'. They are oblivious to anything outside of their server and even still manage to suck horribly. Not helpful to the community in any way.

[EYE] Valar

2008-12-31 23:12:54

reading the post usually works better if you're gonna reply to it. try it.
but either way, if you're looking down on anyone - please, don't bother.

voxtex

2008-12-31 23:15:01

[EYE] Valar wrote:reading the post usually works better if you're gonna reply to it. try it.
Oh right your servers are full therefore they are good? Face it, nobody but nobos plays in those servers. A few players may have switched over but 95% of the people that play there simply talk on the mic and suck at the game. How exactly do they help the community at all? HL2:DM is a hardcore game in its nature and it's the reason most people like the game. All of those servers could fucking die for all I care and the world would be a better place.

[EYE] Valar

2008-12-31 23:17:21

you're out of touch on what runs the game and obviously simply trying to flame...as always.
EYE servers are run for EYE members. i wasn't referring to our servers in anything.

voxtex

2008-12-31 23:18:44

[EYE] Valar wrote:you're out of touch on what runs the game and obviously simply trying to flame...as always.
EYE servers are run for EYE members. i wasn't referring to our servers in anything.
Exactly my point. You run your servers for your members only. Your members do nothing but play in a handful of servers. They never contribute to the community, never play against anyone of real skill, and play in a 'bubble'. That is why the game is dying, thanks for proving my point.

By "your servers" I meant the servers referred to in your post.

ninojman

2008-12-31 23:27:34

Ko-Tao wrote:Ive been running fusion seattle as a public arena cycle server for about 2 years now (ip in sig). Probably less popular than it could be due to its location, but it gets a decent amount of traffic on weekends and holidays.

The only real problem with this and other stock setting pubs these days is that the random element clears out fast when a skilled player joins, which isnt much incentive for competitive clans to keep up a pub, since theyll rarely get to enjoy a full game on their own servers- except with other skilled players- who they could have just scrimmed on a locked/cheaper server in the first place.

not really any stock pubbers left. When I tried to redo the war room server that was obvious only players that joined where on my friends list. And wanted to scrim. Either they have there own pub ie Khoas's (pubbing division) or mK's maybe a few others that run stock only.

KB's are easier for new players to get into since it is easier to get a kill. IE you don't have to know the in and out of the map. Just get a 357 and use you aim. (note KB players I am not saying new players going 40-2 against the best comp) but being able to spray smg fire across the map and the 10th life they get a kill. Same with skullshock new players can jump in and get kills. When I had my laptop and left it idle in The War room with respawn on within a hour or so the server would be full of new noobs that would leave within the first death if anyone skilled joined.


UNI needs to get the NA pubs together somehow (uni Pub night) maybe getting pub owners to put a tag on the end of the pubs name like [Stock UNI], [KB UNI], [LGKB UNI] that meet a certain criteria. Something to make the pubs stand out from the rest of the idle mindless pubs.

[EYE] Valar

2008-12-31 23:30:05

voxtex wrote:The reason I, personally, look down on those players is because they play in a 'bubble'. They are oblivious to anything outside of their server and even still manage to suck horribly. Not helpful to the community in any way.
http://www.hl2dm-university.com/mission.php
read it. the sort of attitude you're displaying is not only elitist but also completely against this site's objective.
not everyone contribute the same. not everyone are of the same skills. if you could, would you remove all those of lesser skills than your own? that are not LIKE you?
sounds like anything we know from recent history?
have you seriously sat down for a second and examined your ideals?

No, i never said anyone or any server is better than others. if you READ my post you would have realized that.

Sacrifist

2008-12-31 23:31:53

[EYE] Valar wrote: simply put: HL2DMPRO


val
LOL, Pro is terrible if you are looking for a hl2dm clone. It's nothing like hl2dm. Gauss Guns? Come on now. Perhaps if they would of kept the game identical to hl2dm, but fixed the bugs, they would of had a shot. I still disagree with you about modded servers keeping this game alive. That is only the case because all the servers ARE modded. You say that stock pubs are worthless once a good player joins, thats bs too. If there were 100 stock servers, those better players would be spread out amongst the servers and it would balance out. Back when this game first came out, there were plenty of players ahead of the curve and I rarely saw players leave because of it and if they did, there were 80 other stock servers to play in. The day that the good players started running in packs and all stock servers became locked for scrims, is the minute this game started to go down hill. Players that started on stock servers are much more likely to go find a coop or killbox server for some fun more then a coop or killbox player searching for a stock server.

ninojman

2008-12-31 23:32:32

voxtex wrote:
[EYE] Valar wrote:you're out of touch on what runs the game and obviously simply trying to flame...as always.
EYE servers are run for EYE members. i wasn't referring to our servers in anything.
Exactly my point. You run your servers for your members only. Your members do nothing but play in a handful of servers. They never contribute to the community, never play against anyone of real skill, and play in a 'bubble'. That is why the game is dying, thanks for proving my point.

By "your servers" I meant the servers referred to in your post.

that's not true vox, the are contributing to the community by playing in the public they are bring new players to the game and giving them a fair chance to get some kills and first enjoy the game then improve. Think about the shitty team you started with they came and scrimmed with you got rocked only to never play the game again. You did well so you stuck with the game. Now if they joined a KB pub and went 32-32 and had fun maybe they would have played there for a few months gotten better then tried there luck at some stock scrims.


so the quote is mostly true but the bold is false.
You run your servers for your members only. Your members do nothing but play in a handful of servers. They never contribute to the community, never play against anyone of real skill, and play in a 'bubble'. That is why the game is dying,

Keeper

2008-12-31 23:46:53

And we do contribute. Without killbox, there would be no plugin by me, or any plugins to help fix problems over the life of the game. While I'm not tooting my own horn, I do believe as far as pubs go, my headshot/jihad plugin has helped keep this game alive somewhat.

Most of the best guys in the stock arena are ones that I recognize from a long time ago in the KB world. A lot of people start there. nino is right. It's a great place to learn the game and get some instant gratification.

Some move on to stock maps. Some don't. Like I said, it's a matter of taste. But to say we don't contribute is completely false.

[EYE] Valar

2008-12-31 23:54:22

Sacrifist wrote:LOL, Pro is terrible if you are looking for a hl2dm clone. It's nothing like hl2dm. Gauss Guns? Come on now. Perhaps if they would of kept the game identical to hl2dm, but fixed the bugs, they would of had a shot.
have you played the latest version of pro? have you read the 2000000 times it was explained here that we are referring to the vanilla DM mode of pro and not the "Gauss Gun" mode?
from reading your post...seems you haven't. most bugs were indeed fixed to a great extent. the game is way more stable than anything i have seen in DM and i'm playing since April 05.
Sacrifist wrote:I still disagree with you about modded servers keeping this game alive. That is only the case because all the servers ARE modded. You say that stock pubs are worthless once a good player joins, thats bs too.
i never wrote any of that. please refer to my post if you're quoting me.
i wrote that no one should look down on any other players, servers or mods.
what i wrote in reference to what kept the game alive was that largely KB, LowG, Co-ops and puzzles did. there are also a lot of pubs playing Overwatch, Runoff and Lockdown 24-7. the later made the other large chunk of this community and still is.
From my own experience...most of the better players in the KB/LowG scene move on to stock play. i hardly ever seen anything like that on the stock 3400 slots OW servers. as Keeper pointed out above...the KB portion of this community contributed and still does (!!!) a lot. and clearly cannot be looked down upon.
Sacrifist wrote: The day that the good players started running in packs and all stock servers became locked for scrims, is the minute this game started to go down hill.
i think that followed an emerging trend and not create it. but that's my personal opinion.

Tarkan2467

2009-01-01 00:03:47

The game is dying because it's five years old. Newbs do not play games that are five years old, even if they are free.

For a game to survive it needs newbs. Without them you lose all the following things:
1) Player count
2) Game support (Valve almost did this at one time)
3) Recruiting ground (we were all newbs once)
4) Incentive to host servers
5) Variety (playing different people)

However, games die very slowly. I have friends and relatives who still play HL1 every day at lunch. I've asked them why and they said nothing else matches the feel. There's probably some nostalgia mixed in for them too. It's kind of the same for me and this game. Once in a while I start it up, but after a few minutes I realize I don't really care to play anymore, for a host of reasons.

I think the community as a whole just has to decide, with all the items above missing, whether the game is still a fun experience overall. If it is, just keep playing. If it's not, stop playing. It's quite simple.

Ko-Tao

2009-01-01 00:11:11

[EYE] Valar wrote:have you played the latest version of pro? have you read the 2000000 times it was explained here that we are referring to the vanilla DM mode of pro and not the "Gauss Gun" mode? from reading your post...seems you haven't. most bugs were indeed fixed to a great extent. the game is way more stable than anything i have seen in DM and i'm playing since April 05.
Ive played it, and its not any better than stock hl2dm. The vast majority of the real gamekilling bugs are still there, and a couple new bugs have cropped up that, at last check, still arent fixed. The devs chose to spend their time and effort adding useless fluff (irc client / winamp plugin / web browser / custom gui to edit pretty much every game parameter) instead of fixing core issues, and the mod has a 2-digit player base as a result.

If i could code, id have started on a true pro mod long ago, and id still love to see it happen even so, but i think if anyone in the community had the skills and drive to do so, it would have happened by now, so at this point its likely were stuck with stock hl2dm and valves nonexistant interest for the rest of the games life.

And that said, the game isnt dying, in that it doesnt have any less players than it did 2 years ago; those players just happen to all be crammed into killbox/coop/puzzle/insertrandommodhere/insertgimpymaphere servers instead of playing stock.

Sacrifist

2009-01-01 00:16:38

[EYE] Valar wrote:
Sacrifist wrote:LOL, Pro is terrible if you are looking for a hl2dm clone. It's nothing like hl2dm. Gauss Guns? Come on now. Perhaps if they would of kept the game identical to hl2dm, but fixed the bugs, they would of had a shot.
have you played the latest version of pro? have you read the 2000000 times it was explained here that we are referring to the vanilla DM mode of pro and not the "Gauss Gun" mode?
from reading your post...seems you haven't. most bugs were indeed fixed to a great extent. the game is way more stable than anything i have seen in DM and i'm playing since April 05.
No I havent played the latest version and the reason why is that the last time I checked out the mod, it had players jumping all over the place with gauss guns. That was my experience when I first loaded up the mod and went into a server. That was also my last experience as I removed the game and never played it again. When I went there, I was looking for hl2dm with fixed bugs and that is not what I got. Maybe that is why there are like 5 servers and 0 players that have been playing hl2dm:pro. Perhaps it would of been a different experience if I would of loaded it up and joined a vanilla DM server, but that is my whole point related to dm:pro and hl2dm. If your first experience sucks, then it's hard to try again. Ive only seen a handful of you guys even supporting hl2dm:pro. That is no reason for me to even bother checking it out. I personnally would rather play Hl2:CTF then HL2dm:pro any day. HL2:CTF also has a hl2dm vanilla mode that nobody plays...

Tark, dont you miss those 8 hour pub sessions we used to play back in the CRUNCH server 4 years ago lol.

[EYE] Valar

2009-01-01 00:31:27

Sacrifist wrote:No I havent played the latest version and the reason why is that the last time I checked out the mod, it had players jumping all over the place with gauss guns. That was my experience when I first loaded up the mod and went into a server. .
heh. yup, same here. :D hey if it wasn't for Jelly most proly i'd never give it a second look. i think they've done themselves a lot of bad rep by how this mod was at first. might be the reason most ppl don't take it seriously. in any case, it's not the same now. the mod, in Vanilla, is amazing. i've began mapping for it and i'm replacing one of our servers for a NY 12 slots Pro server now.

Shinigami

2009-01-01 00:38:13

HL2dm pro is fun, maybe see it as different game rather than part of Hl2dm? i dunno just sayin... :thumbsup:

Sacrifist

2009-01-01 00:38:58

[EYE] Valar wrote:
Sacrifist wrote:No I havent played the latest version and the reason why is that the last time I checked out the mod, it had players jumping all over the place with gauss guns. That was my experience when I first loaded up the mod and went into a server. .
heh. yup, same here. :D hey if it wasn't for Jelly most proly i'd never give it a second look. i think they've done themselves a lot of bad rep by how this mod was at first. might be the reason most ppl don't take it seriously. in any case, it's not the same now. the mod, in Vanilla, is amazing. i've began mapping for it and i'm replacing one of our servers for a NY 12 slots Pro server now.
I hope it gains more popularity. I also am hoping HL2:CTF gains more popularity when we release the next version of it. I have always loved hl2dm, but I really prefer flags and HL2:CTF's domination mode, which imo is the most enjoyable deathmatch mode Ive played related to hl2dm.

[EYE] Valar

2009-01-01 01:38:27

Shinigami wrote:HL2dm pro is fun, maybe see it as different game rather than part of Hl2dm? i dunno just sayin... :thumbsup:
its not a different game trucky. Vanilla in Pro IS dm. blahh :lol:

dirk

2009-01-01 02:24:45

This game was dead before FIOS. A handful of players playing in CAL does not deem a game "alive" to me. If a $100,000 tournament can't bring it back to life (which it most certainly did not), there was never any hope for it to begin with. In my honest opinion I think it was two determining factors: 1. The day STA folded 2. The day the Warroom went under. The rest is just a prolonged prologue. I don't expect many of you to agree with me, but the majority of you were never around when it was at it's peak, which was way before FIOS. I feel bad for all the newcomers (and by that I mean players with 2 years or less of playing time), but to the original/older/long time players it's been nothing more than a dusty corpse for years now.


Edit: I thought about it a bit, and actually I think the biggest determining was the bhop. Those that stuck around and those that came on board a little later obviously love it, as did I, but to the casual player it was just too difficult to learn, so they moved on to something else.

Paradox

2009-01-01 02:43:37

No offense intended to Valar or Keeper or anyone else that plays KB, low grav, etc. I am not being elitist, I am just stating how I feel and yes I do lament the fact that there are not more stock settings servers. Everyone is entitled to their opinion, as I am entitled to mine and you to yours.

If it gets to the point where the ONLY thing there is is KB, low grav, shell shock, skull shock and the stock gravity, "stock" type maps/servers are completely gone and we cant find a game in a stock type map, settings server, then I will find another game to play because I do not care for those. Sorry but I just dont. That that is how I feel and it isnt being elitist. I started on stock settings servers and that is what I grew to love. The things and game play that I love this game for are not in killbox and low grav maps or skul shock and shell shock mods. Gravity gun is almost pointless on any low grav map and on most killbox. Advanced movement is gone on gravity lower than about 450. Its not the same game for me and I dont enjoy playing those types of maps, sorry. Skul shock changes the weapons damage settings so that the smg is way over powered so that kills are easier to get with them and imo changes the balance so much it ruins the game. Shell shock, well, no grav gun = not hl2dm to me.

This is why Khaos maintains its own pub, we generally don't like other peoples pubs and there are very few other than our own that we will play on. Also, the members that do pub like to play a variety of maps, not the same 6-10 maps that many will only play.

That said there are many CAL level players that started out in Killbox servers and then moved on to try normal gravity and to play CAL. Yes those servers are more popular because it is easier to get kills. I know of at least one person that plays alot on skul shock because he does well there. When he plays on our server, he dies too much and its not fun for him. And yes unfortunately, the newer people tend to get driven out of a server when someone with skill comes on. Hell even I drive people out of servers at times and I am no where close to being considered a L33t player. Many of those people do eventually seek out places like the DMU when they do get to a point where they see themselves getting better and they crave more knowledge to continue that progression. Many just dont give a damn and just play for fun and dont want to work at getting better, others just go play other games.

The game has definately changed since I started playing which was some time just before Fios. There were always killbox and low grav servers, but there were many many more stock servers than there are now. So many good servers have gone. Im not sure its ever going to go back to what it was, as much as many of us would like it to.

Sacrifist

2009-01-01 02:49:09

dirk wrote:This game was dead before FIOS. A handful of players playing in CAL does not deem a game "alive" to me. If a $100,000 tournament can't bring it back to life (which it most certainly did not), there was never any hope for it to begin with. In my honest opinion I think it was two determining factors: 1. The day STA folded 2. The day the Warroom went under. The rest is just a prolonged prologue. I don't expect many of you to agree with me, but the majority of you were never around when it was at it's peak, which was way before FIOS. I feel bad for all the newcomers (and by that I mean players with 2 years or less of playing time), but to the original/older/long time players it's been nothing more than a dusty corpse for years now.
Pretty much. Fios was certainly after it's peak. I wouldnt say that it was dead, but it was starting to become segregated. This game was in bad shape the moment that Valve decided it was worthless to them.

Meow!!

2009-01-01 03:42:23

hl3dm anyone?

badinfluence

2009-01-01 03:44:10

Yeah right. There will never be an hl3dm.

SND

2009-01-01 05:37:09

badinfluence wrote:Yeah right. There will never be an hl3dm.
If we pick up valve slack then may be there can be hl3dm or hl2dm source or somthing like they did with css but i don't know anything about doing that sort of stuff i not sure others do to.

hl2dmpro I see a a complete different entity it does not come free and available like when you bought hl2 or esp 1 or 2 it came with it with hl2dm:pro you have to go out and find it and that alone reduces the amount of players allot. Plus it seems to me hl2dm:pro is more based on hldm with the gauss gun and such. I don't think hl2dm:pro is the answer but the approach to community regulated game those seem to be on the right track.

There is a reason why games try not have a steep learning curv. Some of you despise of this tactic but it keeps people in the game and makes game companies money and provides more players to play against which is so important to a multiplayer. But that aside more focusing on this game im glad there are killbox server and co-op and run-off and ctf because at least it get people playing long enough to the point where they want learn more and get into stock playing. I know many players that play these servers and when they see hl2dm frag movie they feel inspired to go and learn it. Those that think that these servers damage the community are sadly wrong though there is truth that there is not enough stock servers which i think there should be.

When I a started the game and joined a stock server i was bored very quick simply because i did not know the movement and stuff that makes it enjoyable and never went back to it for another 6 months. When i came back i found a ctf that got me hooked where i played it enough and found so extra stuff and put in the time to learn it. This game would be dead with out these sort of servers simple as you got to be blind not to realize that.

3,000 players play this game daily and is 9th highest multi-player that steam provides that is not a dead game by any means. But look at css 100,000 players daily kind show you what lack of surport and direction can do in hampering a game such as ours. If only if we grabbed the bull by the horns and do what they did with css.

BlackRaven

2009-01-01 05:48:45

SND wrote: Plus it seems to me hl2dm:pro is more based on hldm with the gauss gun and such.
it has a vanilla mode that is SUPPOSED to be the same as the original, valve made hl2dm. i tried the latest version yesterday and i wasnt happy. its just not the same. the movement feels different, i dont know how to describe it but its somehow different and i dont like it. when you play a game for years you become so familiar with the game mechanics that you can notice even the tiniest difference when somethings changed. also in an earlier version, combine balls killed the players who fired them. maybe the devs fixed that problem by now but who knows what other kinds of things - things that are behind the curtains - they changed to their own taste that we dont immediately notice. these small tweaks/changes (call em whatever you like) may not be visible but overall they make the game feel different.

Trompe-la-Mort

2009-01-01 06:19:11

I gotta agree with SND just above. Low gravs,SkullShocks, and headshot sound bites are what made being a complete N00b at least enjoyable. And it helped the learning curb quite a bit.

I was a complete n00b to FPS and PC multiplayer gaming a little over a year ago when I picked up this game. I didn't know how to chat, or that other weapons besided the smg even existed. I remember walking in a straight line with primary fire held toward the first person I saw every time I spawned, it really wasn't that long ago.

But then something happened, I found the mag and got good at sniping with it cause someone at the KAThouse told me how. I looked on youtube to see if there were any videos on this game I thought was so cool. I found Master Viktory's More Than a Game movie and I thought it was the SHIT. Then I see Briggs on a map killing everyone and I have to know how he moves so fast. It's like what Dirk was saying, if there's a real dividing factor in this game it's bhop vs no bhop. If you don't bhop and don't want to then you aren't going to want to be on a server with someone who does. And it's just too much effort for a GAME to learn for some people. I enjoy learning tricks techninques, I find that exciting, but I also know I'm not the average social gamer just looking for someone to chat on the mic with and sip Bud light while sniping another unnamed from my favorite camp spot. Some people don't even see grav gunning that special spot on the sink so you fly across the map as worth learning. It just doesn't excite them.

On the flip side, I see a lot of people still wanting to know the tricks to this game, and I really don't notice a drop in the number of players from a year ago, which is all I have for reference. I like to watch the old frag vids and wonder who all those players were I wish I could play today ;) . So I can't say the game is dying at all. But of course, I wasn't anywhere near here during or before FIOS. I didn't know what FPS stood for back then.

[EYE] Valar

2009-01-01 06:47:04

Objectives

1. To advance the ability of all players, in order to promote a more skilled and "whine free" community.
well we see whining can come from other directions don't we?
you go ahead do your death march. you don't represent everyone who still find this a very much alive game. mourning and giving up is very easy. harder to tuck it in and fight for what you believe. :D

lead

2009-01-01 17:31:27

its over when people stop playing it not when someone decides its over -no disrespect intended- so it may lose popularity but i'll be playing it for a good while yet

Paradox

2009-01-01 22:23:32

[EYE] Valar wrote: you go ahead do your death march. you don't represent everyone who still find this a very much alive game. mourning and giving up is very easy. harder to tuck it in and fight for what you believe. :D
:lol:

Not sure if that is directed at me Valar, but I was not the one that started this thread and I did say it was not done for me yet. I will continue to do what I can to help keep this game going for as long as we can. It will take the cooperation of many people to do that. So I suppose the question is, are there enough people still willing?

Tarkan2467

2009-01-01 22:28:45

I remember doom and gloom threads exactly like this one on the Steam Forums three years ago. Yet everybody still plays. For whatever reason, everyone in this game seems to need a shared lamenting session every few months. :!:

badinfluence

2009-01-01 23:20:02

Oh wow. You're right.

Paradox

2009-01-02 00:54:39

heh maybe they just like to :deadhorse:

o-dog

2009-01-02 01:34:20

delete this thread please. I don't want to send a new player here and have the first thing he reads be a "ZOMG HL2DM IZ DEAD!11" thread.

[EYE] Valar

2009-01-02 01:46:18

o-dog wrote:delete this thread please. I don't want to send a new player here and have the first thing he reads be a "ZOMG HL2DM IZ DEAD!11" thread.
couldn't agree more.
and no para, i did not mean you 8) . i meant this general feeling some of you guys have.
<3

Beef

2009-01-02 04:33:02

Paradox wrote: What would you like to see?
milieu, caverns, lostarena, rapidfire, and maybe a couple others...

Paradox

2009-01-02 08:33:32

Well if people think a server with stock settings would be a good thing and if people would play on it I will gladly make it happen.

o-dog

2009-01-02 09:07:28

I'd also consider hosting a stock pub if people would actually play on it.

also, one last thing before I reiterate my request for this thread to be deleted: this whole thing about HL2DM being "dead" reminds me alot of the punk/hardcore scene, which people have been declaring "dead" since 1983, but which new bands and participants have somehow continued to find their way to in those 25 and a half years despite that. and HL2DM is the same way, people will continue to play it and new players will continue to find it whether someone else thinks it's "dead" or not. so quti bitching and play.

k, mods delete this thread plz.

L2k

2009-01-02 09:19:23

:agree:

L2k

2009-01-02 09:23:34

Paradox wrote:Well if people think a server with stock settings would be a good thing and if people would play on it I will gladly make it happen.
Already done, although more would never hurt

63.209.34.13:27015 ∞ old school pub with maps you love
Central server and is 10 players
current rotation is :
dm_lockdown_r3
dm_lostarena
dm_biohazard_cal
dm_lostvillage
dm_zeta_rc2
aim_arena_reloaded

if anyone wants anything else on it just let me know

keefy

2009-01-02 11:03:55

True deathmatch games are dead, its all about realism team based sniping now, first to see enemy wins basically.

I dont understand why some prohibit the use of bhop in this game when in other games they do not its only this game i have ever seen it happen.

DMpro is based off AG mod the regular hl2dm is more an after thought. Regular mode feels smoother and what Valve should feel liek if it wasnt so buggy.

Jelly Fox

2009-01-02 16:27:09

keefy wrote:Regular mode feels smoother and what Valve should feel liek if it wasnt so buggy.
So true :lol:

G

2009-01-02 23:30:34

o-dog wrote:I'd also consider hosting a stock pub if people would actually play on it.

also, one last thing before I reiterate my request for this thread to be deleted: this whole thing about HL2DM being "dead" reminds me alot of the punk/hardcore scene, which people have been declaring "dead" since 1983, but which new bands and participants have somehow continued to find their way to in those 25 and a half years despite that. and HL2DM is the same way, people will continue to play it and new players will continue to find it whether someone else thinks it's "dead" or not. so quti bitching and play.

k, mods delete this thread plz.
hl2dm is just a band in a musical genre of games. the genre of music isn't dead but the band is.

Briggs

2009-01-02 23:33:28

hl2dm is the only band in in this genre of games. Its way to different to compare to other death match games, not even hldm.

[EYE] Valar

2009-01-03 00:49:05

Briggs wrote:hl2dm is the only band in in this genre of games. Its way to different to compare to other death match games, not even hldm.
:!:

G

2009-01-03 03:33:46

Briggs wrote:hl2dm is the only band in in this genre of games. Its way to different to compare to other death match games, not even hldm.
more of a reason why it would die then....

Shinigami

2009-01-03 03:51:23

Well.... people still play all kinds of games that are old, some games never really die... This thread can serve as a reminder that we can hold on and hope it picks up speed again and becomes retro :)
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[EYE] Valar

2009-01-03 04:36:41

This thread can serve as a reminder that there are whining peeps out there with a loud voice. nothing more.

G

2009-01-03 05:38:43

im not wining lol

edit: whining*

[EYE] Valar

2009-01-03 06:32:12

kk ill edit mine too :D

This thread can serve as a reminder that there are people who are blindly following the marks of certain other people who know EXACTLY how to push their buttons.

i is :lol: @ this

G

2009-01-03 08:13:03

no one is pushing my buttons :?

keefy

2009-01-03 10:05:17

Sing when your whining! :lol:

DEFme

2009-01-03 13:10:32

Hi Everyone
What I will miss the most about this game..
Hard to put a finger on one single aspect of the game, but looking back,
I will miss messing around with phys_objects the most.
ex. Stacking explode barrels, boxes, tables, chairs, keyboards, monitors etc., throwing a few SLAMS
into the pile, hitting the button and watching em blow up and fly around.
HL2DM was def the most unique multiplayer game of its time.

Image

dirk

2009-01-03 16:23:41

What I miss most about this game is YOU Steve-N! yo sup lol sec brb (Dirk has gone offline)

Sacrifist

2009-01-03 21:41:26

DEFme wrote: HL2DM was def the most unique multiplayer game of its time.
Are you saying that it isnt the most unique multiplayer game? I personally havent found any to take hl2dm's crown.

G

2009-01-03 21:47:22

Sacrifist wrote:
DEFme wrote: HL2DM was definitely the most unique multiplayer game of its time.
Are you saying that it isnt the most unique multiplayer game? I personally havent found any to take hl2dm's crown.
What?

Sacrifist

2009-01-03 21:52:17

G wrote:
Sacrifist wrote:
DEFme wrote: HL2DM was definitely the most unique multiplayer game of its time.
Are you saying that it isnt the most unique multiplayer game? I personally havent found any to take hl2dm's crown.
What?
Key word "WAS". Im asking if he thinks there is a more unique multiplayer game now.

G

2009-01-03 23:01:01

ohhhhhhhhhhhhhhhhhhhhhhhhhhhh my bad.

yeah i think "was" was referring to the fact that he thinks its dead.

G

2009-01-03 23:01:32

but i could be wrong

badinfluence

2009-01-04 00:18:05

Hi, my name is G.

badinfluence

2009-01-04 00:18:20

and I like to double post.


; D

The Argumentalizer

2009-01-04 01:27:05

I look in my Browser and all the folks claiming Dm is dead, are playing fricking Left for Zombies shit?!?!

Book

2009-01-04 03:35:28

l4d is the shit, so quiet sir

lego

2009-01-04 04:58:03

:lol:

DEFme

2009-01-04 05:39:22

dirk wrote:What I miss most about this game is YOU Steve-N! yo sup lol sec brb (Dirk has gone offline)
Hi Dirk!
lol, i know right?! brb..

Walking Target

2009-01-04 06:23:52

About one month before I started this site in 2006, people were saying "zomg hl2dm is dead".
Not much has changed in this community tbh. Each individual's opinion on how alive this game is, is based solely on how much they personally participate.

Beef

2009-01-04 07:02:19

Your Name _____GFYS________ and what you will miss ______GFYS_______ .


=============


Walking Target wrote:Each individual's opinion on how alive this game is, is based solely on how much they personally participate.
:thumbsup:

The Argumentalizer

2009-01-04 08:01:18

Holy Moly: "This isn't up for debate. hl2dm is dying a slow, painful death. And you guys are too busy arguing about whether or not [EYE] clan contributes to the community to realize this fact."

Of course it is up for debate. The fact folks disagree with you is evidence.

And who is busy arguing Eye clan does not contribute to this community?!?!?
There is a killbox division in CAL this season. Did you know this?
Is that more evidence of a dead game?

Just go away and don't play but don't presume to control debate or make stupid pronouncements that are unhelpful.
Your ego is showing.
And the hippie movement died when everyone came down off LSD and found they were sitting in their own shit at Woodstock!

Ghost Dog_TSGK

2009-01-04 08:20:18

Ride this motherfucker till the wheels fall off.

Constipator

2009-01-04 09:14:10

Well, going back a few years to when you guys were talking about the killbox players all crammed in their servers. Yeah, they play in there, and they can actually get kinda good. Theres tons of potentially good players in there, but they have no idea on how to do any of the stuff. I mean, when "elitest" players like me or somebody else go in there and rape them, and they're like "How you move so fast?" and we just tell them hax or cause you suck or something else that just fucks it all up right there.

I know, from my experience, that I could never have gotten good at all if I hadn't had people to train me and talk to me about what I'm doing. I could NOT have come here and gotten good just from reading these peoples dumbass posts and watching videos. I remember watching seagulls bhopping tutorial and I was like "wtf this is retarded it doesnt make sense omfg i cant do it oooooomfg" That was when I was still uber noob though, so if I had maybe a little idea of what bhopping was and how to do it then maybe I would have gotten more from his tutorial.

When you link somebody to this dipshit website & they've never heard of it you're pretty much dooming them right there, unless they have a ridiculous motivation to figure out how you're so good, cause they're going to read some dumb fuckin thread like this named hl2dm is dead, made by some guy who doesnt play anymore and hasnt played in many months besides like twice, theyre gonna be like oh fuck this I'll keep killboxing & playing CoD or Gaylo 3.

I would compare linking someone to this website to, say, if I saw a guy play some Dragonforce on a guitar, and I was like ultra noob. So he melts my ears and I'm like OOMFG HOW YOU DO DAT I WANT TO!!! And he says GG go to dragonforce-university.com Later.
Dragonforce Rapist has left the game. (Disconnect by user.)

So I go to this website and it's full of dumbass posts like this (ZOMGZ DRAGONFORCE IS DEAD!!!!) And the shit is so complex for me, since I've never played guitar before (or bhopped in any other game). I would just give up really quick.

Maybe if us "elitests," when we go into a killbox server every once in a while, and we get the inevitable hax or how are you so good, and instead we say oh, well I use the physics of the game to allow me to move faster, and say hey add me to friends and I'll show you some shit later on, and then we talk to them on steam friends and just get them moving around in a server and talking to them, we might get the occasional new pro. But, I mean, only go that far with like a guy that seems to have a genuine interest. If it's some 8 year old on the mic crying say fuck em. Or when you tell him what you're doing and he says something sarcastic or makes it sound like he doesnt care, fuck em.

Also, this thread deserves deletion.

After reading this crap I've written, it's more rambling than anything, I kinda lost my train of thought, but oh well there you go.

badinfluence

2009-01-04 09:53:18

Constipator wrote:
Maybe if us "elitests," when we go into a killbox server every once in a while, and we get the inevitable hax or how are you so good, and instead we say oh, well I use the physics of the game to allow me to move faster, and say hey add me to friends and I'll show you some shit later on, and then we talk to them on steam friends and just get them moving around in a server and talking to them, we might get the occasional new pro. But, I mean, only go that far with like a guy that seems to have a genuine interest. If it's some 8 year old on the mic crying say fuck em. Or when you tell him what you're doing and he says something sarcastic or makes it sound like he doesnt care, fuck em.

Also, this thread deserves deletion.

After reading this crap I've written, it's more rambling than anything, I kinda lost my train of thought, but oh well there you go.
I've tried that. It doesn't work. Most of them after I show them something, they quti playing.

The Argumentalizer

2009-01-04 09:56:21

holymoly wrote:The fact that people are arguing isn't evidence that there's debate- its evidence that some people have their head up inside their rectum.
Ohh, of course it is.
You win.
There is no debate.
Bye
Go play Zombie shit and stuff

lead

2009-01-04 10:46:28

there are some really pretentious people in this forum who should know better :o :twisted: ...what are you trying to do, upset everyone, speed up the reduction of people playing, discourage new people from joining :?: ? If you cant say something positive then dont say anything at all if you cant handle others disagreeing with you! happy new year...go somewhere else cheery bas*ards :lol: :lol: :lol:

Constipator

2009-01-04 10:58:35

badinfluence wrote: I've tried that. It doesn't work. Most of them after I show them something, they quti playing.
Yeah well not everyone will have the drive, more like 5% will.

[EYE] Valar

2009-01-04 12:50:07

Walking Target wrote:About one month before I started this site in 2006, people were saying "zomg hl2dm is dead".
Not much has changed in this community tbh. Each individual's opinion on how alive this game is, is based solely on how much they personally participate.
this is sig material
<3 u

[EYE] Valar

2009-01-04 12:52:10

holymoly wrote:Seven pages later...

This isn't up for debate. hl2dm is dying a slow, painful death. And you guys are too busy arguing about whether or not [EYE] clan contributes to the community to realize this fact.

The hippie movement died when a casket full of flowers was carried down the Height-Ashbury district in San Fransisco. This thread is our casket full of flowers. Say what you will miss about hl2dm and just express your sadness at its death. Don't argue about whether or not its dying- just look at its pale face, its flushed cheeks, its slow breathing, and you will know.

Your Name ______________________ and what you will miss ________________________ .
[EYE] Valar wrote:This thread can serve as a reminder that there are whining peeps out there with a loud voice. nothing more.
:mrgreen:

Merlyn

2009-01-04 13:12:34

keefy wrote:There are still over 1,000 servers on my server list and it goes up at the weekends. With athat said I hav played less and less the last months only have 1 hour in past 2 weeks on my profile.
Of these 1,000, six of them have players playing on them.

Edit: The majority of those six severs are new players who won't stay, but maybe one who will. A lot of folks get scared off, and some folks stick it out, learn the game, and will keep carrying the torch.

(end of emo shpeel)

Merlyn

2009-01-04 13:35:38

Constipator wrote:
badinfluence wrote: I've tried that. It doesn't work. Most of them after I show them something, they quti playing.
Yeah well not everyone will have the drive, more like 5% will.
5% with 110% drive = not dead.

As I look up my stats, I still have 1,983 players to beat on Consortium, 625 on TSGK, and I need 1612 kills to rank past Recruit. As long as I have stuff to do and I'm not bored, I for one am staying, even though I'm new 'round here and it looks like folks are on their way out. W/E.

[EYE] Valar

2009-01-04 14:51:30

Merlyn wrote: even though I'm new 'round here W/E.
Loved that one in particular :wink:

Paradox

2009-01-04 19:50:56

holymoly, you think its completly dead and dont want to play, fine then don't. You are entitled to your opinion. Delete the game and go play/do something else with best wishes for a great life from all of us. Some of us still want to play until it is not only gasping for breath but six feet down in a hole having the dirt shoveled on top of it, or maybe until the grass is sprouting on top of the grave.

Personally I also have not found a game I could play as much or as long as hl2dm. TF2 is too slow. Crysis wars is fun for an hour or two, but its limited amout of good maps makes it meh after that. And L4D, well here there are so many zombie hordes you can mow through before it just gets repetative and *YAWN*. This is the only game that truely still holds a challenge after a month of playing, the rest just become old hat by then.

WTs statement: "Each individual's opinion on how alive this game is, is based solely on how much they personally participate" is probably the most truth I have read regarding this topic in 7 pages. For you it dead, for many of us its still very much alive.

keefy

2009-01-04 20:19:50

Constipator is right, holymoly should just go away and leave the rest of us to it.

Say goodbye to holymoly.

Jelly Fox

2009-01-04 21:00:52

buhbye holymoly Image

G

2009-01-04 21:48:45

Walking Target wrote:About one month before I started this site in 2006, people were saying "zomg hl2dm is dead".
Not much has changed in this community tbh. Each individual's opinion on how alive this game is, is based solely on how much they personally participate.
Well the difference was they were retards then and now they might still be retards but at least what they are saying is true.

And also about what constipator is saying...I struggle to find time for computer games as it is...I have no idea how I could afford to just spend hours and hours teaching some random guy how to play. No one taught me how to play, I was self taught. And actually, it was getting owned by Tuna and Sadistical who decided to play 2 random noobs for fun that actually got me into this game. So I was one of the 5% that had that drive? Iono man...

The Argumentalizer

2009-01-04 22:21:15

If one does not play the game, one is not out there seeing what is going on.
One is not on different servers to see CSS guys who can play come around.
One does not see folks being trained and meeting fresh players.
One does not participate by definition.
So why would folks listen to somebody that has no clue what they are talking about?

Someone explain that?!?!

I don't play, im not around but i know what is happening?!?!

its loopy.

keefy

2009-01-04 22:25:21

No one person taught me, initially it was my close friends Danny and Stocky, after they taught me the basics I decided to find more info out about strafe jump because the way they described it was confusing, eventually I think I know it all until I see players doign things I never knew possible e.g Kenta doing a yoyo with a nade so i asked him how so he tells me, this kind of thing goes on and on but most of all the player needs the motivation to learn, without that they give up.
These days many players seem not to want to put much effort into gaining such skills, take COD 4, its all about point and shoot, perks and maybe a wee bit of throwing a nade blindly in the direction of a spawn, it is far easier to learn and is there for more popular.

Potato

2009-01-04 22:50:41

hl2dm is the only game i have played for over 2 years and i still play it
it has never really gotten boring because there is so much to learn from it

according to xfire ive played dm for 1,915 hours and all the other games i stopped playing around 500 hours

badinfluence

2009-01-04 23:31:15

Constipator wrote:
badinfluence wrote: I've tried that. It doesn't work. Most of them after I show them something, they quti playing.
Yeah well not everyone will have the drive, more like 5% will.
I'll have to go seek out that 5%.

: D
Merlyn wrote: As I look up my stats, I still have 1,983 players to beat on Consortium, 625 on TSGK, and I need 1612 kills to rank past Recruit. As long as I have stuff to do and I'm not bored, I for one am staying, even though I'm new 'round here and it looks like folks are on their way out. W/E.
Stat whore. Lol Just kidding.

Ko-Tao

2009-01-05 00:35:10

Even promod is apparently not dead, and its got what, less than 10 servers and a 2-digit player base?

Its going to be a loooong time before HL2DM drops anywhere near that mark.

Edit: Should mention that this game has roughly the same number of servers/players now as it did when i started in mid 2k5, and the CAL population hasnt changed much in the past 2 years either.

[EYE] Valar

2009-01-05 01:09:12

:D

Constipator

2009-01-05 03:10:55

I'm not talking about spending hours training someone, I'm talking about showing them one thing. And don't spend hours, come online for like 20 minutes (presuming he's on your friends list and you've already shown him one small thing) and tell him something. They have to get themselves better, you're only there to answer their questions or show them in game, or even just say yo dude how you doin you need any help?

For example, I was playing in a killbox one night, and this dude wouldn't quti saying "right" and "how do you move so fast?" but he never outright insulted me or called me haxor aimbotter w/e. So eventually I told him I was zooming around by using the physics of the game to get me faster. This guy just didn't know that you could gain speed by turning your mouse smoothly and strafing in the same direction and then jumping. Within 20 minutes this guy was pretty damn fast. I didn't add him to my friends list cause I didn't want to at the time, but hey he knows something now, so he might pass it on to other people and start a chain. He will only be able to do it in low grav servers, though, since he can't bhop :(

And don't truly try to train someone unless they keep getting good at everything you show them, just keep it casual.

badinfluence

2009-01-05 03:32:33

Ah I see. I usually go all out and show them everything. Lol.

dirk

2009-01-05 08:06:38

What some of you call alive I call afterlife. At it's peak you had to actually click the "join as soon as it's ready" option. I'd bet most of you have never even seen it. The same handful in CAL as 2 years ago, there were never more than 8-10 teams tops anyways. CAL didn't even begin until after FIOS, when Nino and I were asked to run it, and by that time, it was dead. (Actually you all should thank Nino and Rhideon-if you don't know who they are, you should have been here when the game was alive- because without them talking to Chris M. and convincing him there would'nt even be a CAL as they had no interest in starting up a league for a dead game as I was told face to face. Verizon was embarrassed at the lack of participants for their tourney, it was only meant to promote playlinc, which never took off for several reasons, key among them being they choose a dead game to promote it, a game that was never that popular to begin with). When I boot up steam, I cannot find anywhere in the US to play good old pub stock besides FF servers. And there its the same 15-20 people every time. It is absolutely no different now than loading up HL1 when HL2 came out. There's no one on, it's a ghost town. Ask Herb or Libby or Mario or Ding if there is any comparison to the amount of people in '05. I'm really not trying to shit on what you guys are holding onto, have at it, I had a blast playing it, but I just don't think the majority of you realize how crowded this game was back then. For fuck's sake they even give it away for free now and still no one plays it. But keep putting along, it gives me something to do occasionally when I come read these forums and see all the arguing, claims of "Master of the Universe" (fucking lol at that, what a microscopicly small universe that must be) and accusations of cheating, it reminds me of when this game was alive.

I guess I am referring to the stock aspect of this game, but to me the low grav/killbox was nothing more than a mod-ish type element to begin with. Sure turning the gravity down and floating was fun for a bit, but considering it a skill-type of game in the same vein as stock is like a bowling tournament with bumper rails. And I truly mean no offense to the hardcore killbox guys, tho I'm sure it will offend some and they will claim it takes loads of skill and what not, but to those few I say sign onto a stock server and compete if you can, if you can find anywhere to actually play that is.

The Argumentalizer

2009-01-05 08:15:05

I don't get it?!?! We need to be told this isn't a wildly popular game?
We don't know it was once filled with lots more players?
I remember getting owned on Warroom. It was chaos there.
There were all kinds of servers, like Dez and EE and Blood and whatever. The question is what your point?
What is the fucking point?
Okay, you win. The game is dead.
Now can you folks stop whining about shit and downgrading the FUCKING GAME at the place trying to PROMOTE THE FUCKING GAME!
Is that too much to ask!?!
I don't understand this perverse "HEY Dummies the game is dead" and posting it at Half Life 2 DEATHMATCH University!

dirk

2009-01-05 08:19:12

The Argumentalizer wrote:I don't get it?!?! We need to be told this isn't a wildly popular game?
We don't know it was once filled with lots more players?
I remember getting owned on Warroom. It was chaos there.
There were all kinds of servers, like Dez and EE and Blood and whatever. The question is what your point?
What is the fucking point?
Okay, you win. The game is dead.
Now can you folks stop whining about shit and downgrading the FUCKING GAME at the place trying to PROMOTE THE FUCKING GAME!

My point is why bother??? The whining is coming from people like you. Just accept it. It's called evolution.

ziggo0

2009-01-05 08:26:32

keefy wrote:These days many players seem not to want to put much effort into gaining such skills, take COD 4, its all about point and shoot, perks and maybe a wee bit of throwing a nade blindly in the direction of a spawn, it is far easier to learn and is there for more popular.
...and that right there is why gaming in general will become dead to people like us. CoD4 is a fucking joke, it really is. It's the one game that takes NO SKILL to be better than the people who are actually "good". You don't need to use your sights, you don't need to think creative, just blindly fire at someone and get a hit, meanwhile the decent play trys to make a good shot and gets a random nade dropped 20ft away from him and it kills him. I played CoD4 for a year until it turned into nothing but spawn killing, gaying and such forth...CoD5 is already heading down that road.

In the past 2 weeks of playing hl2dm I've learned shit I never thought was possible. The reason this game has so much potential to it is the bugs, is the retarded physics, not taken from my thoughts or words but tiggy's. The skill limit/roof is very high in this. You can be a good player, yeah, but what about the person above you? You still got room to improve, things to learn - learned things to get down pat. I can see all the better players getting bored because either they don't have anyone on the same skill level as them and get tired of playing the same people over and over again, but take a hour to show someone who has potential a few tricks...the stuff I learned you can't find anywhere, and it's those things that show you 'wow, this game has a lot to go on'. IDK where im going with all this but less whining about the game being dead and more playing please.

G

2009-01-05 08:59:19

So i thought of something......if the game is dead....does that make us necrophiliacs? LOLOLOOL

Constipator

2009-01-05 09:39:17

ziggo0 wrote:
keefy wrote:These days many players seem not to want to put much effort into gaining such skills, take COD 4, its all about point and shoot, perks and maybe a wee bit of throwing a nade blindly in the direction of a spawn, it is far easier to learn and is there for more popular.
...and that right there is why gaming in general will become dead to people like us. CoD4 is a fucking joke, it really is. It's the one game that takes NO SKILL to be better than the people who are actually "good". You don't need to use your sights, you don't need to think creative, just blindly fire at someone and get a hit, meanwhile the decent play trys to make a good shot and gets a random nade dropped 20ft away from him and it kills him. I played CoD4 for a year until it turned into nothing but spawn killing, gaying and such forth...CoD5 is already heading down that road.

In the past 2 weeks of playing hl2dm I've learned shit I never thought was possible. The reason this game has so much potential to it is the bugs, is the retarded physics, not taken from my thoughts or words but tiggy's. The skill limit/roof is very high in this. You can be a good player, yeah, but what about the person above you? You still got room to improve, things to learn - learned things to get down pat. I can see all the better players getting bored because either they don't have anyone on the same skill level as them and get tired of playing the same people over and over again, but take a hour to show someone who has potential a few tricks...the stuff I learned you can't find anywhere, and it's those things that show you 'wow, this game has a lot to go on'. IDK where im going with all this but less whining about the game being dead and more playing please.
That explains my thoughts on CoD utterly flawlessly. Flawlessly. And I totally agree w/ your opinion on DM.

Sacrifist

2009-01-05 11:32:27

dirk wrote:What some of you call alive I call afterlife. At it's peak you had to actually click the "join as soon as it's ready" option. I'd bet most of you have never even seen it. The same handful in CAL as 2 years ago, there were never more than 8-10 teams tops anyways. CAL didn't even begin until after FIOS, when Nino and I were asked to run it, and by that time, it was dead. (Actually you all should thank Nino and Rhideon-if you don't know who they are, you should have been here when the game was alive- because without them talking to Chris M. and convincing him there would'nt even be a CAL as they had no interest in starting up a league for a dead game as I was told face to face. Verizon was embarrassed at the lack of participants for their tourney, it was only meant to promote playlinc, which never took off for several reasons, key among them being they choose a dead game to promote it, a game that was never that popular to begin with). When I boot up steam, I cannot find anywhere in the US to play good old pub stock besides FF servers. And there its the same 15-20 people every time. It is absolutely no different now than loading up HL1 when HL2 came out. There's no one on, it's a ghost town. Ask Herb or Libby or Mario or Ding if there is any comparison to the amount of people in '05. I'm really not trying to shit on what you guys are holding onto, have at it, I had a blast playing it, but I just don't think the majority of you realize how crowded this game was back then. For fuck's sake they even give it away for free now and still no one plays it. But keep putting along, it gives me something to do occasionally when I come read these forums and see all the arguing, claims of "Master of the Universe" (fucking lol at that, what a microscopicly small universe that must be) and accusations of cheating, it reminds me of when this game was alive.

I guess I am referring to the stock aspect of this game, but to me the low grav/killbox was nothing more than a mod-ish type element to begin with. Sure turning the gravity down and floating was fun for a bit, but considering it a skill-type of game in the same vein as stock is like a bowling tournament with bumper rails. And I truly mean no offense to the hardcore killbox guys, tho I'm sure it will offend some and they will claim it takes loads of skill and what not, but to those few I say sign onto a stock server and compete if you can, if you can find anywhere to actually play that is.
You are only partially right. Ive been around HL2DM since December of 04 and you are absolutely right about waiting to get in servers and about how strong the pub crowd was back then. You are also correct about the killbox scene as that is what it was back then. The modded servers were killbox servers.

The thing I disagree about is the game being dead. It's not. There is a big difference between being dead and not being popular. Cause that is basically what HL2DM is now, not popular. Come on man, the game is over 4 years old. How many other deathmatch games that are over 4 years old still have anything going for it? Not many. The fact that there are people arguing in this very thread is a sign that it has more life then most deathmatch games.

The falloff came from many factors. The main one is that DM is getting old. Advanced movement is the other. Only a handful of noobs these days have the attention level to work on improving their play and once they try this game out and see how far behind the curve they are, they remove it from their gamelist. It's a good reason why it was so crowded before FIOS. Plus, the game was better with all the bugs before Valve fixed them for FIOS. You could spend hours in a server just grav jumping around with a friend while waiting for more players to join before the FIOS bug fix.

Look at all the other games coming out these days. They have "if you are a noob and want to stay a noob, play me" written all over it. TF2 is a prime example. Any First Person Shooter vet could enter a TF2 server and hit the top of the scoreboard the first time they ever played the game. HL2DM is a part of a dying breed.

Ko-Tao

2009-01-05 11:36:15

You saw more players on stock servers in 05 because all the mods etc didnt exist yet. That population is still out there pubbing, they just do it on killbox, coop, puzzle, roleplay, instagib, shellshock servers. Finding servers of those sorts that are full during prime gaming hours is not hard at all.

As for the competitive player base, its much the same now as it was back then. Some of the teams and players have changed, but the population is pretty much static.

Blasphemy

2009-01-05 11:46:16

:popcorn:

[EYE] Valar

2009-01-05 13:38:47

i can't believe this stupidity is still going on
tell me...why are everyone of this forum trying to argue / convince / outsmart these 2-3 ppl who feel the game is dead?
i think it became pretty obvious long ago this thread started and is bumped for pure ego :)
leave them to it and let's move on. ban this thread if you feel the game is alive.

keefy

2009-01-05 13:41:37

As long as people kepp posting the thread gets bumped so stop bloody posting....
OH crap :(

[EYE] Valar

2009-01-05 21:30:17

holymoly wrote:Yet again I have crafted a 9 page thread. You guys are so easy to troll :D
pathetic

[EYE] Valar

2009-01-06 06:01:20

ah no - YOU are indeed hilarious. its the forum that's pathetically listening to you shit.

Blasphemy

2009-01-07 13:53:32

newfags can't say q­u­i­t

Potato

2009-01-08 03:00:54

quti

Blasphemy

2009-01-08 04:23:19

Potato wrote:quti
newfag

herbalizer

2009-01-08 04:39:14

But I am an old fag and I can't!

Qiut Quti quti!

Potato

2009-01-08 04:53:41

Blasphemy wrote:
Potato wrote:quti
newfag
i lold

[KBH]Tazzer

2009-01-09 03:40:34

kwit

Beef

2009-01-11 04:14:49

Image

[EYE] Valar

2009-01-11 05:06:18

Beef wrote:Image

Haha omg! this is deh good laif!!!!! post of the year.

Paradox

2009-01-11 06:15:18

OMFG will you guys stop posting in this thread already...geeez

The Argumentalizer

2009-01-11 06:19:44

OMG your OMFG at the other OMG!!!
:D
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Paradox

2009-01-11 07:27:25

:lol: :shhh: :party:

[EYE] Valar

2009-01-11 11:38:13

i come to this thread because aliens interest me.