Keeping the trend going...my petition to Valve to update

ziggo0

2009-02-04 09:32:05

Image

ninjins

2009-02-04 11:50:23

o rly?

CellarDweller

2009-02-04 17:29:42

Image

Freetux

2009-02-04 17:36:34

If anything that is just going to piss them off, not inspire them to update the game...

Keeper

2009-02-04 17:41:45

Ya, I'm betting mass deletion or lockage.

Jelly Fox

2009-02-04 19:30:37

type bug in the console, send error report, repeat a million times... :wink:

The Argumentalizer

2009-02-04 19:50:27

ahem, i think that has been done. But, play nice, add BurtonJ, schmooze him and maybe they will unban you

Zman42

2009-02-04 20:26:38

The Argumentalizer wrote:ahem, i think that has been done. But, play nice, add BurtonJ, schmooze him and maybe they will unban you
yea worked for me xD

BlackRaven

2009-02-04 21:01:34

seriously guys tho, how could we contact valve in a way that answering us will be inevitable for them? they always talk about how important is is to them that their customers are satisfied and get more content than other developers customers. i know its not completely true and they just want us to buy their products... but some of it has to be true. maybe there is some decency left in them and if we contact them PROPERLY they will take the time to fix our game or at least improve it a bit.

ziggo0

2009-02-04 21:25:28

I honestly don't care if my account gets banned, that forum is full of idiots.

I just wanna see the stuff that makes us sad face go away, I know it will never happen, but, eventually, maybe...

or.

Ko-Tao, get coding.

phantom

2009-02-04 21:47:59

how can i disable bunny hop in hl2dm?

Keeper

2009-02-04 23:05:17

Break one or more of your fingers?

The Argumentalizer

2009-02-04 23:21:35

The only real way to get Valves attention is to flood their headquarters with actual letters, so a letter writing campaign is the only thing i think could work.

The Argumentalizer

2009-02-04 23:22:22

Gravity 1000?

Keeper

2009-02-04 23:29:21

They have a game plan. So writing them will not help. Bugging them will not help.

AFAIK they are planning on updating DM either at the release of HL²:EP3, or thereafter. All on orange box by then.

BlackRaven

2009-02-04 23:43:49

well i disagree... we should get them to talk to us finally... we should "sit down" with em and convince them somehow that its worth working on hl2dm, just a little bit. we aint talking about giant bugs, fixing them wouldnt take ages, were talking small but really annoying bugs. right now im not even sure they are aware of the games existence, they need to be reminded. then, as a next step, they can include a possible update for hl2dm in their future plans. so how we gonna do this? if we keep sitting on our asses doing nothing abotu this, aint nothings gonna change.

L2k

2009-02-04 23:54:04

if it is already in their plans to convert hl2dm to OBE, I doubt they will waste anytime doing bug fixes on the current engine.

Like Keeper suggested we will likely just have to wait until that happens

keefy

2009-02-05 00:00:49

By then I will eb an old man with grand children.

Keeper

2009-02-05 00:52:43

Here's what they have on their plate:

Left 4 Dead ... it's released, and they are constantly updating bugs and the like.
TF2 ... several class updates are on the slate, next is scout I believe.
HL²:E3 ... planned, but not really being worked on atm.
HL²:DM ... updates or conversion to OB ...
Keeper wrote:Are you guys still planning on / working on an update for HL2MP or a conversion to orange box? I know you said the OB conversion was going to be more complex than a standard porting to the new engine. Since I do some dev work for the HL2DM community to help fix bugs and add features, I figured it wouldn't hurt to ask.

Do you have an ETA?
Or is HL2DM a low priority due to everything else you guys have on your plates?
VALVe wrote: Planning yes, timeline nope.
If they are making money off of the L4D and TF2 titles, why would they divert resources to fix a game that will be converted and probably be packaged with HL²:EP3 anway?

BlackRaven

2009-02-05 01:24:37

dont they feel shit about the fact they developed a broken game and charged people money for it? yes, some of us payed to play this game.

Sacrifist

2009-02-05 02:02:18

VALVe wrote: Planning yes, timeline nope.
In Valve time that is 20 years from now.

Paradox

2009-02-05 03:04:26

BlackRaven wrote:dont they feel shit about the fact they developed a broken game and charged people money for it? yes, some of us payed to play this game.

No because the game is so old and it was part of a packaged game so they probably feel they have made whatever money they are going to on it and since the trend is not for games like this, why spend time in revising when they can get all of us to buy the profit makers.

Jelly Fox

2009-02-05 03:33:20

I see your point BlackRaven, I would be pissed if I'd just bought this game then found out Valve didn't give a fuck about fixing the bugs... they obviously don't care though as they're still selling it :|

http://store.steampowered.com/app/320/

o-dog

2009-02-05 05:13:45

I don't know about you all but I paid for CS:S and got this game with it...



... and wound up playing this game way way WAYYYY more than CS:S, I barely touch CS:S at all really.

Ko-Tao

2009-02-05 06:59:54

I dont expect a full update prior to an engine change; that would be a large waste of resources on their part, and do nothing toward having a more polished game post-conversion. I would, however, like to see a couple of simple, gamebreaking bugs like i51 fixed asap, especially considering that particular example is only a single digit of code (changing cheat protect from 0 to 1).

phantom wrote:how can i disable bunny hop in hl2dm?
sv_lan 1

Deathwish

2009-02-05 09:16:42

Where's It been written/said that hl2dm will update to the OB engine when HL2:Ep3 comes out?

BlackRaven

2009-02-05 11:58:47

Paradox wrote: No because the game is so old and it was part of a packaged game so they probably feel they have made whatever money they are going to on it and since the trend is not for games like this, why spend time in revising when they can get all of us to buy the profit makers.
this game crashes... games dont crash, usually. not that their new engine is any better. my l4d actually crashes more and is generally more unstable than hl2dm.

badinfluence

2009-02-05 17:28:00

o-dog wrote:I don't know about you all but I paid for CS:S and got this game with it...



... and wound up playing this game way way WAYYYY more than CS:S, I barely touch CS:S at all really.
I bought the HL2 package. It came with HL2, CSS, and HL2DM. My friend wanted me to buy it for CSS, but I played HL2DM.

keefy

2009-02-05 17:36:21

I bought HL2 retail it just came with CS:S for free and DM as a download.

Paradox

2009-02-05 18:27:57

BlackRaven wrote:
Paradox wrote: No because the game is so old and it was part of a packaged game so they probably feel they have made whatever money they are going to on it and since the trend is not for games like this, why spend time in revising when they can get all of us to buy the profit makers.
this game crashes... games dont crash, usually. not that their new engine is any better. my l4d actually crashes more and is generally more unstable than hl2dm.
The point is that you bought L4D. They made more money out of you from that then they would get from a new DM. Very few people now will pay $50 for a deathmatch game. Just look at how well UT3 did and that was a highly anticipated game.

I got the game packaged with HL2. It was an addon bonus game to make people feel that they were getting 2 games for the price of one. They dd the same with css iirc. Css took off, sadly DM did not have the same popularity so whe it came time to invest in one they chose CSS as the better bet because more people played that. I do hope they port DM to OB and package it with EP3. Hopefully it will see a resurgance from that but considering the current trend in gaming away from deathmatch to more pure coop style play, it may not be much. I hope that isn't the case of course. I still find DM to be the best online game I have found so far.

BlackRaven

2009-02-05 19:10:29

Paradox wrote: I got the game packaged with HL2. It was an addon bonus game to make people feel that they were getting 2 games for the price of one. They dd the same with css iirc. Css took off, sadly DM did not have the same popularity so whe it came time to invest in one they chose CSS as the better bet because more people played that. I do hope they port DM to OB and package it with EP3. Hopefully it will see a resurgance from that but considering the current trend in gaming away from deathmatch to more pure coop style play, it may not be much. I hope that isn't the case of course. I still find DM to be the best online game I have found so far.
im just saying... it would bother me as a developer (if i was one) that i made a broken game. i mean i dont know if you guys play other games but i do and i know from experience that games dont crash. we are so used to this being hl2dm players that we fail to realize how big of a problem this is. like i said it wouldnt take a lot of time to fix hl2dm... there are bugs that come from the engine and since valve is planning to port the game over to a diff engine it would be a waste of time to fix those bugs. but there are other bugs, the game is simply flawed due to the lack of attention from the developers and i think valve should fix these bugs, simply out of common decency.

Paradox

2009-02-05 20:58:13

I understand your point, but HL2DM is not a money maker. Valve is in buisness to make money. It is not smart buisness practice to pay someones salary on something that will not make money. They will put their people's time and their salary (money) on things that are worth their while. That is how you stay in buisness. If someone has spare time they do sometimes fix things, but as most of us know, in the gaming industry there very little spare time for coders and programmers with all the bugs they have to fix in their popular games plus code their next big project. You even said L4D has issues so that has to take priority. They are not going to dedicate someone permanently for a month to take care of a game that has 3000 people playing it over one that has 13000 people playing it. Even though we might think it should bother them, their biggest concern is what is going to keep them in buisness. Sometimes developers scrap whole games and move on because the realize its no longer worth the effort and its not going to make money.

s0iz

2009-02-05 23:14:05

Hi, I'm your consciousness using s0iz username and his computer.

IT'S A FREE GAME!

Keeper

2009-02-05 23:55:43

s0iz wrote:Hi, I'm your consciousness using s0iz username and his computer.

Ummmm, meds not working again?

Deathwish

2009-02-06 02:30:23

get everyone who is available from the hl2dmu to all make new accounts, or their normal accounts if they want to, on the steam forum, then we go to make a new thread, paste the same message for valve to update and save this game, then in IRC green light = everyone post the thread, maybe that will get the message across.

Deathwish

2009-02-06 02:38:46

BlackRaven wrote:
Paradox wrote: No because the game is so old and it was part of a packaged game so they probably feel they have made whatever money they are going to on it and since the trend is not for games like this, why spend time in revising when they can get all of us to buy the profit makers.
this game crashes... games dont crash, usually. not that their new engine is any better. my l4d actually crashes more and is generally more unstable than hl2dm.
l4d crashes more, crap comp?

Jelly Fox

2009-02-06 03:36:34

L4D has never crashed on me :P ...DM on the other hand, lol, maybe a few times!

p.s. DM:Pro doesn't crash either :wink:

ziggo0

2009-02-06 04:14:04

HL2DM crashes everytime I close it, several times while spectating and ever so randomly (only when I DONT want it to crash).

Freetux

2009-02-06 05:37:20

I'm crashing less and less since I installed Vista, don't know if its because Vista is anymore stable than xp, or it has better drivers, but I'm not complaining.

Paradox

2009-02-06 06:48:37

Yeah I have XP Pro and HL2DM doesnt crash for me all that much anymore.

BlackRaven

2009-02-06 11:10:48

Deathwish wrote: l4d crashes more, crap comp?
look around on the internet, lots of players are complaining about l4d, how it keeps crashing, locking up and bluescreening with nvidia videocards.

whitewolf

2009-02-06 19:32:27

My l4d game runs like a raped whore compared to dm. 7 outta 10 times I crash on map changes, 7 outta 10 times I crash when changing rates on a 7 outta 10 servers. I think this game gets 7 outta 10.

L4D gets a 10, because I dont crash, because my video is maxed and I still get major FPS and because there's no bullshit whole map length shotgun headshots with no spread.

and from the people I've played with, seen on pub servers in l4d, generic random people who bitch about the game stuttering and crashing, I tell them one thing.

"Look at your advanced video settings"......reply "uh...how do I do that...."

once they finally find it, omg....triple buffer vertical sync is on....wtf.....OMG they turned it off.....uber smoothness!!! no more crashing. it's a miracle.

it's usually client side issues or people renting shit servers for the game...and yes, there are a lot of shit servers running l4d and it sucks ballz. wouldn't it be epic if steam set a standard for servers it will list in browser?

ah yes, I believe there was an issue with the 180.XX driver from nvidia as well... which a lot of people reverted back to 178.xx and it was all good. If you noticed, it took a month and they threw out 181.xx, because the 180.xx was junk.

BlackRaven

2009-02-06 21:12:39

turning vsync on or off or whatever doesnt and shouldnt crash your game.

i tried every possible solution and i just cant get the game to work as intended. i know about the driver versions and everything but nothing worked for me. the problem is not with my machine, its just that valve fails at writing stable code.

L2k

2009-02-06 21:55:19

BlackRaven wrote:turning vsync on or off or whatever doesnt and shouldnt crash your game.

i tried every possible solution and i just cant get the game to work as intended. i know about the driver versions and everything but nothing worked for me. the problem is not with my machine, its just that valve fails at writing stable code.
Did you try running the game in windowed mode, then hit fullscreen?
That worked like a charm for me.

BlackRaven

2009-02-06 21:58:23

L2k wrote: Did you try running the game in windowed mode, then hit fullscreen?
That worked like a charm for me.
i play the game in a window without borders (looks exactly like full screen)... fixed the lock ups, didnt fix the crashes and bluescreens.

BlackRaven

2009-02-07 17:01:26

here are the drivers ive tried so far:

178.13 whql
178.24 whql
180.48 whql
180.60 beta
180.70 beta
181.20 whql
181.22 whql

the lock ups are really interesting btw. if you check the console after a lock up happened what you see is that you paused and unpaused the game... a lot. i dont get lock ups with 170 series drivers, but they dont fix the crashes and the bluescreens. with 180 series drivers i get lock ups unless i run the game in windowed mode without borders. the only thing that works to make the crashes and bluscreens go away is turning off dual core rendering. while it was comfortable to play through an entire campaign without a single problem, my fps was so low that it ruined my game experience. im very disappointed tbh, especially knowing that the game worked fine with the 180.70 driver before i upgraded to a new one. now rolling back to it doesnt help.

HELP ME! :( :D