Pfftt i can do that in Source

[EYE] Valar

2009-04-11 23:58:48

Sacrifist

2009-04-12 00:50:24

Source engine is old.

[EYE] Valar

2009-04-12 01:48:47

and i was being serious

**DDF**

2009-04-12 04:27:07

This vid in crysis has not been done in real time with an ordinary PC.

So in a way you cant do it in source but with your own PC you cant do it in Crysis too ;)

[EYE] Valar

2009-04-12 05:30:27

heh was it that hard to tell the sarcasm?
SOURCE CANNOT DO THAT!!!

:D

**DDF**

2009-04-12 06:37:58

lol sry I read the title as "I cant do that in source" xD

Omg I should fully sleep at this hour instead of half reading the forum while half sleeping xD

Anyway I tried to explain is the fact that in the crysis video pictures with the barrels falling are calculated 1 by 1 for hours... Maybe with source you can have a similar render with this way to do.

Else (its not linkted) I have send you a PM one day, did you receive it ?

Sacrifist

2009-04-12 11:46:51

[EYE] Valar wrote:and i was being serious
Dont get all teary eyed. I was just making a comment about how old the engine is, which is obvious when you look at the vid you posted.

GatesMcTaste

2009-04-12 18:47:54

The is the best vid i've seen, how it's done is explained in info:

http://www.youtube.com/watch?v=VaHS-y_mapQ

[EYE] Valar

2009-04-12 20:21:06

Sacrifist wrote:I was just making a comment about how old the engine is
now you see reason - so was i sir :wink:

Trompe-la-Mort

2009-04-12 20:57:04

Are you sure source wouldn't lock up and count each entity as one solid mass? :lol:

[EYE] Valar

2009-04-12 21:58:26

well given the fast even 5 barrels exploding at the same time in a map would drop FPS to like 5 i thought that was pretty awesome clip and good lol on our good ol source engine