Deathwish
2010-10-11 07:26:26
Has anyone figured out yet how to change the crosshair/hud colour in the new engine, i hate the yellow look 

Deathwish
2010-10-11 07:26:26
L2k
2010-10-11 07:40:40
Deathwish
2010-10-11 08:21:56
CellarDweller
2010-10-11 17:07:10
Panic
2010-10-11 22:08:17
that is AWESOMECellarDweller wrote:pretty weird for me. im using a green. when i walk over ammo/weapons that are full... the icon is red. others i need are green. and when charging, the color starts out yellow then flashes over to green. so i have a variety of red, yellow and green on my screen at any given moment.
CellarDweller
2010-10-11 22:53:58
CellarDweller
2010-10-12 03:01:06
Neolinkster
2010-10-12 06:22:57
Ok the reasons behind the colors: anything you pickup is determined by your crosshair color so if its colors are made to look like brown shit whatever you walkover is brown too;secondly the bright red full weapons are so that its easily visible for 1 and more noticeable so you assuredly know your full; lastly the reason numbers animations are turning yellow are unalterable without editing another file in the scripts folder which is a large pain in the ass i think theres 18 RGB edits i have to track down in there and balance out for each color so that it flows right without making a nasty solid color but i do happen to have blue green and pink done for various friends that have asked me for it and I've noticed i still gotta make some edits to them in some places but there a bit better than nothing. I'll go hunt down the linksCellarDweller wrote:i don't think neo designed it that way. but that seems to be the OB reality. i cant remember the specific client scheme... but its from his 3rd version of huds and crosshairs. i can figure it out tonight at home.
download below....
http://www.filefront.com/17274589/Cross ... Ds_v3.zip/
then open the files in this order...
OPEN ME SECOND>Colored HUD's>Neo's Yellow_Zoom HUD's>Green HUD
Neolinkster
2010-10-12 06:42:04
CellarDweller
2010-10-12 18:38:00
L2k
2010-10-12 20:25:05
Valves version sucksCellarDweller wrote:oh btw... black outline crosshairs seem fine on sub-zero's OB mod. so whats diff with valve's OB version?
keefy
2010-10-12 22:32:22