How to set up a Dedicated HL2mpod Final server.

KILLER_K™

2011-01-02 08:50:29

It seems a lot of people has been having issues getting this mod to run. So i thought i would share this so if anyone would like to make a dedicated server to host this mod could do so. Also special thanks goes out to Molester for helping me out and all his hard work. And New Guy for getting everyone together to sort out the issues.

Moving on here is the two files you will need. And the hl2updatetool which most will have at this point but i will link to it also.
* Jame's site:
http://james1324.web.officelive.com/default.aspx
* Half-Life 2 Deathmatch: Orange Box Mod:
http://www.mediafire.com/?53x52vm5sa35kga
* Bin file to fix the mod:
http://www.filefactory.com/file/b4e8faa/n/orangebox.rar
* HL2updateTool:
http://www.steampowered.com/download/hldsupdatetool.exe

Installing the mod:

Step 1: Install a clean SRCDS with orangebox and hl2mp using the following commands:

steam -command update -game hl2mp -dir

steam -command update -game orangebox -dir

Step 2: Download and unzip http://www.mediafire.com/?53x52vm5sa35kga
Into the orangebox directory. The orangebox directory should
now contain both the hl2mp folder and the hl2mpob folder.

Step 3: Edit the file orangebox/hl2mpob/cfg/server.cfg by adding the
line "sv_password abc123" in order to introduce a password.
So that the server does not violate the private server criterion.

Step 4: Modify the srcds_run command line so that where it once said
"-game hl2mp" so it now says "-game hl2mpob".

After these steps are completed. Download the orangebox.rar and extract the contents and overwrite the files in the folder. Then you game should start up and run with no issues.

L2k

2011-01-02 10:10:43

whats the bin file to fix the mod for and what does it do?

KILLER_K™

2011-01-02 19:50:51

L2k wrote:whats the bin file to fix the mod for and what does it do?
It corrects the files as the default {newer ones} doesn't allow the server to start up. So these older .dll's will fix the problem and allow it to start up.

keefy

2011-01-02 20:59:34

What you shoudl do is as follows

Install HL2DM
hldsupdatetool -command update -game hl2mp -dir c:\srcds

Then instal orangebox into the "orangebox" folder HL2DM creates.
hldsupdatetool -command update -game orangebox -dir c:\srcds\orangebox

Then put HL2MPOB into that newly created orangebox folder e.g
c:\srcds\orangebox\orangebox\hl2mpob

Hl2mp and Hl2mpob folders should not be in the same directory.
If you do it this way you should not need that bin file.

KILLER_K™

2011-01-02 21:25:10

HL2DM is in the orangebox folder by default. So i'm not sure what you are meaning when you say put hl2mpod in the orangebox and then say hl2dm can't be in the same folder.

keefy

2011-01-02 21:48:48

You will have 2 "orangebox" folders one inside the other.
orangebox\orangebox\hl2mpob

The thing to understand to make a functional installation: mods done by Valve (like hl2dm, css, tf) are using OrangeBox Engine which is not the same OrangeBox engine that the one that us (modders) are using. When HL2DM did is upgrade, if AG2 is in OrangeBox folder, it simply overwrites the OB engine we're are using (this one not being compliant with our mod) so you must review your folder structure as follow.

All official Valve's mods must be in orangebox folder which is containing bin for their OB engine:
orangebox/hl2dm
orangebox/css
orangebox/tf

Inside this folder launch an installation of orangebox that we (modders) are using. It will create an orangebox folder inside orangebox but this one will contain the OB engine bin that we're using. Then put our external mods (age of chivalry, ag2...) in this second orangebox folder. Structure will be:
orangebox/orangebox/ag2
orangebox/orangebox/aoc
http://www.adrenalinegamer2.com/index.p ... newsID=336

Thats why you had to create a new "bin" file.

KILLER_K™

2011-01-02 21:57:39

Thanks i will look into that then. As we need more servers and the easier we can make it then the better.

keefy

2011-01-02 22:53:32

Its easily done due to Valve naming both engines the same if the mod version was named different I think it would solve such issues as this.

L2k

2011-01-03 00:04:33

Thats why I was confused about the bin file, I did not use it and I had no problem getting a server to run.