0nti
2008-05-24 17:26:23
I had thought about his one too. you can't do it all the time, cuz sooner or later there is gonna be another weapon, but sync'ing with the same weapon or doing the sam action is really good.In-Game Synching: When transitioning to another shot after a kill, always transition to a clip where the same gun is out as was in the previous clip. This gives the transition a more natural feel. Also sync by activity, like if a clip ends as a player is climbing up a ladder, a new clip should start with someone climbing up a ladder.
I don't second this =/. As you said, everything will just be out of sync. If you really want your own music, either do the video yourself, or just mute the sound >.<Music: Instead of making my own mix for the video, I was going to release it to the community and let them play whatever music they wanted to in the background, or make their own mix for it. It obviously won't be synched up with the action in-game, but at least they would like the ambiance better, right? It's a trade-off.
should check it out. Maybe a modern type of font could work too if well usedFont Scheme: Adobe Garamond. It's classy and clean-cut, unlike most of the font schemes in hl2dm videos so far. For example, both the community vid and my own vid, as well as onti's, dark soul's, and palinoia, used an eroded font. Let's get classy, gentlemen!
not bad.Transitions: Try more wipes and less fade-ins and fade-outs.