hidden
2008-03-01 04:20:58
zblock is used in all the source games for CAL except for DM, i think it should be required. Is there any reason why it is not?
hidden
2008-03-01 04:20:58
MeekMeekle
2008-03-01 04:29:02
hidden
2008-03-01 04:37:57
biotau
2008-03-01 12:14:23
hidden
2008-03-01 15:21:51
Epoch
2008-03-01 19:06:12
hidden
2008-03-01 22:25:56
Yes it will, but HL2:Dm has to be loaded on the auth host for that to happen. As of now its just CS:S. So when i join my server it says the cal-o team i am on for css.Epoch wrote:Sounds interesting. I'll be implementing this on my server once its up. So if some one were registered with CAL, no matter their current alias, zBlock would list their name and team? That would be reason enough to have it, aliasing annoys me for some reason. Its can be funny at times though too.
Epoch
2008-03-01 22:58:52
Paradox
2008-03-02 01:55:54
hidden
2008-03-02 05:35:52
Its not gonna have any adverse effects. my server is still keeping it up, i just wont use it for cal. I dont understand what the problem would be of all the other source games require it for EVERY league, I dont know why we weren t using this from the start.Paradox wrote:Currently it is against the rules to have ANY plugins on a CAL server. Zblock is included in that list. If this is considered, it will not be implemented until next season after there has been plenty of time to test it on different servers.
st00pidity
2008-03-02 06:26:49
meta pause <pluginname> (i believe)Paradox wrote:Currently it is against the rules to have ANY plugins on a CAL server. Zblock is included in that list. If this is considered, it will not be implemented until next season after there has been plenty of time to test it on different servers.
Fearsome*
2008-03-02 08:35:57
Ko-Tao
2008-03-02 08:47:40
invx001
2008-03-02 09:05:42
hidden
2008-03-02 10:59:16
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2008-03-02 20:35:54
biotau
2008-03-03 13:16:20
haha, werdKo-Tao wrote:Actually there is a cvar that stops all forms of cheating:
sv_lan 1