CAL CTF

Charles

2007-08-07 20:38:57

Pretty heated discussions going on in: http://forums.caleague.com/showthread.php?t=156552

Read for fun or join and rant!

MeekMeekle

2007-08-07 23:56:17

sort of off topic .. .. but not really.

I made a CTF map but I have not released it yet for a few reasons. if i do a map change to the next map played the wep respawn time is the same as my CTF map .. .. I noticed this is a problem with a lot of CTF maps.. any idea on what to do.?. I really didn't do much searching to fix this issue because i am kind of over my CTF phase.

Thorofin

2007-08-08 00:13:38

You can change the respawn timing using server commands if that's what you're worried about.

If you are using mani, just put a map_name.cfg in the /hl2mp/cfg/mani_admin_plugin/map_config folder with entries similar to this...
sv_hl2mp_weapon_respawn_time 10
sv_hl2mp_item_respawn_time 10

MeekMeekle

2007-08-08 02:15:30

actually the re spawn times are map specific. ... it's built into the bsp.

i'll check to see if the sv_respawn times override this... which i doubt.

Walking Target

2007-08-08 08:05:20

Ive had that same problem meek. Not sure what the answer is if you are just running a regular pub cycle. In private matches, the CAL configs make sure the respawns are set correctly. At a minimum, make sure these variables are in your server.cfg with default values:

sv_hl2mp_item_respawn_time 30
sv_hl2mp_weapon_respawn_time 20