Walking Target
2008-03-26 05:49:20
May be of interest to some here:
http://www.steampowered.com/v/index.php ... &appid=215
http://www.steampowered.com/v/index.php ... &appid=215
Source SDK Update Released
March 24, 2008, 10:49 am - Jason Ruymen
Updates to Source SDK have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:
Enhancements
Added a drop-down list in the SDK Launcher that allows the user to switch between The Orange Box engine and the Half-Life 2: Episode One engine
Two new lighting preview modes are available in Hammer
Models are automatically centered when loaded in Faceposer
Bug Fixes
Fixed crash and corrupt configurations for users that don’t own any Orange Box games
Resolved issues with building models for any games that that use the Half-Life 2:Episode 1 engine
Fixed crashes in Hammer and Faceposer when HL2 is set to the active game
Known Issues
Cannot create shortcuts to Hammer, Faceposer, and Model Viewer
Linux makefiles for the Orange Box source code are incomplete and will be updated in the next release
The Particle Editor is not presently included in the Source SDK
SDK shader code only included with mods built to use Half-Life 2:Episode 1