Vote for Half-Life 2 Deathmatch: Orange Box

Sub-Zero1324

2009-10-15 20:53:38

Hey guys I need your help!!

Half-Life 2 Deathmatch: Orange Box is almost done but is it worth releaseing the full version? I mean do you think its good enough and do you think it will have players? I feel its worth it but do you think its worth the time it takes to get it finished and released and will it be worth playing?

Please vote:

Drop the project

or

keep the project

CellarDweller

2009-10-15 21:29:03

keep your nose to the grindstone.

if it's truly fixed, i'd play it over pro, vanilla, and the current bug-fest. of course, it will take some folks willing to commit to servers.

The Argumentalizer

2009-10-15 21:42:01

Do it for yourself. Do it because you can feel you completed something. Do it just for the hell of it and no one else is doing it.

Pernicious

2009-10-15 23:01:23

Yea, finish it, and make sure u add the wait command back in :P

voz

2009-10-15 23:31:48

id say keep it

Paradox

2009-10-15 23:51:28

Do it so we can throw it in Valve's face.

Jelly Fox

2009-10-16 00:34:40

The Argumentalizer wrote:Do it for yourself. Do it because you can feel you completed something. Do it just for the hell of it and no one else is doing it.
:thumbsup:

Briggs

2009-10-16 01:39:24

DO EEEEEEEEEEEEET

Sub-Zero1324

2009-10-16 06:22:03

Pernicious wrote:Yea, finish it, and make sure u add the wait command back in :P
What was the wait command?

Pernicious

2009-10-16 07:39:43

exactly that, a command used to put time between other commands.
u could pull the code straight out of hl2dm and stick into ur OB mod?

Sub-Zero1324

2009-10-16 07:55:02

how is the wait command useful? give me an example plz

Paradox

2009-10-16 08:03:18

I forget why exactly, but Valve disabled it.

badinfluence

2009-10-16 09:07:01

Paradox wrote:I forget why exactly, but Valve disabled it.
Scripting?

Pernicious

2009-10-16 10:08:08

Console creation, if it isnt put back into the game i wont be able to run ma scripts in it.
I realise there arent many ppl who would/will take advantage of that at this point but u never know. im sure its not a huge task anyway so i thoughgt id ask.

Paradox

2009-10-16 18:45:57

You know, you might look into actually releasing this through steam, maybe even charge $10 or $20 for it. It would get more exposure that way and may attract more people.

badinfluence

2009-10-16 19:14:28

Or at least get it featured like Diprip, Synergy, and Zombie Panic Source.

phantom

2009-10-16 19:39:17

Paradox wrote:You know, you might look into actually releasing this through steam, maybe even charge $10 or $20 for it. It would get more exposure that way and may attract more people.
but give it to use for free

Beef

2009-10-17 03:22:42

Jelly Fox wrote:
The Argumentalizer wrote:Do it for yourself. Do it because you can feel you completed something. Do it just for the hell of it and no one else is doing it.
:thumbsup:
:thumbsup:

Sub-Zero1324

2009-10-17 05:25:39

It will be free don't worry lol

Sub-Zero1324

2009-10-22 23:59:17

Okay people I have 4 more bugs to fix before the final release!! Also any suggestions on a new name or is Half-Life 2 Deathmatch: Orang Box okay?

Edge

2009-10-23 01:01:56

Sub-Zero1324 wrote:Okay people I have 4 more bugs to fix before the final release!! Also any suggestions on a new name or is Half-Life 2 Deathmatch: Orang Box okay?
Name it HL2DM:LESSBUGS

Sub-Zero1324

2009-10-23 01:58:38

What do you think about Half-Life 2 Deathmatch: Enhanced ?

Ghost Dog_TSGK

2009-10-23 02:53:29

Gordon Freeman's box o' whoopass

Sub-Zero1324

2009-10-23 03:05:22

Ghost Dog_TSGK wrote:Gordon Freeman's box o' whoopass
Seriously? Umm no!!

Jelly Fox

2009-10-23 03:37:06

HL2DM:OB or BUGLESS :lol:

keefy

2009-10-23 05:09:55

the wait command is in OB by default and its better than before we no longer need those complicated scripts to creat long waits with one alias.

Instead of this

Code: Select all

alias "wait10" "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias "wait50" "wait10; wait10; wait10; wait10; wait10"
alias "wait100" "wait50; wait50"
alias "wait500" "wait100; wait100; wait100; wait100; wait100"
alias "wait1000" "wait500; wait500"
alias "waita" "wait100;wait100;wait50"
alias "waitb" "wait100;wait100;wait100;wait100;wait100;wait50"
waita is 250 waits, usign OB we simply type wait 250 instead.

Paradox

2009-10-23 05:30:11

HL2 Deathmatch:Orange Box or OB is fine

Nice job

keefy

2009-10-23 15:02:20

What does it fix?

CellarDweller

2009-10-23 16:54:04

if the bugs are really gone, name it EXTERMINATOR. :lol:

<kyle>

2009-10-23 20:02:28

HL2DM:Not broken anymore so its fun to play now.

Sub-Zero1324

2009-10-23 20:21:30

keefy wrote:What does it fix?
lol look at the web site http://james1324.web.officelive.com/default.aspx

Look under Features,There are more fixes in the final release that i have not putt on the web site yet,

P.s Yesterday I fixed all the shotgun bugs even the reload bug when you use fast weapon switch!!

Ko-Tao

2009-10-24 12:27:18

Sub-Zero1324 wrote:Yesterday I fixed all the shotgun bugs even the reload bug when you use fast weapon switch!!
Well now thats what i wanted to hear... definitely moving in the right direction.

Looking forward to the next release.

Fearsome*

2009-10-24 21:52:01

Did you fix duck sprinting? If you did I can make you a version of lockdown r5 with out the vent fins for the mod.

Jelly Fox

2009-10-24 22:02:07

Fearsome* wrote:Did you fix duck sprinting? If you did I can make you a version of lockdown r5 with out the vent fins for the mod.
You should do that anyway cos those fins are utter wank, but the rpg in the tunnel is a nice idea.

MORPHIUS

2009-10-25 19:58:31

LOL.

Jelly Fox

2009-10-25 20:07:04

LOL HARD

The Argumentalizer

2009-10-25 22:24:16

Highly intelligent and mature stuff.

Super.

keefy

2009-10-26 00:31:52

Loldown works as intended no need to mess. There is already a finless version.
If you want to fix a map fix runoff.

The Argumentalizer

2009-10-26 00:58:20

I wish some would redo Overwatch.

Sub-Zero1324

2009-10-26 19:07:25

The release is close!! I fixed some more bugs and now just touching up a few things,I had to change the scoreboard back to normal hl2dm style because the new one was way screwd up especially on high resolution display modes.

haymaker

2009-10-29 16:33:31

don't want to be a shit but in the beta previous I was finding performance to be noticeably worse than ep1 engine, like 10-15% across the board...guys in ag2 have said they've addressed this, maybe your latest build comes up better? I'd like to see before you go final myself

Sub-Zero1324

2009-10-30 04:16:46

haymaker wrote:don't want to be a shit but in the beta previous I was finding performance to be noticeably worse than ep1 engine, like 10-15% across the board...guys in ag2 have said they've addressed this, maybe your latest build comes up better? I'd like to see before you go final myself
Are you sure its not your computer? if not i will let you be one of the final beta testers before the final release

haymaker

2009-10-31 20:32:44

check yr pm's Subzero

[MB]Brunt

2010-01-14 15:53:18

im watin for ag2