Online Sensitivity Calculator

Ko-Tao

2010-01-29 02:21:14

Found this on the gotfrag tf2 forum; no idea as to credit. Calcs most of the useful info one might want regarding their mouse movements etc.

http://www.notalent.org/sensitivity/sensitivity.htm

Ko-Tao

2010-01-29 02:23:25

And the obligatory stat dump:

Degrees Per Inch: 52.8
Degrees Per Centimeter: 20.8
Inches Per 360: 6.8
Centimeters Per 360: 17.3

Jelly Fox

2010-01-29 05:55:42

Just upped mine, from 0.7 to 1:

Degrees Per Inch 39.6
Degrees Per Centimeter 15.6
Inches Per 360 9.1
Centimeters Per 360 23.1

Poor_Billy

2010-01-29 06:07:22

Degrees Per Inch: 24.9
Degrees Per Centimeter: 9.8
Inches Per 360: 14.5
Centimeters Per 360: 36.7

Blasphemy

2010-01-29 08:36:37

Degrees Per Inch 173.3
Degrees Per Centimeter 68.2
Inches Per 360 2.1
Centimeters Per 360 5.3

CellarDweller

2010-01-29 15:41:34

Degrees Per Inch 35.2
Degrees Per Centimeter 13.9
Inches Per 360 10.2
Centimeters Per 360 25.9

keefy

2010-01-30 00:26:40

Unless OB engine is slightly different the results are not accurate for me at least. I recently measured the distance and its 19CM as oppose to 21.3that this calc figures out.

Paradox

2010-01-30 00:47:48

lol

Degrees Per Inch 17.6
Degrees Per Centimeter 6.9
Inches Per 360 20.5
Centimeters Per 360 52.2

Might have mine set a bit too low....

Nice find Ko

Fearsome*

2010-02-01 09:39:07

The results on this do not work for me did any of you guys verify what it was saying? Says 2 cm for me I am at way more than that.

Ko-Tao

2010-02-01 10:18:38

Fairly sure the calc assumes you use os control for base sensitivity, and have driver level sensitivity controls disabled. Anyone using both will have to add some extra math to the equation to get accurate results. This also wont give accurate results if you use mouse acceleration.

Pernicious

2010-02-01 11:34:44

Whats this degrees per cm/inch stuff?

Tranthor

2010-02-01 20:38:18

Yeah, I figured it wasn' t accurate, because I use logitech Setpoint for my mouse drivers

lead

2010-02-02 01:51:37

:|

Pernicious

2010-02-02 03:32:35

Just got a new mouse yesterday on the count of my lachesis mouse foot rubbed off and was getting seriously annoying drag, and because i wasnt COMPLETLY satisifed.

But the calc seems accurate for this mouse so heres wat i got.
Attachments
sens.JPG
sens.JPG (50.98 KiB) Viewed 1389 times

Ade

2010-02-02 12:42:04

Aren't some of these way off? I mean for those who have more than 10 cm for a 360, isn't that a lot? Unless I'm missin sumthin
Attachments
sens01.PNG
sens01.PNG (5.93 KiB) Viewed 1600 times

keefy

2010-02-02 13:57:28

Ko-Tao wrote:Fairly sure the calc assumes you use os control for base sensitivity, and have driver level sensitivity controls disabled. Anyone using both will have to add some extra math to the equation to get accurate results. This also wont give accurate results if you use mouse acceleration.
Thats the thing I am, I have the "use OS native drivers for pointer speed and acceleration" checked.

Ko-Tao

2010-02-02 23:32:05

Ade wrote:Aren't some of these way off? I mean for those who have more than 10 cm for a 360, isn't that a lot? Unless I'm missin sumthin
Not way off. A 12"+ / 30cm+ 360 isnt as uncommon as you might think.

keefy wrote:
Ko-Tao wrote:Fairly sure the calc assumes you use os control for base sensitivity, and have driver level sensitivity controls disabled. Anyone using both will have to add some extra math to the equation to get accurate results. This also wont give accurate results if you use mouse acceleration.
Thats the thing I am, I have the "use OS native drivers for pointer speed and acceleration" checked.
CPL mousefix / correct reg edits to remove all acceleration in place? If not, the slight bit of accel remaining after "enable pointer precision" is unchecked (or whatever its called in vista/7) could be whats causing the calc to be slightly off.

0nti

2010-03-04 21:57:56

CPL mousefix / correct reg edits to remove all acceleration in place? If not, the slight bit of accel remaining after "enable pointer precision" is unchecked (or whatever its called in vista/7) could be whats causing the calc to be slightly off.
CPL's mouse fix is known to work unproperly. If you wanna fix the extra acceleration enabled my some games out there, use cheese's mouse fix(you can read more about it here). That's the only reliable fix for windows 7 cuz anir's doesn't work on 7 as far as I know.

The calculator works properly (unless you modify something from your drivers or use acceleration).
lol

Degrees Per Inch 17.6
Degrees Per Centimeter 6.9
Inches Per 360 20.5
Centimeters Per 360 52.2

Might have mine set a bit too low....
Depends on your mouse's DPI. The general formula for exact pixel precision (a.k.a move no more than 0.01 degrees inside the game per mouse "dot", which is the least possible) is 1/2,2 (which is 0.454545...). That means no matter what DPIs you have, as long as your windows sensitivity is set to the middle (6/11), and you use m_yaw and m_pitch in 0.022 (true on source games, since both are sv_cheats protected), any sensitivity over that value will skip pixels at some point, and any below that one won't. Therefore, if you have a high DPI mouse yeah, probably you are using too much. If you have a low DPI mouse, that might be the only way to avoid losing precision, but it would still be better to get a high DPI mouse to avoid such huge movements :P

btw, my info:

Degrees Per Inch: 27.7
Degrees Per Centimeter: 10.9
Inches Per 360: 13
Centimeters Per 360: 33

Pernicious

2010-03-04 22:58:19

lol mine is exactly the same as para's (updated), its fine.

I allways thought u were a low sense user after watching ur frag vids, u have a very stiff style. Actually i gues u are, not as much as i thought.

Ghost Dog_TSGK

2010-03-04 22:59:52

Onti is right CPL mouse fix does not work for win7, There is an article on how to remove all accel from win7 but the site is down right now, iirc you have to remove the registry keys.

Pernicious

2010-03-04 23:11:52

I took steps to avoid accel without reg files recently, aparently having 6 in windows + 1 in game = no negative or positive acceleration (in hl2/css/tf2/source shit), then u use ur DPI to get ur sensitivity rather then in game setting.

0nti

2010-03-04 23:25:05

I allways thought u were a low sense user after watching ur frag vids, u have a very stiff style. Actually i gues u are, not not as much as i thought.
If that is meant to me, I have gone through very different setups. Back in the old days I used 1.6 on my 2000DPI copperhead (really high sens), latter dropped it to 0.9, cuz I wanted to use 1 with the Deathadder I was hoping to get in a close time. I got my DA and switched to 1 (same as before...), and later dropped it to 0.54. I played with that sensitivity for about a year or more, until a week ago more or less when I decided that (although I loved it) I could get it a bit higher since I got a DA 3.5G (3500 DPI for those that dunno), and there was no need for such a low setting.
In case you were gonna do the maths, 0.54 @ 1800 dpi = around 42,76cm/360 (setting I used for a long time). So yeah I was kind of a low sensitivity player, you could say I still am, but closer to mid than before :P
Ghost Dog_TSGK wrote:Onti is right CPL mouse fix does not work for win7[...]
If I'm not mistaken, it doesn't work for Vista or XP either. The fix is only needed for some games that, even after disabling windows acceleration, tend to enable it back again while playing for some reason. So all the fix does is it tells windows to add a kind of "linear" acceleration to the mouse input, so even if the game enables it, the modifications it does to the input are like doing plain nothing, and keeps the mouse input untouched. But like I said, it's not something you need on every game.