Ricochets and Bounce spot.

provost

2007-03-20 16:03:42

In most maps there are plenty of usefull ricochet to be found.

RICOCHETS: a ricochet is done by firing xbow at angle on a solid surface such as a concrete ceiling wall or floor (and much more but you get the point)

BOUNCE: Bounces, or Orb Ricochet works exactly like xbow ricochet's but with an orb instead.

Technique: every bounce/ricochet has a start point and a destination point.
note that orbs are tricky and its tough to go for a precision shot but they cover more space and are deadly while xbow ricochets require precision.

Now, what i'm suggesting here. whenever you find a ricochet that you think would be useful, no matter how popular how simple it is good as long as its not posted here, no matter how obvious/easy/hard this shot is.

Way to do it should look like this:

1)Hi this ricochet is done on dm_lostvillage and it works like this (short desc)

2)*pic of starting point* (your crosshair will be exactly where the person has to shoot and a short description on where to stand) to host your pictures i recomand photobucket.

3)*pic of destination point* Where will it land and in wich situation its good to use this ricochet..

i'll post some as soon as i get back home, have fun studying the maps you like the most be original and creative :D

GaTmAn

2007-03-21 15:11:29

I had a couple gr8 ricochets in 1v1's and 4v4's on dm_lostvillage, dm_lockdown and dm_overwatch, will see if I can track them down and post them... :]

Keeper

2007-03-21 16:13:32

Don't forget if you shoot a combine ball at a lift from an angle it will hit and bounce flat rather than ricochet like normal. In a killbox for instance, this would cause the combine ball to sweep the floor.

I once got 6 guys with one combine ball :D

GaTmAn

2007-03-21 20:28:35

[KBH] Keeper wrote:Don't forget if you shoot a combine ball at a lift from an angle it will hit and bounce flat rather than ricochet like normal. In a killbox for instance, this would cause the combine ball to sweep the floor.

I once got 6 guys with one combine ball :D
Hm interesting, not quite sure what you mean exactly though... Could you explain this a bit more, perhaps with a screenshot?

provost

2007-03-21 21:04:03

what he means was if you shoot the elevator at an angle (in order to get a rebound off its surface) instead of bouncing back up, the orb will stay at elevator level (player model knee-level) instead of gaining or losing height. but yea screenie/demo would be nice

st00pidity

2007-03-21 23:26:30

kind of like what happens if you bounce it between a rubber tire? Hopefully its faster then that but, who gives a shit killbox sucks.

siteadmin

2007-03-22 06:41:53

st0wn3d wrote:who gives a shit killbox sucks.
While you are entitled to your opinion and I generally dislike censorship, I would like to ask you to please save such negative statements for other forums.

It is nothing personal and while most people here probably wont even care, I don't want threads to turn into pointless flame wars, and I want all players to feel comfortable posting tips and techniques here without feeling like their style of play is looked down upon.

There is a note on this in the forum guidelines:

http://www.hl2dm-university.com/forum/p ... c.php?t=19

Thanks!
HL2DMU Admin

sargE

2007-03-30 17:08:17

here is a good example of x-bow ricochets

http://www.machinima.com/smokinaces/sac ... ntryid=188

st00pidity

2007-04-01 14:12:07

i played against a guy last night named DrPepperCan or something, i killed him with the richochet on lockdown's hallway and he immediately accused me of having "hacks", i took the time to show him how it was done tho and he was nothing short of amazed.