provost
2007-03-20 18:17:45
Being more and more popular and enjoy by many good players dm_lostvillage deserved a post because it has a tricky lil sumting.
People with good sens of timing and a good headset will have a serious advantage on this map.
Lostvillage walls
example:
RPG is mostly about depth perception and timing.
get a friend to help you practice this. switch role if desired.
One go @ RPG, One go at the xbow up the ladder.
From the RPG spot you can fire over the wall and kill the xbow camper. (works with
once you killed or damaged your oponent, you'll be realising the great potential of a weapon that becomes in this map.
You can also toss random TNT's over the wall, if youre lucky in pubs you'll be hitting people over wall
People with good sens of timing and a good headset will have a serious advantage on this map.
Lostvillage walls
example:
RPG is mostly about depth perception and timing.
get a friend to help you practice this. switch role if desired.
One go @ RPG, One go at the xbow up the ladder.
From the RPG spot you can fire over the wall and kill the xbow camper. (works with
once you killed or damaged your oponent, you'll be realising the great potential of a weapon that becomes in this map.
You can also toss random TNT's over the wall, if youre lucky in pubs you'll be hitting people over wall