biotau
2008-02-16 15:31:54
This is a copy/paste from the 911BadBoyz Forums.
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Thought I would show some of the various map's I've done over the year's.
This first one is a map I made with all brushwork, no model's (except the exploding powder keg's).
http://www.dm-warzone.com/pics/map_screens/broken1.jpg
http://www.dm-warzone.com/pics/map_screens/broken2.jpg
This is my newest version of dm_fragging_yard (aka dm_armageddon). Added jump pad's ect.
http://www.dm-warzone.com/pics/map_scre ... _yard1.jpg
http://www.dm-warzone.com/pics/map_scre ... _yard2.jpg
Cursed is a map I made to try to overwhelm the player with size. Most maps are built horizontally, leaving all the upper geometry to the 3D skybox. I wanted all the high area's inside the map. This map was never released.
http://www.dm-warzone.com/pics/map_screens/cursed1.jpg
http://www.dm-warzone.com/pics/map_screens/cursed2.jpg
http://www.dm-warzone.com/pics/map_screens/cursed3.jpg
http://www.dm-warzone.com/pics/map_screens/cursed4.jpg
http://www.dm-warzone.com/pics/map_screens/cursed5.jpg
http://www.dm-warzone.com/pics/map_screens/cursed6.jpg
http://www.dm-warzone.com/pics/map_screens/cursed7.jpg
Up next is another Quake remake. I made this by request for hl2dmpro. It hasn't been released yet.
http://www.dm-warzone.com/pics/map_scre ... stday1.jpg
http://www.dm-warzone.com/pics/map_scre ... stday2.jpg
Sacred is a map That took me around 8-9 months to complete. The brushwork got so heavy I actually maxxed out the brush's that the source engine allow's. I wanted to add more detail without using model's, but it never happened.
http://www.dm-warzone.com/pics/map_screens/sacred1.jpg
http://www.dm-warzone.com/pics/map_screens/sacred2.jpg
http://www.dm-warzone.com/pics/map_screens/sacred3.jpg
Yet another remake of a fun Quake map. I had no idea what I was shooting for when I made this map, and it's still not 100% done. I have alot of lighting work, and geometry to do. It's a CTF map, but it could play TDM also I suppose.
http://www.dm-warzone.com/pics/map_scre ... dtrap1.jpg
http://www.dm-warzone.com/pics/map_scre ... dtrap2.jpg
http://www.dm-warzone.com/pics/map_scre ... dtrap3.jpg
http://www.dm-warzone.com/pics/map_scre ... dtrap4.jpg
This is a map for hl2dmpro. It's basically the mascot map for pro, like lockdown is for reg dm. The geometry was made very simple. It was designed for speed and that's it.
http://www.dm-warzone.com/pics/map_screens/stalkx1.jpg
http://www.dm-warzone.com/pics/map_screens/stalkx2.jpg
http://www.dm-warzone.com/pics/map_screens/stalkx3.jpg
I made this remake of dm_lostvillage, mostly to liven it up. I think it play's better then the current one, but that's up for debate I guess. It's downloadable on the main website homepage.
http://www.dm-warzone.com/pics/map_scre ... e_v2_1.jpg
http://www.dm-warzone.com/pics/map_scre ... e_v2_2.jpg
http://www.dm-warzone.com/pics/map_scre ... e_v2_3.jpg
http://www.dm-warzone.com/pics/map_scre ... e_v2_4.jpg
http://www.dm-warzone.com/pics/map_scre ... e_v2_5.jpg
http://www.dm-warzone.com/pics/map_scre ... e_v2_6.jpg
http://www.dm-warzone.com/pics/map_scre ... e_v2_7.jpg
http://www.dm-warzone.com/pics/map_scre ... e_v2_8.jpg
http://www.dm-warzone.com/pics/map_scre ... e_v2_9.jpg
http://www.dm-warzone.com/pics/map_scre ... _v2_10.jpg
http://www.dm-warzone.com/pics/map_scre ... _v2_11.jpg
http://www.dm-warzone.com/pics/map_scre ... _v2_12.jpg
http://www.dm-warzone.com/pics/map_scre ... _v2_13.jpg
This is a small map I'm currently working on. It is probably only 25% done. dm_revolt.
http://www.dm-warzone.com/pics/map_screens/revolt1.jpg
I have quite a few other map's that I'm working on also, or that I just haven't released for one reason or another. Mapping has been a part of my HL2 life since the game came out. My next "big" project is going to be dm_lostvillage 3. No one has ever done 3, so I have alot of idea's for it. I expect it to be my best map(hopefully).
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Thought I would show some of the various map's I've done over the year's.
This first one is a map I made with all brushwork, no model's (except the exploding powder keg's).
http://www.dm-warzone.com/pics/map_screens/broken1.jpg
http://www.dm-warzone.com/pics/map_screens/broken2.jpg
This is my newest version of dm_fragging_yard (aka dm_armageddon). Added jump pad's ect.
http://www.dm-warzone.com/pics/map_scre ... _yard1.jpg
http://www.dm-warzone.com/pics/map_scre ... _yard2.jpg
Cursed is a map I made to try to overwhelm the player with size. Most maps are built horizontally, leaving all the upper geometry to the 3D skybox. I wanted all the high area's inside the map. This map was never released.
http://www.dm-warzone.com/pics/map_screens/cursed1.jpg
http://www.dm-warzone.com/pics/map_screens/cursed2.jpg
http://www.dm-warzone.com/pics/map_screens/cursed3.jpg
http://www.dm-warzone.com/pics/map_screens/cursed4.jpg
http://www.dm-warzone.com/pics/map_screens/cursed5.jpg
http://www.dm-warzone.com/pics/map_screens/cursed6.jpg
http://www.dm-warzone.com/pics/map_screens/cursed7.jpg
Up next is another Quake remake. I made this by request for hl2dmpro. It hasn't been released yet.
http://www.dm-warzone.com/pics/map_scre ... stday1.jpg
http://www.dm-warzone.com/pics/map_scre ... stday2.jpg
Sacred is a map That took me around 8-9 months to complete. The brushwork got so heavy I actually maxxed out the brush's that the source engine allow's. I wanted to add more detail without using model's, but it never happened.
http://www.dm-warzone.com/pics/map_screens/sacred1.jpg
http://www.dm-warzone.com/pics/map_screens/sacred2.jpg
http://www.dm-warzone.com/pics/map_screens/sacred3.jpg
Yet another remake of a fun Quake map. I had no idea what I was shooting for when I made this map, and it's still not 100% done. I have alot of lighting work, and geometry to do. It's a CTF map, but it could play TDM also I suppose.
http://www.dm-warzone.com/pics/map_scre ... dtrap1.jpg
http://www.dm-warzone.com/pics/map_scre ... dtrap2.jpg
http://www.dm-warzone.com/pics/map_scre ... dtrap3.jpg
http://www.dm-warzone.com/pics/map_scre ... dtrap4.jpg
This is a map for hl2dmpro. It's basically the mascot map for pro, like lockdown is for reg dm. The geometry was made very simple. It was designed for speed and that's it.
http://www.dm-warzone.com/pics/map_screens/stalkx1.jpg
http://www.dm-warzone.com/pics/map_screens/stalkx2.jpg
http://www.dm-warzone.com/pics/map_screens/stalkx3.jpg
I made this remake of dm_lostvillage, mostly to liven it up. I think it play's better then the current one, but that's up for debate I guess. It's downloadable on the main website homepage.
http://www.dm-warzone.com/pics/map_scre ... e_v2_1.jpg
http://www.dm-warzone.com/pics/map_scre ... e_v2_2.jpg
http://www.dm-warzone.com/pics/map_scre ... e_v2_3.jpg
http://www.dm-warzone.com/pics/map_scre ... e_v2_4.jpg
http://www.dm-warzone.com/pics/map_scre ... e_v2_5.jpg
http://www.dm-warzone.com/pics/map_scre ... e_v2_6.jpg
http://www.dm-warzone.com/pics/map_scre ... e_v2_7.jpg
http://www.dm-warzone.com/pics/map_scre ... e_v2_8.jpg
http://www.dm-warzone.com/pics/map_scre ... e_v2_9.jpg
http://www.dm-warzone.com/pics/map_scre ... _v2_10.jpg
http://www.dm-warzone.com/pics/map_scre ... _v2_11.jpg
http://www.dm-warzone.com/pics/map_scre ... _v2_12.jpg
http://www.dm-warzone.com/pics/map_scre ... _v2_13.jpg
This is a small map I'm currently working on. It is probably only 25% done. dm_revolt.
http://www.dm-warzone.com/pics/map_screens/revolt1.jpg
I have quite a few other map's that I'm working on also, or that I just haven't released for one reason or another. Mapping has been a part of my HL2 life since the game came out. My next "big" project is going to be dm_lostvillage 3. No one has ever done 3, so I have alot of idea's for it. I expect it to be my best map(hopefully).