I'm just wondering how you want to add to the map i guess b4 anything big.
well 3 main things really:
1) Increase FPS when facing the center of the map.
2) tone down the dominance of the RPG spot - either by closing it a bit more or by adding high spots to even the odds.
3) add pickups lol.
...
About that high sniper spot from the game...here's what i was thinking... have it more or less a blown out room as oppose to the well shielded closed room you had in the game...only shielded from the xbow direction and the rpg direction by man size broken walls. one for each direction.
the way to get up there is obviously by using the doorway under the NW corner awning and some fast stairs hideen inside the building. Having the whole entrance to the awning shielded from above and from the east but has slits facing the direction of the the RPG only so you can't camp there really. the idea behind the top shield is exposing the sniper spot more, making it harder to camp.
as for the RPG spot, i'm definitly going with Impala's idea
I WOULD consider lowering the RPG back wall to leave it more exposed and building up the left side to protect the bow room and that long spawn point.
another idea i had about the RPG spot is add a floor piece to block a bit of view to the stairs.
Add at least 2 more HPs and a few more nades. the main problem i think in the stock version as far as weapon placement goes is the fact you have an RPG, HP and MAG all in the same spot. this should change.
also, i don't see a reason to have so much physics. quarter off the ammount is well enough. doubtless all the screens, chairs, bottles and keyboards are just plain useless and cramping up the map.
What i have already done is smoothed out the debris mounds, making them easier to climb and clipped every corner, lintel and crossbar.
i've also replaced all the broken floor models with brushwork to reduce polycount and removed redundant textures and entities from non-player areas.
now i bet i'm gonna get home, launch DM, realize my version lags like crap, go back to the U forum and PM WT to delete this whole thread lmao.