dm_Sweaty_dreams

DEFme

2008-04-01 21:06:43

http://www.mapping-area.com/forum/viewt ... 23&t=17056
This mapper guy, Kirumi, just emailed me and let me know of this brand new release he's been working on. the forums all in french so i cant tell whats goin on, but by looking at the screens, this map looks sick.

Give it a look!

Walking Target

2008-04-01 21:21:25

It says my IP is banned. lol?

[EYE] Valar

2008-04-01 21:43:25

WOW!!!! this is noice.
hope its not yet another go get lost in a stupid-sized eye candy.

DEFme

2008-04-01 21:48:01

Walking Target wrote:It says my IP is banned. lol?
lol, does it? wow ok. well here are screens
http://leftp.capitaine-mousse.info/?dos ... aty_dream/

and here is the map
http://synword.com/files/dm_sweaty_dreams.rar

(1:39:35 PM) Phoenix|Work: hey DEFme I through that map up on TWR (The War Room) if you want to try it out
^^its running there now, so yay!

DEFme

2008-04-01 21:53:24

The author, Kirumi, just responded back to me with this as well.
http://www.interlopers.net/forum/viewto ... &sk=t&sd=a
^^english language post

[EYE] Valar

2008-04-01 22:10:58

[EYE] Valar wrote:WOW!!!! this is noice.
hope its not yet another go get lost in a stupid-sized eye candy.

just downloaded it and i second everything i wrote above.

DEFme

2008-04-01 22:39:38

(2:31:56 PM) timoz: sweatydreams = no good def
(2:31:59 PM) timoz: thanks for nothing
(2:32:03 PM) DEFme: lol rly?
(2:32:05 PM) timoz: :P


not lookin so good it seems. i'll have a run around once home. :(

Walking Target

2008-04-01 23:26:18

I'm curious to take a look, will do so tonight.

Paradox

2008-04-02 05:02:08

So....its not a good map?

badinfluence

2008-04-02 06:28:15

Looks lagtastic.

thatguy

2008-04-02 06:31:27

the fps is fine but i hate the map for the first 3 mins i was going up a bunch of things for no reason they went no where it aint a good map it may look good in the screen shots but it isnt

Anonymous

2008-04-03 14:26:54

Very nice looking map and I guess if you like constanlty going up and down stairs, dying when you fall of the edge and getting vertigo, well then this map is for u :)

Pomp

Epoch

2008-04-05 01:16:55

My only question is, are there any jump pads or lifts? This map looks jam packed with stairs, stairs everywhere.

Fearsome*

2008-04-05 01:41:34

If this has good FPS I can't imagine what kind of map has bad FPS for you.
I get lower FPS then is acceptable compared to maps like lockdown and overwatch. My assesment is bad fps for this map.
I think I need to go over how to determine if a map is good or bad for FPS. It is lower then the worst CAL maps in their worst areas. Some times people who have fairly recent computers basicaly get better then 100 FPS on all maps so they cant really tell the difference between one map and the next until a map gets terrible. It is also possible to have a very low end computer and not be able to tell the difference. IE 10 FPS or 11 FPS you don't care. It is easiest to judge FPS when you have a computer that is not on extreme ends of the performance spectrum. But the main thing to do is measure a map against a commonly accepted standard such as lockdown.

[EYE] Valar

2008-04-05 02:23:39

Fearsome* wrote:If this has good FPS I can't imagine what kind of map has bad FPS for you.
I get lower FPS then is acceptable compared to maps like lockdown and overwatch. My assesment is bad fps for this map.
I think I need to go over how to determine if a map is good or bad for FPS. It is lower then the worst CAL maps in their worst areas. Some times people who have fairly recent computers basicaly get better then 100 FPS on all maps so they cant really tell the difference between one map and the next until a map gets terrible. It is also possible to have a very low end computer and not be able to tell the difference. IE 10 FPS or 11 FPS you don't care. It is easiest to judge FPS when you have a computer that is not on extreme ends of the performance spectrum. But the main thing to do is measure a map against a commonly accepted standard such as lockdown.
Very true.
As for whether it’s easiest to judge FPS when you have a computer that is not on extreme ends of the performance spectrum...here is my take:
I have a very good machine and specs (single GPU, no SLI) as my main game and editor PC. I also run the game on another machine that is 2 years older. When it’s 50 FPS on the old one is about 80 on the new one. The best FPS I get on the old one is around 150 while its verging 300 on the new one. Confused?
One thing I’ve noticed (and if anyone here made the leap from a 2006 rig to a 2008 rig they will back this statement) is FPS can lie. Meaning; sometimes you see 60-50-40 FPS in some areas of a map and it's all (all = vision + your player movement) running smooth regardless, while in other cases you can see 120-130 FPS and the map is literally quaking in front of your eyes.
This means that sometimes the strain on your machine is not the FPS but other elements and aspect in the map you’re in. examples: the debris mound in LD connecting the AR2 room and the hallway. Standing there and facing inward. In the direction of the shotty..you get poor FPS however movement is cool. Lost_village standing in the tank area facing towards the far yard opposing the tank you get poor FPS however movement (though definitely not perfect) is still decent. The lost village example is different for low-end machines. You WILL feel the sluggish behavior around the tank area as oppose to the LD case.
It’s not always the values you’re seeing that sets the playability of a map or an area in a map.

Plasmodesmata_TSGK

2008-04-05 11:53:28

Does this map remind anyone else of Metal Gear Solid 2 (the areas where you're running around the oil platforms, at least)?

I haven't had a chance to run around it, but the visuals scream MGS2 like it's nobodys business.


Edit:

or maybe I'm just need to get off the sauce for a wee bit....