[22g]Pig Popper wrote:the jelly man hooked me up, looking better and better. for some reason the lighting looks / feels a lot more natural.
Thanks to Valar who pointed out how to make the skybox emit its own light.
texture on this brush may need to be the metal pipe texture, for consistency.
Oh, just tell me if you find any more things like that.
i would suggest changing the scale of the grass texture or the skybox scale to make it look more realistic, its a bit big atm.
Well, we'll just see if I decide to go with something like this or if I might do something else. Valar suggested a setting at the top of a mountain. Might be some work, but since I'm learning it could be a good idea.
custom texture?
PakRat will pack it into the bsp so you dont have to worry/remember to add it to the upload
Thanks for the tip, but if you get hold of beta8c that should no longer be a custom texture.
This rock texture on the side bugged me OO, just thought id point it out.
In what way does it bug you? Because you can see easily how it is repeating?
Again you may wish to use the pipe texture here too. on the under side of roof.
Might have to think about that. Seemed more natural to use the same texture as up on the roof, just that it comes down on the sides.
Custom Decals: the stock decals look nice but im wondering if you wanted to add your own, maybe a sneaky tag or name drop or something. If you want help knocking something up let me know. my photoshop skills are adequate.
I know what you mean. We've all seen them before. When it comes to something of my own, I mean to put something in there somewhere that would be sort of my signature. Not sure what yet though. For the moment I have to get the SDK up and running again after my Win reinstall. For some reason it crashed after the set up and was blank when I started it up again. That, and I have a couple of urgent things to take care of IRL.