ACedo
2008-09-27 21:45:28
hello guys, i wonder if u can help me with this.
i was in a middle of hl2 map, and i was trying to create a kind of physic object that shuld trigger a trigger when it fell ( this case it is a "func_physbox")
my problem is that every physic object trigger the trigger, even grenades.
so how do i make so only a specific object trigger the trigger (in this case it is a "func_physbox")
if it is even possible.
ty
i was in a middle of hl2 map, and i was trying to create a kind of physic object that shuld trigger a trigger when it fell ( this case it is a "func_physbox")
my problem is that every physic object trigger the trigger, even grenades.

so how do i make so only a specific object trigger the trigger (in this case it is a "func_physbox")
if it is even possible.
ty
