LoL It's a Box! - But I still need Alpha Testers! <3

Tw1tch

2008-11-14 05:11:48

Now that I have the crashing problems out of the way and have done some other minor improvments and modifications, I'd like to release an alpha version for public play. It's probably closer to a beta version, but there are still numerous things I am going to be tweeking and improving.

I'd like to thank [~SW~].conflict for the name, dm_merged, I was drawing a blank and he pointed out the obvious. It combines aspects I liked from aim_arena and a few killbox nuances. Personally, I always found aim too cramped and killbox to big. So this is a combo of those two.

I'm a huge fan of moving targets, so there are numerous jump pads throughout the map and two teleports which transport you across the top to the opposite side. There is a large number of health kits and weapons. Camping is not encouraged and staying in any one spot most likely won't do you much good. In the center is a teleport to a brief underwater swim where you can pick up an RPG along with some armor from a supercharger (if you can get out in time). I tried to make the RPG accessible, with the scale of the map it shoud be challenging to dominate with it.

Feedback is appreciated. I'm still considering a number of layout changes, trying to improve the lighting/visibility, and doing some optimizing. I'm aware of a few texture alignment/scale problems, there is one shotgun pickup that can't be moved with the ggun, and 2/3 of the wooden crates don't respawn for some reason.

Screenshots:
http://screenshot.xfire.com/screenshot/ ... 3cf85d.png
http://screenshot.xfire.com/screenshot/ ... 15273d.png
http://screenshot.xfire.com/screenshot/ ... 7d452e.png
http://screenshot.xfire.com/screenshot/ ... 4c76ca.png

.bsp file download:
http://files.filefront.com/dm+merged+al ... einfo.html

poconut

2008-11-14 06:00:47

tw1tch lives!
I'll check out the map :)

Tw1tch

2008-11-15 08:07:21

poconut wrote:tw1tch lives!
I'll check out the map :)
Sup dude!

Have fun on the map. I'm getting the beta ready soon too. :D

s0iz

2008-11-15 19:55:49

Looks nice!

Blasphemy

2008-11-15 23:52:09

saw this thread on the steam forums yesterday, will make sure to check out the map. :twisted:

Tw1tch

2008-11-16 08:30:38

Blasphemy wrote:saw this thread on the steam forums yesterday, will make sure to check out the map. :twisted:
Hit me up with some feedback, I'm still on Xfire or put me on Steam friends. I've finally broken to The Will of The Almighty Steam Machine and am using its friends IM.



I've got better lighting in the new beta version, along with some optimizations and texture tweaks.

L2k

2008-11-16 08:38:05

I like the map, it looks like it would play well. I have seen you running a local server a few times but I cant join it so still waiting to try it with someone.

Tw1tch

2008-11-16 09:40:04

L2k wrote:I like the map, it looks like it would play well. I have seen you running a local server a few times but I cant join it so still waiting to try it with someone.
Thanks!

Yeah I keep trying to run a listen server, and I keep having to apologize when I crash because out of habit I switch to a different weapon during a jump. Heh.

Can I blame this on Fearsome!? I didn't know about the bug until he told me about it!

JK <3

Blasphemy

2008-11-17 13:12:45

Tw1tch wrote:
Blasphemy wrote:saw this thread on the steam forums yesterday, will make sure to check out the map. :twisted:
Hit me up with some feedback, I'm still on Xfire or put me on Steam friends. I've finally broken to The Will of The Almighty Steam Machine and am using its friends IM.



I've got better lighting in the new beta version, along with some optimizations and texture tweaks.
koo koo i added you on steam friends, i am the one with no name on my steam page. 8)

Jelly Fox

2008-11-17 15:06:10

The teleport for the RPG is too high, you should make it so you have to dive down to the bottom of the hole to get teleported. it would make it riskier to get too and wouldn't teleport you accidentally.

unclip the top parts either side of the two central lifts, would be cool to get up there...

could even get rid of the teleport and stick the rpg and charger up there :idea:

Walking Target

2008-11-17 20:02:05

Locking thread instead of deleting at OPs request. Discussion can continue in pre-release thread.