dm_flow

[KBH]Tazzer

2008-12-19 04:56:21

hey guys this is a new map i made
i made it for fast paced game play im thinking 1v 2v
but i also think its fun for anything, thats just me.
we tried it out on Training grounds several times and peeps
seemed to get right into action pretty well and there was only one
"wtf is this" lmao anyway check it out please?!

the map>>>> http://files.filefront.com/dm+flow+beta ... einfo.html
the zipped map>>>> http://files.filefront.com/dm+flow+beta ... einfo.html



any input is welcomed :D

Paradox

2008-12-19 07:54:46

Think you might be able to post some screen shots here Taz?

[KBH]Tazzer

2008-12-19 08:10:10

Image

Image


its simple but yeah you are right heres a couple :wink:

[KBH]Tazzer

2008-12-21 20:39:47

ok guys never mind.....................

thought i could get some help like everybody else does.

but obviously i cant 48 views a not one comment.

thats pretty fucking lame of every single one of you that viewed!!!


see ya

Jelly Fox

2008-12-21 20:54:16

Don't cry mate, most people use this forum while they're at work/school/college/uni so just because you got a couple of views it doesn't mean anyone actually played it.

Clip all of the steps and shit as it's a pain in the arse if you bhop!

never played against anyone so I couldn't tell you how it plays.

[KBH]Tazzer

2008-12-21 21:16:22

thanks jelly

badinfluence

2008-12-21 21:17:13

I'll play a game with ya on it right now, if you want.

L2k

2008-12-21 23:23:26

Got a chance to play it yesterday, played well and was fun. I'm with Jelly though I would prefer the steps clipped.

Paradox

2008-12-22 02:15:38

Im not a killbox fan Tazzer so I dont feel qualified to comment.

[KBH]Tazzer

2008-12-22 05:31:04

lol guys i thanks you all

and what you mean is put player clips along the
step edges?

ok thanks i'll do it!!

boshed

2008-12-22 10:47:56

Paradox wrote:Im not a killbox fan Tazzer so I dont feel qualified to comment.
Ditto for me so I can only comment on the visuals:
  • Big blotches of light on the ceiling with no apparent light source, how about some light models?
  • I like the way the walkway is split so you can see and shoot people through it :)
  • That's an interesting use of the glass window texture, I like it. Is it breakable? If not have you thought about making some sections breakable for the "zomg I'm not as safe as I thought hiding here" factor?

cyboy bunny

2008-12-22 13:04:46

i am glad that there are reactions on youre post now tazzer :P

i like to see a little bit more small phycics to throw with in youre map,there are now only barrels and that on such small map can be a pain in the ass.
waepons are good spread out.
i noticed when you walk on that steps in the middle of the map, you cant jump because you hit youre head against the pipes who runs above it and that is holding back the speed off the game.
what boshed says is true about the light models.i know that you see it in more killboxis(like kbh) that light spot on the ceiling,but in youre small map i think its looking better with a light source.
and mayby next time make youre pipes a lillte bit more round.i like the little detail you put on (the valve).

keep on mapping tazzer.

good luck :wink:

[KBH]Tazzer

2008-12-23 07:02:07

thanks alot peeps i'll be working on it now :D