Stunsticks... Everywhere...

Charles

2009-02-22 04:35:15

Charles here with yet another query for all of you!

We all know why we love to hate being Combine, for both teamplay and for 1v1:
- Loud footsteps are loud.
- Super combine is whiter than a Klansman, and three of the four combines' eyes glow, which is a big disadvantage when camping in dark maps such as Lockdown.

... but most of all...

- A zapping sound plays for our enemies to hear when we approach them. Even if we mute our footsteps.

Now, I'd like to know everyone's opinion on a possible solution I may have for the last problem. The remedy is to simply add a stunstick to every section of the map, but hide it in a place where it will not be seen nor interfere with gameplay. With this solution, you'll be hearing the stunstick sound everytime your vis/whatever changes according to your position. That way, you'll be unable to distinguish between Combine and map. I think this'd be an okay way to deal with the stunstick if your map has several lightning/failing lamps/etc. kinds of props and whatnot. Of course, the zapping sound may be distracting if your map has tons of vis's and/or is more of a "nature" map.

[EYE] Valar

2009-02-22 05:21:46

yae.. and zapping sounds go off everywhere- uber annoying.

Or..you can:

http://www.hl2dm-university.com/forum/p ... f=7&t=3204

Charles

2009-02-22 05:31:38

Never really checked the plug-in forums before...

...and that would be very awesome if it could be used for scrims and whatnot without interfering with lag and allowing clueless server admins (we've all had to deal with at least one in CAL) to install it with ease.

Nutri-Grain

2009-02-22 07:21:08

.

Pig Popper

2009-02-23 22:07:40

lol