javierdl
2009-10-29 06:27:07
Correction: Need approach ADVICE
3D Application: Blender
I am making a burger just to learn more about making props for HL2. The main thing I am working on now is on the use of Normal Maps. Reason why I need to make as many details as possible on this model, as it is the one I'll use for the higher res, and details.
As far as I understand this model has to be one piece before I can use it to transfer its details to the lower res. And as you can see it's far from being one piece now. I thought I could relay on using Booleans to merge all these pieces together, but the results are not very good really (see image below):
As you can see many faces were erased in the process.
Any suggestions?
I don't need to be explained in details at this point, I'm just looking for advice on what approach to take, so rather a general suggestion would do.
Thanks guys,
JDL
3D Application: Blender
I am making a burger just to learn more about making props for HL2. The main thing I am working on now is on the use of Normal Maps. Reason why I need to make as many details as possible on this model, as it is the one I'll use for the higher res, and details.
As far as I understand this model has to be one piece before I can use it to transfer its details to the lower res. And as you can see it's far from being one piece now. I thought I could relay on using Booleans to merge all these pieces together, but the results are not very good really (see image below):
As you can see many faces were erased in the process.
Any suggestions?
I don't need to be explained in details at this point, I'm just looking for advice on what approach to take, so rather a general suggestion would do.
Thanks guys,
JDL