Skaruts
2010-01-01 14:01:46
So I made this dynamic light, that will slightly bouce when the window is opened. It works, I've tested that, and it all seems to be going well.
But then, when I close this door, the light will still reach the corridor as if there's no walls or door.
(The map was compiled with the door closed, and the door frames are func_details, if this matters)
Any ideas why this happens or any clues to a possible solution?
EDIT: This was made in OB Ep2 engine btw.
But then, when I close this door, the light will still reach the corridor as if there's no walls or door.
(The map was compiled with the door closed, and the door frames are func_details, if this matters)
Any ideas why this happens or any clues to a possible solution?
EDIT: This was made in OB Ep2 engine btw.