helicopter looks weired in hdr.. why?

[BK]AC1

2010-01-06 15:38:17

hi there..

just rendered a map of mine in hdr the 1rst time..
all lookin ok so far.. just the helicopter looks weired..
its ok in ldr.. but it doesn´t seem to like the hdr..

need to know why, and if there is a way to fix this??
Attachments
heli01.jpg
heli01.jpg (67.79 KiB) Viewed 212 times

The Dog

2010-01-06 17:28:11

Maybe you forgot to build cubemaps?

Code: Select all

buildcubemaps;
change to LDR
buildcubemaps
change to HDR
changelevel something_another
changelevel your_map
Good luck! :)

[BK]AC1

2010-01-06 19:44:30

hi..

no the cubemaps was build..

step 1: mat_hdr_enabled 1 / then buildcubemaps once
step 2: mat_hdr_enabled 0 / then buildcubemaps twice
between step 1n2 and after step2 cubemaps was reloaded

any other ideas??

boshed

2010-01-06 20:40:25

Double check your cubemaps by switching to crossbow and looking at the reflection in the scope. If its the default white sky and not your world geometry something has gone wrong

If that's ok then check the material for that model doesnt have any HDR/LDR specific stuff that needs editing.

[BK]AC1

2010-01-06 21:05:12

Double check your cubemaps by switching to crossbow and looking at the reflection in the scope.
If its the default white sky and not your world geometry something has gone wrong
umm i can´t do this .. my crossbow skin is customized, the reflektion is gone..lol

but i´ll take a look at the model/material..

thx

boshed

2010-01-06 21:17:53

turn on sv_pure so you get the default one? :D