popcornjake
2010-01-14 04:45:04
This is my second map, which took everything I had learnt from the first and put it into another bread and butter Half Life 2: Deathmatch map, developed in less than half the time of the first.
It is a relatively small map, which has been designed to play nice and tight and fast, with sull support for teamplay.
Finally got around to uploading a final version, including a name change and many of the changes that were suggested from around the place. Grab it now and enjoy!
LINK TO FINAL VERSION: http://www.filefront.com/15702465/dm_forlorn.rar/
There was some issues with the env_fog_controller on nvidia chipsets, where it would render much differently to how it did on my 4670. As such, I uploaded the second beta version which is identical to the first, only with the fog removed.
It is a relatively small map, which has been designed to play nice and tight and fast, with sull support for teamplay.
Finally got around to uploading a final version, including a name change and many of the changes that were suggested from around the place. Grab it now and enjoy!
LINK TO FINAL VERSION: http://www.filefront.com/15702465/dm_forlorn.rar/
There was some issues with the env_fog_controller on nvidia chipsets, where it would render much differently to how it did on my 4670. As such, I uploaded the second beta version which is identical to the first, only with the fog removed.