Skaruts
2010-03-28 01:51:04
I know entities like phys_ballsocket, phys_hinge, phys_constraint, etc, but is it possible with any one of those alone?
Or is it possible at all?
well, I can make them simple func_door_rotating with "touch opens", to both directions, and it works kinda like that when the player bumps into them, but it looks mechanic.
I was thinking something more realistic looking.
Anyone knows this?
Thanks.