dm_killbox_gravity_gun (New!)

gtamike_TSGK

2010-05-04 03:33:55

Small Note: This map is aimed at killbox lovers, if you really can't stand killboxs don't troll. :P

Title: dm_killbox_gravity_gun (New!)
Made By: gtamike_TSGK
:arrow: Download Link
http://forum.tsgk.com/viewtopic.php?mode=attach&id=7302
or
http://www.mediafire.com/file/qnazw2obg ... un.bsp.bz2
or
http://www.filefront.com/16343759/dm_ki ... ty_gun.rar

For this map you spawn with the gravity gun to start with, its very fun physics madness and up to 16 players.
Also the map is useful for players that want to really improve there gravity gun skill and be a better player.

About: Below are sub headings about the map and images to make things easy. :)

Map Performance
The map has been heavily optimized because of the mount of physics in the map.
The shadows have been disabled for the physics, and items like suit, heath, stick, crowbar, chargers etc have a fade render setting.
These settings have given the map a huge frame rate boost, so the frame rate stays high all the time ingame.
Also the trap monitor turns off if no one is the room watching it.
The map is very stable and you won’t get lag in any form or crash because of tweaks in map performance, also thanks to map testers.

Wall Curves
The bottom walls/light areas has been designed to reflect physics model that hit it.
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Lifts
I have improved the lifts in the map the best I can, they are not affected by physics models that go under them and will not go back up right after hitting a physic model.
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Containers
People can’t camp and hide in the containers because of a useful button that forces them out after pressed by someone, then you can decide how to take care of them.
In the 2 containers there are health, suit, crowbars and stun sticks only visible/rendered when in containers or very near.
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Teleport Room
Only small physics (like blades) can go in the teleport room.
You do this by passing them through the blue areas at door way.
The 1st teleport is easy to see, just jump on the box then jump again forward to be teleported, then box behind you will break so no body can follow you right away.
The 2nd teleport is in that room but you can work that one out hehe.
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Trap
The trap is located in the super charger room when someone is inside the room a green light will turn on from the outside of the room.
If no body is inside the room the outside light will stay red.
By pressing the button the trap will enable metal gates that will lock the player inside of the room.
The player will hear a moving metal sound and then see a solid metal crusher will slowly come down.
The metal crusher will stop at the players head, make a nasty creaking sound and then will crush the player at lightning speed, also play a sound on impact.
There’s another button that does the same thing, it is found in the teleport room with a monitor to watch the player.
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The map is 100% remade/drawn from scratch and stable
It has a new name, improved design, layout of physics, lighting, textures, sounds, models, teleports, help text,
smaller map area size, fall damage disabled, shadows, and heavily optimized, the list goes on.

Bigger Pictures
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Hope you enjoy the map guys :8)
Leave Comments :wink:
gtamike_TSGK

My old 2007 version and new 2010 version side by side
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gtamike_TSGK

2010-05-04 03:36:07

I've got the map on my server 24/7 just that map. 212.187.208.101:27015
This will be for a week to see how it goes, then back to normal mapcycle again with the new map added to list. 8)
http://hl2dm-consortium.tsgk.com/index. ... game=hl2mp

I was inspired by a graviy gun only server mod in 2006 I loved it and really helped my skill at the time, also the map had 2 containers with items in and was a white killbox.

When the server went and that good graviy gun mod went with it. :(
So I had to make my own version and learn how to map. :shock:

So I made my own version and design of a gravity gun killbox in 2007.
A clan liked it so much they hosted it 24/7 just that map in cycle. But a year later the clan broke up and server went to, they stopped playing hl2dm.

2 weeks ago 2010 I was looking back at the map thinking, you know what I can make this map alot better, cause i've improve these past 3 years in mapping.
(I had to start from some where and improve in time) :wink:

So I decided to make the map from scratch and give it a new name and features. I can live my past dream again in a gravity gun killbox. :)

Blog
http://gtamikes-maps-blog.piczo.com

Tranthor

2010-05-04 04:35:51

DAAAAoooooRRRRGGGHHHH

I already have a map called killbox_ggun, this is named frustratingly similarly

Not sure, however, that I ever published it here so maybe it's understandable

Quick question: What did you do to make the gravgun-only work properly? Everything I tried to remove weapons was seriously buggy

[FF]FNDR.Jake_Brake

2010-05-05 10:51:10

Looks like a lot of fun Mike! I will be playtesting it this weekend on one of our [FF] servers! I will see if you are on line during that time so you can join us! Thanks for all your work in supporting our HL community!

Ade

2010-05-07 14:57:53

Map is also on my server: 83.142.49.5:28015 600g, on 84.200.249.36:20015 [BS] Bloodsuckers kbx 400g, though map is intended at 600g and on 85.234.148.61:27035 [DKM!] Don't Kill Me! 600g.
It's not your average kbx style (I know some aren't fond of that :P) with stock grav and no mag whoring. I look at it as the best and most fun ggun training map out there (hardly any viable options when searching for this type of map for my server), though it can get very competitive at times..

@Tranthor: You can find some help in here: http://www.chatbear.com/unity2/4989/3,1 ... 72700/0#10, I used that to convert 3 movement maps to ggun only. Basically you need a "game_player_equip" entity with ggun weapon in it and a "trigger_weapon_strip" over every spawn spot, touching the player. And please post a link to your ggun kbx ;)

gtamike_TSGK

2010-05-08 02:28:46

[FF]FNDR.Jake_Brake wrote:Looks like a lot of fun Mike! I will be playtesting it this weekend on one of our [FF] servers! I will see if you are on line during that time so you can join us! Thanks for all your work in supporting our HL community!
Sure :)

Tranthor

2010-05-08 09:47:34

Ade wrote:Map is also on my server: 83.142.49.5:28015 and on another one I can't remember, maybe BCC low grav srv, though map is intended at 600g.
It's not your average kbx style (I know some aren't fond of that :P) with stock grav and no mag whoring. I look at it as the best and most fun ggun training map out there (hardly any viable options when searching for this type of map for my server), though it can get very competitive at times..

@Tranthor: You can find some help in here: http://www.chatbear.com/unity2/4989/3,1 ... 72700/0#10, I used that to convert 3 movement maps to ggun only. Basically you need a "game_player_equip" entity with ggun weapon in it and a "trigger_weapon_strip" over every spawn spot, touching the player. And please post a link to your ggun kbx ;)
I've got problems with the implementation of the custom models in mine, it only really works conveniently if I host it. Plus I'm a selfish dbag

it's not that good anyhow, but it's decent for low grav fights especially because I know which weapons are weighted more heavily

gtamike_TSGK

2010-05-23 14:49:52

Ade wrote:Map is also on my server: 83.142.49.5:28015 600g, on 84.200.249.36:20015 [BS] Bloodsuckers kbx 400g, though map is intended at 600g and on 85.234.148.61:27035 [DKM!] Don't Kill Me! 600g.
It's not your average kbx style (I know some aren't fond of that :P) with stock grav and no mag whoring. I look at it as the best and most fun ggun training map out there (hardly any viable options when searching for this type of map for my server), though it can get very competitive at times..

@Tranthor: You can find some help in here: http://www.chatbear.com/unity2/4989/3,1 ... 72700/0#10, I used that to convert 3 movement maps to ggun only. Basically you need a "game_player_equip" entity with ggun weapon in it and a "trigger_weapon_strip" over every spawn spot, touching the player. And please post a link to your ggun kbx ;)
Thanks for update 8)

gtamike_TSGK

2010-06-11 17:57:42

///Updated june 09 2010\\\

Hello all!

Some people wanted less physics in the map.
So here's a more optimized map version to increase server performance with less physics.
http://forum.tsgk.com/viewtopic.php?mode=attach&id=7396

If you want more phyiscs use original map version "dm_killbox_gravity_gun"

gtamike