The Results of the 2010 Mapping Competition

MondaySunshine

2010-07-12 02:19:20

First Place goes to dm_asylum by Valar.

Asylum is a beautiful, large map with great weapon balance. When playing it, we felt that it was polished, smooth, and had the perfect blend of close and open combat. We're getting together with Valar to improve several areas of the map and then it will be released for the public.

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Second Place goes to dm_voltage by FENIX.

Voltage is a smaller map suitable for 1v1 and 2v2 play. The centerpiece of the map is an RPG enclosed in a room that periodically explodes. This map element prevents the RPG from being the map's only useful weapon. We're getting together with FENIX to improve several areas of the map and then it will be released for the public.

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Third Place goes to dm_gladius by Brunt.

Gladius is a perfect pub map. It is not only beautiful, but the spawns and weapon placement are nearly impeccable. Gladius features a caged RPG in the basement that plays roman horns when taken, and a lion head fountain functions as the map's one super charger. Brunt plans to further refine some textures of the map before releasing it.

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The two runners-up are Chickenmobile with dm_ssorg and Dallas with dm_metalbase. Both of these maps were strong competitors, but just barely didn't make the cut. We're all looking forward to playing on these when they are publicly released.

Again, congratulations to our winners and a big thank-you to everyone who entered. This was a hard contest to judge and we're very pleased to start putting these maps in rotation.

Edge

2010-07-12 02:22:25

Congrats, and thanks to everyone who participated. Asylum is <3.

Va|iums

2010-07-12 02:25:43

Congratulations you guys, especially anhk AKA Valar. Very nice map....

I really liked both voltage and Gladius. In fact tbh I loved gladius, it has alot of potential brunt to be one of the best pub maps ever made. I will gather up some advice for you.

$50 to anhk

$35 to Fenix and his partner

$15 to brunt

PM me your paypals please, I will send out the money by the end of the week, probably by Thursday. I have worked out a way to send USD to Russia so no problems there. A big thank you from myself to all you guys personally.


P.S. Coax has not been finished yet, as boshed has went missing. Sorry we couldnt judge that map, but hopefully it will get done soon.

{EE}chEmicalbuRn

2010-07-12 04:04:40

congrats Val. knowing your attention to detail i had to wonder what you were going for with the latin. seeing as how you used an alias im guessing you were trying to say something like;

you wanted to see if you could get the top vote thru hard work not because of your name. because if you used your real name nobody would vote against you.

well, as i told you a long time ago, your work speaks for itself. BUT im glad you finally got some reward for it. i told Valiums i was going to donate something for the winner, but i never got around to telling him what it was. i was thinking about what i wanted to do yesterday. my donation is any steam game under $50 you would like. you name it and ill gift it to you my brother.

[EYE] Valar

2010-07-12 05:11:19

Thanks to Holy and Valiums for the initiative and to the judges for voting for my map.
Thanks to Conflict and nArchy for their time and inputs during development. These two are priceless.
Big ups to Fenix (поздравления) and Brunt (Love your work m8 you know this! You just keep on going up a notch with ever new map)
Thanks chem. that's very cool of you brother. but um, my head is so up Valve's a$$ i'm afraid i don't really know other games...i could use some suggestions / recommendations tho :)

To conclude, and i'm not being sarcastic when i say i hope dm_asylum compensates for the sheer crap dm_aftermath was. :sketchy:

cheers,
val

chickenmobile

2010-07-12 06:25:35

These look fantastic guys! Can't wait to play them. Great job Valar, you never cease to amaze everyone with your creativity and map beauty.

I can't help feeling that dm_voltage is somewhat familiar - it has a great original hl2/deathmatch charm.

Congrats on the winners and everyone that entered! It is well deserved.
I know I got what I wanted, such a shame I missed out last time the competition ran. - I really hope this gets people back into playing Deathmatch again.

P.S. I'm so proud of you Brunt! I knew this had good potential when I tested it with ya.

Sacrifist

2010-07-12 07:41:39

Congrats guys. Quick question though. Why do all 3 of those maps look like a desolate wasteland? As in, why dont I see a single weapon or prop in any of the shots lol. Did someone run an entity stripper before taking the shots? Brushwork on all three looks quite nice though. Good job men.

Paradox

2010-07-12 08:19:45

Nice work guys, Congrats!

chickenmobile

2010-07-12 09:24:59

Sacrifist wrote:Good job men.
Men? Paradox and I should be offended.. jokes.

VitaminG

2010-07-12 10:07:34

valiums got drunk and posted or something

dm_coax is not being worked on with boshed, its an entirely different map. :O

anyways, look forward to trying out some of these maps. would be cool to see actual weapon placement and armor / health etc.

MondaySunshine

2010-07-12 10:52:30

Sacrifist wrote:Congrats guys. Quick question though. Why do all 3 of those maps look like a desolate wasteland? As in, why dont I see a single weapon or prop in any of the shots lol. Did someone run an entity stripper before taking the shots?
Took pics with r_drawothermodels 0. Looks nicer that way, maybe? I dunno.

gHOST ripstar

2010-07-12 12:36:44

A massive congratulations to Valar and to fenix and Brunt...but imo i think all who entered are stars...we need you guys to pump enthusiasm in this tired game...so all us gamers can keep the legend of dm going.

Well done all :mrgreen:

Ade

2010-07-12 20:03:49

I can't see any of the pics :(

[MB]Brunt

2010-07-12 23:46:47

oh man thanks guys and glas.big up to my taste testers rum slush sheemer zapp blackhawk Dameventh racer x and showdowstep.allso much love to oracle and jake break for thier input on keeping the look true to the time perod.and 3 bows for haymaker and ripstar for thier help with texturs and modeles.and last but not least a special nod to valar and boshed when i look in my bag of mapping tricks its full with things thes 2 have shown me.if it wasnt for val id probly be still poyying out killboxes.chickaroo im realy looking foward to getting your map on my server as soon as you release it.as soo as i get with the judges to see what texturs thay wand beefed up ill send them the fix.

[EYE] Valar

2010-07-13 00:04:33

Ade wrote:I can't see any of the pics :(
http://www.hl2dm-university.com/forum/p ... &sk=t&sd=a

{EE}chEmicalbuRn

2010-07-13 00:19:48

[MB]Brunt wrote:oh man thanks guys and glas.big up to my taste testers rum slush sheemer zapp blackhawk Dameventh racer x and showdowstep.allso much love to oracle and jake break for thier input on keeping the look true to the time perod.and 3 bows for haymaker and ripstar for thier help with texturs and modeles.and last but not least a special nod to valar and boshed when i look in my bag of mapping tricks its full with things thes 2 have shown me.if it wasnt for val id probly be still poyying out killboxes.chickaroo im realy looking foward to getting your map on my server as soon as you release it.as soo as i get with the judges to see what texturs thay wand beefed up ill send them the fix.
good thing you dont lose points for grammar and spelling!!! lol, jk. nice map as always brunt.

[MB]Brunt

2010-07-13 00:55:01

good thing you dont lose points for grammar and spelling!!! lol, jk. nice map as always brunt.[/quote]
ouch =( i r no good wiff the spellin win i ant got no spell check dam itouch

[EYE] Valar

2010-07-13 00:58:41

hahaha! dude Brunt is a king of men!

SND

2010-07-13 01:45:05

I always like these mapping comps think it only gets better and better in terms of the quality that comes out of these. I have not looked at the maps and I can't see the embedded images. But I have seen valars and I got to say val you always bring the sex to maps, the indoor lighting is great and I love the textures. I wish I could give these a look in game and comment on them but those demos are f***** calling me.

Edit/

make sure you post these on steam forums let them know your still alive and that quality shit is being made.

[EYE] Valar

2010-07-13 01:58:56

SND

2010-07-13 02:09:37

yea I have seen pics of your map but I haven't seen the others map pics

Sacrifist

2010-07-13 07:23:10

MondaySunshine wrote:
Sacrifist wrote:Congrats guys. Quick question though. Why do all 3 of those maps look like a desolate wasteland? As in, why dont I see a single weapon or prop in any of the shots lol. Did someone run an entity stripper before taking the shots?
Took pics with r_drawothermodels 0. Looks nicer that way, maybe? I dunno.
Does r_drawothermodels 0 remove all the entities? Removing the weapon looks better ofcourse, but the lack of seeing any props or weapon placements on the maps make them look really desolate.

chickenmobile

2010-07-13 17:07:20

Is the HL2DM uni going to release another map pack like they did some other competition in the past? Putting the winners with a couple of good maps released recently I think would be a good idea.
Honestly I have to say that finding good maps are really hard - you can help out all servers that want new custom maps by doing this.

Hint hint :) .

gHOST ripstar

2010-07-23 17:13:47

whens this dm_voltage coming out...fenix? :?:

chickenmobile

2010-07-24 10:08:24

gHOST ripstar wrote:whens this dm_voltage coming out...fenix? :?:
Yer, I've been thinking the same thing :S

Da1

2010-07-27 01:22:04

Wheres voltage?!?!?!?!?

;D