Plugins against CAL?

Keeper

2008-10-28 01:57:10

Is this a general CAL rule for all games? Or one just adopted by each group?

Could Killboxers choose to use em?

I know my CU plugin was pretty useful, but I understand if it's against all CAL rules.

[KBH]Tazzer

2008-10-28 01:58:43

Keeper wrote:Is this a general CAL rule for all games? Or one just adopted by each group?

Could Killboxers choose to use em?

I know my CU plugin was pretty useful, but I understand if it's against all CAL rules.

i so wish we could use it :cry:



Tazzer

peace :twisted: :twisted: :twisted:

Paradox

2008-10-28 02:16:58

Current CAL rules state no plugins whatsoever. I dont know what your pluging does. If its something that is deemed worthwhile, ie: prevents cheating or some major problem with the game then it might be considered. Otherwise its doubtful it would be allowed.

Keeper

2008-10-28 02:18:15

It fixes the scoreboard bugs on teamplay.

It kicks anybody using the impulse cheat.

Score resume on crash.

That's it.

L2k

2008-10-28 02:46:21

Sounds pretty useful, but I know they have other concerns about plugins.

[KBH]Tazzer

2008-10-28 02:57:02

L2k wrote:Sounds pretty useful, but I know they have other concerns about plugins.



what are they Punk??



Tazzer

peace :twisted: :twisted: :twisted:

Keeper

2008-10-28 05:09:09

The obvious would be: "Could I make it so whatever team I played on could cheat somehow?" There's all sorts of things that can be done in a plugin to give an advantage to players.

That's probably the primary reason why they don't allow them. It eliminates the ability for anybody to give a person/team an advantage.

The other things would be lag, hit reg, performance issues and stability. But those would be related more to mani than any plugin written specifically for league play.

L2k

2008-10-28 05:32:46

yes, and even though we know keeper would never do something like that it wouldn't stop anyone else from taking his plugin and crafting it into their own nefarious plugin with the same name ect..

ninojman

2008-10-28 16:37:03

Keeper wrote:Is this a general CAL rule for all games? Or one just adopted by each group?

Could Killboxers choose to use em?

I know my CU plugin was pretty useful, but I understand if it's against all CAL rules.

It is NOT a General Cal rule for all games. It is a rule adopted by Fearsome for the hl2dm divisions. The ones in other divisions always had something built in to make sure changes were not made.

Keeper

2008-10-28 16:54:34

I wonder what that something is....

Paradox

2008-10-29 00:59:53

CSS uses zblock and it sucks. No other plugins are allowed on a CSS CAL server besides the normal anticheat.

Ko-Tao

2008-10-29 03:09:21

The rule is mainly to prevent any sort of illegal advantage being given by the server op. Mani is the main concern here, though obviously with a bit of nefarious coding, any plugin could be made to do the same, however noble its original intentions.

Lag and hitreg concerns are secondary.

Cynips

2008-10-29 14:16:43

Speaking of unfair advantages: is there any way a plugin could make it so that team-says are NOT visible via HLSW? At the moment you could theoretically have one guy with rcon watching for team-says via HLSW and reporting to the others via voice comm.

svN

2008-10-29 15:29:09

Cynips wrote:Speaking of unfair advantages: is there any way a plugin could make it so that team-says are NOT visible via HLSW? At the moment you could theoretically have one guy with rcon watching for team-says via HLSW and reporting to the others via voice comm.
Well if you want to write down your tactics in the middle of a match ... :/

Paradox

2008-10-29 16:06:46

Seriously, no offense but there isnt enough time to type out positions/strats in game. No one on any team I have been on does that. Its voice or no com at all. HLSW is not a means for ghosting.

Cynips

2008-10-29 16:18:36

No, I don't really think it's a biggie, but I've personally watched matches via HLSW and could've told my clan mates that a certain enemy was charging (at supercharger). Not entirely meaningless on a map like biohazard, e.g.

Paradox

2008-10-29 18:24:51

I've watched many matches via HLSW myself. I would bet that the players would know someone is charging just by hearing them as soon or sooner than you reading it on HLSW and then telling them in Vent.

Also to see that info the person needs to have the rcon password.

Cynips

2008-10-29 19:27:51

Paradox wrote:I've watched many matches via HLSW myself. I would bet that the players would know someone is charging just by hearing them as soon or sooner than you reading it on HLSW and then telling them in Vent.
Well, take caverns then. It's not a biggie, but it would be nice if you know that whatever you type as team_say can't be read by your opponent via HLSW. More than this, though, I'm curious if it would be technically possible to do via a plugin.
Also to see that info the person needs to have the rcon password.
Yeah, I stated as much, and in my experience clan matches are played at servers where one or the other team has rcon.

L2k

2008-10-29 19:32:45

you dont have time to sit there watching hlsw while a match is running, if you do try it you will likely get fragged in the process. If you had a clanmate doing it and relay that info via voice then that could be a problem. Just another reason everyone should use voice only.