mp_readyrestart

keefy

2008-06-02 01:59:58

Do these commands actually work? i tried in my server onmy own but nothign hapened so wondered does it need 2 player?

mp_ready_signal : 0 : , "sv" : Text that each player must speak for the match to begin
mp_readyrestart : 0 : , "sv" : If non-zero, game will restat once each player gives the ready signal

s0iz

2008-06-02 05:33:31

They actually are in the game? Or is it hl2dmpro?

L2k

2008-06-02 07:06:50

I think you have to put that in your server.cfg for it to work or create another cfg and exec it first, iirc

Walking Target

2008-06-02 08:10:44

I remember it being implemented but I don't know if it ever worked. You trying it on linux or windows?

L2k

2008-06-02 08:25:57

yes it worked, I have played on servers where it worked. Its commonly used on servers that run a 1v1 cfg. Xs comes to mind also Bad influence used to have it on his server back in the day.

Walking Target

2008-06-02 11:04:20

Yeah but the Xs one is a 1v1 plugin iirc. Not sure it is those commands triggering it.

keefy

2008-06-02 12:35:48

Yes I added them to the server config

0nti

2008-06-05 01:28:53

interesting commands... would be nice if those worked D:

badinfluence

2008-06-05 01:30:02

L2k wrote:yes it worked, I have played on servers where it worked. Its commonly used on servers that run a 1v1 cfg. Xs comes to mind also Bad influence used to have it on his server back in the day.
Mine used event scripts.

Keeper

2008-06-05 01:30:22

IIRC, dro/Kandyman uses eventscripts to do his 1v1 script. We used to have it on KBH.

Works really well.